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If set to 0 (default) a\n * timeout is not created.\n */\n timeout: 0,\n\n xsrfCookieName: 'XSRF-TOKEN',\n xsrfHeaderName: 'X-XSRF-TOKEN',\n\n maxContentLength: -1,\n\n validateStatus: function validateStatus(status) {\n return status >= 200 && status < 300;\n }\n};\n\ndefaults.headers = {\n common: {\n 'Accept': 'application/json, text/plain, */*'\n }\n};\n\nutils.forEach(['delete', 'get', 'head'], function forEachMethodNoData(method) {\n defaults.headers[method] = {};\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n defaults.headers[method] = utils.merge(DEFAULT_CONTENT_TYPE);\n});\n\nmodule.exports = defaults;\n","var render = function() {\n var _vm = this\n var _h = _vm.$createElement\n var _c = _vm._self._c || _h\n return _c(\"div\", { attrs: { id: \"accessibility\" } }, [\n _c(\"div\", { staticClass: \"section\", attrs: { id: \"themes\" } }, [\n _c(\"h2\", [_vm._v(_vm._s(_vm.t(\"accessibility\", \"Themes\")))]),\n _vm._v(\" \"),\n _c(\n \"div\",\n { staticClass: \"themes-list preview-list\" },\n _vm._l(_vm.themes, function(preview) {\n return _c(\"preview\", {\n key: preview.id,\n attrs: { preview: preview, selected: _vm.selected.theme },\n on: { select: _vm.selectTheme }\n })\n })\n )\n ]),\n _vm._v(\" \"),\n _c(\"div\", { staticClass: \"section\", attrs: { id: \"fonts\" } }, [\n _c(\"h2\", [_vm._v(_vm._s(_vm.t(\"accessibility\", \"Fonts\")))]),\n _vm._v(\" \"),\n _c(\n \"div\",\n { staticClass: \"fonts-list preview-list\" },\n _vm._l(_vm.fonts, function(preview) {\n return _c(\"preview\", {\n key: preview.id,\n attrs: { preview: preview, selected: _vm.selected.font },\n on: { select: _vm.selectFont }\n })\n })\n )\n ])\n ])\n}\nvar staticRenderFns = []\nrender._withStripped = true\n\nexport { render, staticRenderFns }","var render = function() {\n var _vm = this\n var _h = _vm.$createElement\n var _c = _vm._self._c || _h\n return _c(\n \"a\",\n {\n class: { preview: true, selected: _vm.preview.id === _vm.selected },\n attrs: { href: \"#\" },\n on: { click: _vm.selectItem }\n },\n [\n _c(\"div\", {\n staticClass: \"preview-image\",\n style: { backgroundImage: \"url(\" + _vm.preview.img + \")\" }\n }),\n _vm._v(\" \"),\n _c(\"h3\", [\n _c(\"span\", [_vm._v(_vm._s(_vm.preview.title))]),\n _vm._v(\" \"),\n _c(\"div\", { staticClass: \"icon-checkmark-color\" }, [\n _vm._v(_vm._s(_vm.t(\"accessibility\", \"enabled\")))\n ])\n ]),\n _vm._v(\" \"),\n _c(\"p\", [_vm._v(_vm._s(_vm.preview.text))])\n ]\n )\n}\nvar staticRenderFns = []\nrender._withStripped = true\n\nexport { render, staticRenderFns }","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","'use strict';\n\nmodule.exports = function bind(fn, thisArg) {\n return function wrap() {\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n return fn.apply(thisArg, args);\n };\n};\n","'use strict';\n\nvar utils = require('./../utils');\nvar settle = require('./../core/settle');\nvar buildURL = require('./../helpers/buildURL');\nvar parseHeaders = require('./../helpers/parseHeaders');\nvar isURLSameOrigin = require('./../helpers/isURLSameOrigin');\nvar createError = require('../core/createError');\nvar btoa = (typeof window !== 'undefined' && window.btoa && window.btoa.bind(window)) || require('./../helpers/btoa');\n\nmodule.exports = function xhrAdapter(config) {\n return new Promise(function dispatchXhrRequest(resolve, reject) {\n var requestData = config.data;\n var requestHeaders = config.headers;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n var loadEvent = 'onreadystatechange';\n var xDomain = false;\n\n // For IE 8/9 CORS support\n // Only supports POST and GET calls and doesn't returns the response headers.\n // DON'T do this for testing b/c XMLHttpRequest is mocked, not XDomainRequest.\n if (process.env.NODE_ENV !== 'test' &&\n typeof window !== 'undefined' &&\n window.XDomainRequest && !