nextcloud/lib/private/Repair/NC11/MoveAvatars.php

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<?php
/**
* @copyright 2016 Roeland Jago Douma <roeland@famdouma.nl>
*
* @author Roeland Jago Douma <roeland@famdouma.nl>
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
namespace OC\Repair\NC11;
use OC\SystemConfig;
use OCP\Files\File;
use OCP\Files\Folder;
use OCP\Files\IAppData;
use OCP\Files\IRootFolder;
use OCP\Files\NotFoundException;
use OCP\IUser;
use OCP\IUserManager;
use OCP\Migration\IOutput;
use OCP\Migration\IRepairStep;
class MoveAvatars implements IRepairStep {
/** @var IUserManager */
private $userManager;
/** @var IRootFolder */
private $rootFolder;
/** @var IAppData */
private $appData;
/** @var SystemConfig */
private $systemConfig;
/**
* MoveAvatars constructor.
*
* @param IUserManager $userManager
* @param IRootFolder $rootFolder
* @param IAppData $appData
* @param SystemConfig $systemConfig
*/
public function __construct(IUserManager $userManager,
IRootFolder $rootFolder,
IAppData $appData,
SystemConfig $systemConfig) {
$this->userManager = $userManager;
$this->rootFolder = $rootFolder;
$this->appData = $appData;
$this->systemConfig = $systemConfig;
}
/**
* @return string
*/
public function getName() {
return 'Move avatars to AppData folder';
}
public function run(IOutput $output) {
if ($this->systemConfig->getValue('enable_avatars', true) === false) {
$output->info('Avatars are disabled');
} else {
$output->startProgress($this->userCount());
$this->moveAvatar($output);
$output->finishProgress();
}
}
private function moveAvatar(IOutput $output) {
$this->userManager->callForAllUsers(function (IUser $user) use ($output) {
if ($user->getLastLogin() !== 0) {
$uid = $user->getUID();
\OC\Files\Filesystem::initMountPoints($uid);
/** @var Folder $userFolder */
$userFolder = $this->rootFolder->get($uid);
try {
$userData = $this->appData->getFolder($uid);
} catch (NotFoundException $e) {
$userData = $this->appData->newFolder($uid);
}
$regex = '/^avatar\.([0-9]+\.)?(jpg|png)$/';
$avatars = $userFolder->getDirectoryListing();
foreach ($avatars as $avatar) {
/** @var File $avatar */
if (preg_match($regex, $avatar->getName())) {
/*
* This is not the most effective but it is the most abstract way
* to handle this. Avatars should be small anyways.
*/
$newAvatar = $userData->newFile($avatar->getName());
$newAvatar->putContent($avatar->getContent());
$avatar->delete();
}
}
}
$output->advance();
});
}
/**
* @return int
*/
private function userCount() {
$backends = $this->userManager->countUsers();
$count = 0;
foreach ($backends as $backend => $amount) {
$count += $amount;
}
return $count;
}
}