Merge pull request #23785 from nextcloud/bugfix/21459/workaround-snap-js

Work around snap.js state mess
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Julius Härtl 2020-11-03 16:01:59 +01:00 committed by GitHub
commit a6908b82a9
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14 changed files with 81 additions and 21 deletions

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@ -903,11 +903,15 @@ describe('Core base tests', function() {
beforeEach(function() {
snapConstructorStub = sinon.stub(window, 'Snap');
snapperStub = {};
snapperStub.enable = sinon.stub();
snapperStub.disable = sinon.stub();
snapperStub.close = sinon.stub();
snapperStub.on = sinon.stub();
snapperStub.state = sinon.stub().returns({
state: sinon.stub()
});
snapConstructorStub.returns(snapperStub);

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@ -217,18 +217,74 @@ export const initCore = () => {
$('#app-content').prepend('<div id="app-navigation-toggle" class="icon-menu" style="display:none" tabindex="0"></div>')
const toggleSnapperOnButton = () => {
if (snapper.state().state === 'left') {
snapper.close()
} else {
snapper.open('left')
// keep track whether snapper is currently animating, and
// prevent to call open or close while that is the case
// to avoid duplicating events (snap.js doesn't check this)
let animating = false
snapper.on('animating', () => {
// we need this because the trigger button
// is also implicitly wired to close by snapper
animating = true
})
snapper.on('animated', () => {
animating = false
})
snapper.on('start', () => {
// we need this because dragging triggers that
animating = true
})
snapper.on('end', () => {
// we need this because dragging stop triggers that
animating = false
})
// These are necessary because calling open or close
// on snapper during an animation makes it trigger an
// unfinishable animation, which itself will continue
// triggering animating events and cause high CPU load,
//
// Ref https://github.com/jakiestfu/Snap.js/issues/216
const oldSnapperOpen = snapper.open
const oldSnapperClose = snapper.close
const _snapperOpen = () => {
if (animating || snapper.state().state !== 'closed') {
return
}
oldSnapperOpen('left')
}
const _snapperClose = () => {
if (animating || snapper.state().state === 'closed') {
return
}
oldSnapperClose()
}
// Needs to be deferred to properly catch in-between
// events that snap.js is triggering after dragging.
//
// Skipped when running unit tests as we are not testing
// the snap.js workarounds...
if (!window.TESTING) {
snapper.open = () => {
_.defer(_snapperOpen)
}
snapper.close = () => {
_.defer(_snapperClose)
}
}
$('#app-navigation-toggle').click(toggleSnapperOnButton)
$('#app-navigation-toggle').click((e) => {
// close is implicit in the button by snap.js
if (snapper.state().state !== 'left') {
snapper.open()
}
})
$('#app-navigation-toggle').keypress(e => {
if (e.which === 13) {
toggleSnapperOnButton()
if (snapper.state().state === 'left') {
snapper.close()
} else {
snapper.open()
}
})