('withCredentials' in request) &&\n !isURLSameOrigin(config.url)) {\n request = new window.XDomainRequest();\n loadEvent = 'onload';\n xDomain = true;\n request.onprogress = function handleProgress() {};\n request.ontimeout = function handleTimeout() {};\n }\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password || '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n request.open(config.method.toUpperCase(), buildURL(config.url, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n // Listen for ready state\n request[loadEvent] = function handleLoad() {\n if (!request || (request.readyState !== 4 && !xDomain)) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return status as 0 even though it's a successful request\n if (request.status === 0 && !(request.responseURL && request.responseURL.indexOf('file:') === 0)) {\n return;\n }\n\n // Prepare the response\n var responseHeaders = 'getAllResponseHeaders' in request ? parseHeaders(request.getAllResponseHeaders()) : null;\n var responseData = !config.responseType || config.responseType === 'text' ? request.responseText : request.response;\n var response = {\n data: responseData,\n // IE sends 1223 instead of 204 (https://github.com/axios/axios/issues/201)\n status: request.status === 1223 ? 204 : request.status,\n statusText: request.status === 1223 ? 'No Content' : request.statusText,\n headers: responseHeaders,\n config: config,\n request: request\n };\n\n settle(resolve, reject, response);\n\n // Clean up request\n request = null;\n };\n\n // Handle low level network errors\n request.onerror = function handleError() {\n // Real errors are hidden from us by the browser\n // onerror should only fire if it's a network error\n reject(createError('Network Error', config, null, request));\n\n // Clean up request\n request = null;\n };\n\n // Handle timeout\n request.ontimeout = function handleTimeout() {\n reject(createError('timeout of ' + config.timeout + 'ms exceeded', config, 'ECONNABORTED',\n request));\n\n // Clean up request\n request = null;\n };\n\n // Add xsrf header\n // This is only done if running in a standard browser environment.\n // Specifically not if we're in a web worker, or react-native.\n if (utils.isStandardBrowserEnv()) {\n var cookies = require('./../helpers/cookies');\n\n // Add xsrf header\n var xsrfValue = (config.withCredentials || isURLSameOrigin(config.url)) && config.xsrfCookieName ?\n cookies.read(config.xsrfCookieName) :\n undefined;\n\n if (xsrfValue) {\n requestHeaders[config.xsrfHeaderName] = xsrfValue;\n }\n }\n\n // Add headers to the request\n if ('setRequestHeader' in request) {\n utils.forEach(requestHeaders, function setRequestHeader(val, key) {\n if (typeof requestData === 'undefined' && key.toLowerCase() === 'content-type') {\n // Remove Content-Type if data is undefined\n delete requestHeaders[key];\n } else {\n // Otherwise add header to the request\n request.setRequestHeader(key, val);\n }\n });\n }\n\n // Add withCredentials to request if needed\n if (config.withCredentials) {\n request.withCredentials = true;\n }\n\n // Add responseType to request if needed\n if (config.responseType) {\n try {\n request.responseType = config.responseType;\n } catch (e) {\n // Expected DOMException thrown by browsers not compatible XMLHttpRequest Level 2.\n // But, this can be suppressed for 'json' type as it can be parsed by default 'transformResponse' function.\n if (config.responseType !== 'json') {\n throw e;\n }\n }\n }\n\n // Handle progress if needed\n if (typeof config.onDownloadProgress === 'function') {\n request.addEventListener('progress', config.onDownloadProgress);\n }\n\n // Not all browsers support upload events\n if (typeof config.onUploadProgress === 'function' && request.upload) {\n request.upload.addEventListener('progress', config.onUploadProgress);\n }\n\n if (config.cancelToken) {\n // Handle cancellation\n config.cancelToken.promise.then(function onCanceled(cancel) {\n if (!request) {\n return;\n }\n\n request.abort();\n reject(cancel);\n // Clean up request\n request = null;\n });\n }\n\n if (requestData === undefined) {\n requestData = null;\n }\n\n // Send the request\n request.send(requestData);\n });\n};\n","'use strict';\n\nvar enhanceError = require('./enhanceError');\n\n/**\n * Create an Error with the specified message, config, error code, request and response.\n *\n * @param {string} message The error message.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The created error.\n */\nmodule.exports = function createError(message, config, code, request, response) {\n var error = new Error(message);\n return enhanceError(error, config, code, request, response);\n};\n","'use strict';\n\nmodule.exports = function isCancel(value) {\n return !!(value && value.__CANCEL__);\n};\n","'use strict';\n\n/**\n * A `Cancel` is an object that is thrown when an operation is canceled.\n *\n * @class\n * @param {string=} message The message.\n */\nfunction Cancel(message) {\n this.message = message;\n}\n\nCancel.prototype.toString = function toString() {\n return 'Cancel' + (this.message ? ': ' + this.message : '');\n};\n\nCancel.prototype.__CANCEL__ = true;\n\nmodule.exports = Cancel;\n","import Vue from 'vue';\nimport App from './App.vue';\n\n/* global t */\n// bind to window\nVue.prototype.OC = OC;\nVue.prototype.t = t;\n\nnew Vue({\n\tel: '#accessibility',\n\trender: h => h(App)\n});\n","/*!\n * Vue.js v2.5.16\n * (c) 2014-2018 Evan You\n * Released under the MIT License.\n */\n/* */\n\nvar emptyObject = Object.freeze({});\n\n// these helpers produces better vm code in JS engines due to their\n// explicitness and function inlining\nfunction isUndef (v) {\n return v === undefined || v === null\n}\n\nfunction isDef (v) {\n return v !== undefined && v !== null\n}\n\nfunction isTrue (v) {\n return v === true\n}\n\nfunction isFalse (v) {\n return v === false\n}\n\n/**\n * Check if value is primitive\n */\nfunction isPrimitive (value) {\n return (\n typeof value === 'string' ||\n typeof value === 'number' ||\n // $flow-disable-line\n typeof value === 'symbol' ||\n typeof value === 'boolean'\n )\n}\n\n/**\n * Quick object check - this is primarily used to tell\n * Objects from primitive values when we know the value\n * is a JSON-compliant type.\n */\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\n/**\n * Get the raw type string of a value e.g. [object Object]\n */\nvar _toString = Object.prototype.toString;\n\nfunction toRawType (value) {\n return _toString.call(value).slice(8, -1)\n}\n\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\nfunction isPlainObject (obj) {\n return _toString.call(obj) === '[object Object]'\n}\n\nfunction isRegExp (v) {\n return _toString.call(v) === '[object RegExp]'\n}\n\n/**\n * Check if val is a valid array index.\n */\nfunction isValidArrayIndex (val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val)\n}\n\n/**\n * Convert a value to a string that is actually rendered.\n */\nfunction toString (val) {\n return val == null\n ? ''\n : typeof val === 'object'\n ? JSON.stringify(val, null, 2)\n : String(val)\n}\n\n/**\n * Convert a input value to a number for persistence.\n * If the conversion fails, return original string.\n */\nfunction toNumber (val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n\n}\n\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\nfunction makeMap (\n str,\n expectsLowerCase\n) {\n var map = Object.create(null);\n var list = str.split(',');\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase\n ? function (val) { return map[val.toLowerCase()]; }\n : function (val) { return map[val]; }\n}\n\n/**\n * Check if a tag is a built-in tag.\n */\nvar isBuiltInTag = makeMap('slot,component', true);\n\n/**\n * Check if a attribute is a reserved attribute.\n */\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n\n/**\n * Remove an item from an array\n */\nfunction remove (arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1)\n }\n }\n}\n\n/**\n * Check whether the object has the property.\n */\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn (obj, key) {\n return hasOwnProperty.call(obj, key)\n}\n\n/**\n * Create a cached version of a pure function.\n */\nfunction cached (fn) {\n var cache = Object.create(null);\n return (function cachedFn (str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str))\n })\n}\n\n/**\n * Camelize a hyphen-delimited string.\n */\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; })\n});\n\n/**\n * Capitalize a string.\n */\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1)\n});\n\n/**\n * Hyphenate a camelCase string.\n */\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase()\n});\n\n/**\n * Simple bind polyfill for environments that do not support it... e.g.\n * PhantomJS 1.x. Technically we don't need this anymore since native bind is\n * now more performant in most browsers, but removing it would be breaking for\n * code that was able to run in PhantomJS 1.x, so this must be kept for\n * backwards compatibility.\n */\n\n/* istanbul ignore next */\nfunction polyfillBind (fn, ctx) {\n function boundFn (a) {\n var l = arguments.length;\n return l\n ? l > 1\n ? fn.apply(ctx, arguments)\n : fn.call(ctx, a)\n : fn.call(ctx)\n }\n\n boundFn._length = fn.length;\n return boundFn\n}\n\nfunction nativeBind (fn, ctx) {\n return fn.bind(ctx)\n}\n\nvar bind = Function.prototype.bind\n ? nativeBind\n : polyfillBind;\n\n/**\n * Convert an Array-like object to a real Array.\n */\nfunction toArray (list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n while (i--) {\n ret[i] = list[i + start];\n }\n return ret\n}\n\n/**\n * Mix properties into target object.\n */\nfunction extend (to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n return to\n}\n\n/**\n * Merge an Array of Objects into a single Object.\n */\nfunction toObject (arr) {\n var res = {};\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n return res\n}\n\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)\n */\nfunction noop (a, b, c) {}\n\n/**\n * Always return false.\n */\nvar no = function (a, b, c) { return false; };\n\n/**\n * Return same value\n */\nvar identity = function (_) { return _; };\n\n/**\n * Generate a static keys string from compiler modules.\n */\nfunction genStaticKeys (modules) {\n return modules.reduce(function (keys, m) {\n return keys.concat(m.staticKeys || [])\n }, []).join(',')\n}\n\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\nfunction looseEqual (a, b) {\n if (a === b) { return true }\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i])\n })\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key])\n })\n } else {\n /* istanbul ignore next */\n return false\n }\n } catch (e) {\n /* istanbul ignore next */\n return false\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b)\n } else {\n return false\n }\n}\n\nfunction looseIndexOf (arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val)) { return i }\n }\n return -1\n}\n\n/**\n * Ensure a function is called only once.\n */\nfunction once (fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n }\n}\n\nvar SSR_ATTR = 'data-server-rendered';\n\nvar ASSET_TYPES = [\n 'component',\n 'directive',\n 'filter'\n];\n\nvar LIFECYCLE_HOOKS = [\n 'beforeCreate',\n 'created',\n 'beforeMount',\n 'mounted',\n 'beforeUpdate',\n 'updated',\n 'beforeDestroy',\n 'destroyed',\n 'activated',\n 'deactivated',\n 'errorCaptured'\n];\n\n/* */\n\nvar config = ({\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n\n /**\n * Show production mode tip message on boot?\n */\n productionTip: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to enable devtools\n */\n devtools: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to record perf\n */\n performance: false,\n\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n})\n\n/* */\n\n/**\n * Check if a string starts with $ or _\n */\nfunction isReserved (str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5F\n}\n\n/**\n * Define a property.\n */\nfunction def (obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n\n/**\n * Parse simple path.\n */\nvar bailRE = /[^\\w.$]/;\nfunction parsePath (path) {\n if (bailRE.test(path)) {\n return\n }\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj) { return }\n obj = obj[segments[i]];\n }\n return obj\n }\n}\n\n/* */\n\n// can we use __proto__?\nvar hasProto = '__proto__' in {};\n\n// Browser environment sniffing\nvar inBrowser = typeof window !== 'undefined';\nvar inWeex = typeof WXEnvironment !== 'undefined' && !!WXEnvironment.platform;\nvar weexPlatform = inWeex && WXEnvironment.platform.toLowerCase();\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nvar isAndroid = (UA && UA.indexOf('android') > 0) || (weexPlatform === 'android');\nvar isIOS = (UA && /iphone|ipad|ipod|ios/.test(UA)) || (weexPlatform === 'ios');\nvar isChrome = UA && /chrome\\/\\d+/.test(UA) && !isEdge;\n\n// Firefox has a \"watch\" function on Object.prototype...\nvar nativeWatch = ({}).watch;\n\nvar supportsPassive = false;\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', ({\n get: function get () {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n })); // https://github.com/facebook/flow/issues/285\n window.addEventListener('test-passive', null, opts);\n } catch (e) {}\n}\n\n// this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\nvar _isServer;\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && !inWeex && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer = global['process'].env.VUE_ENV === 'server';\n } else {\n _isServer = false;\n }\n }\n return _isServer\n};\n\n// detect devtools\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\n/* istanbul ignore next */\nfunction isNative (Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString())\n}\n\nvar hasSymbol =\n typeof Symbol !== 'undefined' && isNative(Symbol) &&\n typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys);\n\nvar _Set;\n/* istanbul ignore if */ // $flow-disable-line\nif (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n} else {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = (function () {\n function Set () {\n this.set = Object.create(null);\n }\n Set.prototype.has = function has (key) {\n return this.set[key] === true\n };\n Set.prototype.add = function add (key) {\n this.set[key] = true;\n };\n Set.prototype.clear = function clear () {\n this.set = Object.create(null);\n };\n\n return Set;\n }());\n}\n\n/* */\n\nvar warn = noop;\nvar tip = noop;\nvar generateComponentTrace = (noop); // work around flow check\nvar formatComponentName = (noop);\n\nif (process.env.NODE_ENV !== 'production') {\n var hasConsole = typeof console !== 'undefined';\n var classifyRE = /(?:^|[-_])(\\w)/g;\n var classify = function (str) { return str\n .replace(classifyRE, function (c) { return c.toUpperCase(); })\n .replace(/[-_]/g, ''); };\n\n warn = function (msg, vm) {\n var trace = vm ? generateComponentTrace(vm) : '';\n\n if (config.warnHandler) {\n config.warnHandler.call(null, msg, vm, trace);\n } else if (hasConsole && (!config.silent)) {\n console.error((\"[Vue warn]: \" + msg + trace));\n }\n };\n\n tip = function (msg, vm) {\n if (hasConsole && (!config.silent)) {\n console.warn(\"[Vue tip]: \" + msg + (\n vm ? generateComponentTrace(vm) : ''\n ));\n }\n };\n\n formatComponentName = function (vm, includeFile) {\n if (vm.$root === vm) {\n return ''\n }\n var options = typeof vm === 'function' && vm.cid != null\n ? vm.options\n : vm._isVue\n ? vm.$options || vm.constructor.options\n : vm || {};\n var name = options.name || options._componentTag;\n var file = options.__file;\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (\n (name ? (\"<\" + (classify(name)) + \">\") : \"\") +\n (file && includeFile !== false ? (\" at \" + file) : '')\n )\n };\n\n var repeat = function (str, n) {\n var res = '';\n while (n) {\n if (n % 2 === 1) { res += str; }\n if (n > 1) { str += str; }\n n >>= 1;\n }\n return res\n };\n\n generateComponentTrace = function (vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n tree.push(vm);\n vm = vm.$parent;\n }\n return '\\n\\nfound in\\n\\n' + tree\n .map(function (vm, i) { return (\"\" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm)\n ? ((formatComponentName(vm[0])) + \"... (\" + (vm[1]) + \" recursive calls)\")\n : formatComponentName(vm))); })\n .join('\\n')\n } else {\n return (\"\\n\\n(found in \" + (formatComponentName(vm)) + \")\")\n }\n };\n}\n\n/* */\n\n\nvar uid = 0;\n\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n */\nvar Dep = function Dep () {\n this.id = uid++;\n this.subs = [];\n};\n\nDep.prototype.addSub = function addSub (sub) {\n this.subs.push(sub);\n};\n\nDep.prototype.removeSub = function removeSub (sub) {\n remove(this.subs, sub);\n};\n\nDep.prototype.depend = function depend () {\n if (Dep.target) {\n Dep.target.addDep(this);\n }\n};\n\nDep.prototype.notify = function notify () {\n // stabilize the subscriber list first\n var subs = this.subs.slice();\n for (var i = 0, l = subs.length; i < l; i++) {\n subs[i].update();\n }\n};\n\n// the current target watcher being evaluated.\n// this is globally unique because there could be only one\n// watcher being evaluated at any time.\nDep.target = null;\nvar targetStack = [];\n\nfunction pushTarget (_target) {\n if (Dep.target) { targetStack.push(Dep.target); }\n Dep.target = _target;\n}\n\nfunction popTarget () {\n Dep.target = targetStack.pop();\n}\n\n/* */\n\nvar VNode = function VNode (\n tag,\n data,\n children,\n text,\n elm,\n context,\n componentOptions,\n asyncFactory\n) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n};\n\nvar prototypeAccessors = { child: { configurable: true } };\n\n// DEPRECATED: alias for componentInstance for backwards compat.\n/* istanbul ignore next */\nprototypeAccessors.child.get = function () {\n return this.componentInstance\n};\n\nObject.defineProperties( VNode.prototype, prototypeAccessors );\n\nvar createEmptyVNode = function (text) {\n if ( text === void 0 ) text = '';\n\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node\n};\n\nfunction createTextVNode (val) {\n return new VNode(undefined, undefined, undefined, String(val))\n}\n\n// optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\nfunction cloneVNode (vnode) {\n var cloned = new VNode(\n vnode.tag,\n vnode.data,\n vnode.children,\n vnode.text,\n vnode.elm,\n vnode.context,\n vnode.componentOptions,\n vnode.asyncFactory\n );\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.isCloned = true;\n return cloned\n}\n\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\n\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\n\nvar methodsToPatch = [\n 'push',\n 'pop',\n 'shift',\n 'unshift',\n 'splice',\n 'sort',\n 'reverse'\n];\n\n/**\n * Intercept mutating methods and emit events\n */\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break\n case 'splice':\n inserted = args.slice(2);\n break\n }\n if (inserted) { ob.observeArray(inserted); }\n // notify change\n ob.dep.notify();\n return result\n });\n});\n\n/* */\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\n\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\nvar shouldObserve = true;\n\nfunction toggleObserving (value) {\n shouldObserve = value;\n}\n\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\nvar Observer = function Observer (value) {\n this.value = value;\n this.dep = new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n if (Array.isArray(value)) {\n var augment = hasProto\n ? protoAugment\n : copyAugment;\n augment(value, arrayMethods, arrayKeys);\n this.observeArray(value);\n } else {\n this.walk(value);\n }\n};\n\n/**\n * Walk through each property and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\nObserver.prototype.walk = function walk (obj) {\n var keys = Object.keys(obj);\n for (var i = 0; i < keys.length; i++) {\n defineReactive(obj, keys[i]);\n }\n};\n\n/**\n * Observe a list of Array items.\n */\nObserver.prototype.observeArray = function observeArray (items) {\n for (var i = 0, l = items.length; i < l; i++) {\n observe(items[i]);\n }\n};\n\n// helpers\n\n/**\n * Augment an target Object or Array by intercepting\n * the prototype chain using __proto__\n */\nfunction protoAugment (target, src, keys) {\n /* eslint-disable no-proto */\n target.__proto__ = src;\n /* eslint-enable no-proto */\n}\n\n/**\n * Augment an target Object or Array by defining\n * hidden properties.\n */\n/* istanbul ignore next */\nfunction copyAugment (target, src, keys) {\n for (var i = 0, l = keys.length; i < l; i++) {\n var key = keys[i];\n def(target, key, src[key]);\n }\n}\n\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\nfunction observe (value, asRootData) {\n if (!isObject(value) || value instanceof VNode) {\n return\n }\n var ob;\n if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n ob = value.__ob__;\n } else if (\n shouldObserve &&\n !isServerRendering() &&\n (Array.isArray(value) || isPlainObject(value)) &&\n Object.isExtensible(value) &&\n !value._isVue\n ) {\n ob = new Observer(value);\n }\n if (asRootData && ob) {\n ob.vmCount++;\n }\n return ob\n}\n\n/**\n * Define a reactive property on an Object.\n */\nfunction defineReactive (\n obj,\n key,\n val,\n customSetter,\n shallow\n) {\n var dep = new Dep();\n\n var property = Object.getOwnPropertyDescriptor(obj, key);\n if (property && property.configurable === false) {\n return\n }\n\n // cater for pre-defined getter/setters\n var getter = property && property.get;\n if (!getter && arguments.length === 2) {\n val = obj[key];\n }\n var setter = property && property.set;\n\n var childOb = !shallow && observe(val);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter () {\n var value = getter ? getter.call(obj) : val;\n if (Dep.target) {\n dep.depend();\n if (childOb) {\n childOb.dep.depend();\n if (Array.isArray(value)) {\n dependArray(value);\n }\n }\n }\n return value\n },\n set: function reactiveSetter (newVal) {\n var value = getter ? getter.call(obj) : val;\n /* eslint-disable no-self-compare */\n if (newVal === value || (newVal !== newVal && value !== value)) {\n return\n }\n /* eslint-enable no-self-compare */\n if (process.env.NODE_ENV !== 'production' && customSetter) {\n customSetter();\n }\n if (setter) {\n setter.call(obj, newVal);\n } else {\n val = newVal;\n }\n childOb = !shallow && observe(newVal);\n dep.notify();\n }\n });\n}\n\n/**\n * Set a property on an object. Adds the new property and\n * triggers change notification if the property doesn't\n * already exist.\n */\nfunction set (target, key, val) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot set reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n return val\n }\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid adding reactive properties to a Vue instance or its root $data ' +\n 'at runtime - declare it upfront in the data option.'\n );\n return val\n }\n if (!ob) {\n target[key] = val;\n return val\n }\n defineReactive(ob.value, key, val);\n ob.dep.notify();\n return val\n}\n\n/**\n * Delete a property and trigger change if necessary.\n */\nfunction del (target, key) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot delete reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid deleting properties on a Vue instance or its root $data ' +\n '- just set it to null.'\n );\n return\n }\n if (!hasOwn(target, key)) {\n return\n }\n delete target[key];\n if (!ob) {\n return\n }\n ob.dep.notify();\n}\n\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\nfunction dependArray (value) {\n for (var e = (void 0), i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}\n\n/* */\n\n/**\n * Option overwriting strategies are functions that handle\n * how to merge a parent option value and a child option\n * value into the final value.\n */\nvar strats = config.optionMergeStrategies;\n\n/**\n * Options with restrictions\n */\nif (process.env.NODE_ENV !== 'production') {\n strats.el = strats.propsData = function (parent, child, vm, key) {\n if (!vm) {\n warn(\n \"option \\\"\" + key + \"\\\" can only be used during instance \" +\n 'creation with the `new` keyword.'\n );\n }\n return defaultStrat(parent, child)\n };\n}\n\n/**\n * Helper that recursively merges two data objects together.\n */\nfunction mergeData (to, from) {\n if (!from) { return to }\n var key, toVal, fromVal;\n var keys = Object.keys(from);\n for (var i = 0; i < keys.length; i++) {\n key = keys[i];\n toVal = to[key];\n fromVal = from[key];\n if (!hasOwn(to, key)) {\n set(to, key, fromVal);\n } else if (isPlainObject(toVal) && isPlainObject(fromVal)) {\n mergeData(toVal, fromVal);\n }\n }\n return to\n}\n\n/**\n * Data\n */\nfunction mergeDataOrFn (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n // in a Vue.extend merge, both should be functions\n if (!childVal) {\n return parentVal\n }\n if (!parentVal) {\n return childVal\n }\n // when parentVal & childVal are both present,\n // we need to return a function that returns the\n // merged result of both functions... no need to\n // check if parentVal is a function here because\n // it has to be a function to pass previous merges.\n return function mergedDataFn () {\n return mergeData(\n typeof childVal === 'function' ? childVal.call(this, this) : childVal,\n typeof parentVal === 'function' ? parentVal.call(this, this) : parentVal\n )\n }\n } else {\n return function mergedInstanceDataFn () {\n // instance merge\n var instanceData = typeof childVal === 'function'\n ? childVal.call(vm, vm)\n : childVal;\n var defaultData = typeof parentVal === 'function'\n ? parentVal.call(vm, vm)\n : parentVal;\n if (instanceData) {\n return mergeData(instanceData, defaultData)\n } else {\n return defaultData\n }\n }\n }\n}\n\nstrats.data = function (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n if (childVal && typeof childVal !== 'function') {\n process.env.NODE_ENV !== 'production' && warn(\n 'The \"data\" option should be a function ' +\n 'that returns a per-instance value in component ' +\n 'definitions.',\n vm\n );\n\n return parentVal\n }\n return mergeDataOrFn(parentVal, childVal)\n }\n\n return mergeDataOrFn(parentVal, childVal, vm)\n};\n\n/**\n * Hooks and props are merged as arrays.\n */\nfunction mergeHook (\n parentVal,\n childVal\n) {\n return childVal\n ? parentVal\n ? parentVal.concat(childVal)\n : Array.isArray(childVal)\n ? childVal\n : [childVal]\n : parentVal\n}\n\nLIFECYCLE_HOOKS.forEach(function (hook) {\n strats[hook] = mergeHook;\n});\n\n/**\n * Assets\n *\n * When a vm is present (instance creation), we need to do\n * a three-way merge between constructor options, instance\n * options and parent options.\n */\nfunction mergeAssets (\n parentVal,\n childVal,\n vm,\n key\n) {\n var res = Object.create(parentVal || null);\n if (childVal) {\n process.env.NODE_ENV !== 'production' && assertObjectType(key, childVal, vm);\n return extend(res, childVal)\n } else {\n return res\n }\n}\n\nASSET_TYPES.forEach(function (type) {\n strats[type + 's'] = mergeAssets;\n});\n\n/**\n * Watchers.\n *\n * Watchers hashes should not overwrite one\n * another, so we merge them as arrays.\n */\nstrats.watch = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n // work around Firefox's Object.prototype.watch...\n if (parentVal === nativeWatch) { parentVal = undefined; }\n if (childVal === nativeWatch) { childVal = undefined; }\n /* istanbul ignore if */\n if (!childVal) { return Object.create(parentVal || null) }\n if (process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = {};\n extend(ret, parentVal);\n for (var key$1 in childVal) {\n var parent = ret[key$1];\n var child = childVal[key$1];\n if (parent && !Array.isArray(parent)) {\n parent = [parent];\n }\n ret[key$1] = parent\n ? parent.concat(child)\n : Array.isArray(child) ? child : [child];\n }\n return ret\n};\n\n/**\n * Other object hashes.\n */\nstrats.props =\nstrats.methods =\nstrats.inject =\nstrats.computed = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n if (childVal && process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = Object.create(null);\n extend(ret, parentVal);\n if (childVal) { extend(ret, childVal); }\n return ret\n};\nstrats.provide = mergeDataOrFn;\n\n/**\n * Default strategy.\n */\nvar defaultStrat = function (parentVal, childVal) {\n return childVal === undefined\n ? parentVal\n : childVal\n};\n\n/**\n * Validate component names\n */\nfunction checkComponents (options) {\n for (var key in options.components) {\n validateComponentName(key);\n }\n}\n\nfunction validateComponentName (name) {\n if (!/^[a-zA-Z][\\w-]*$/.test(name)) {\n warn(\n 'Invalid component name: \"' + name + '\". Component names ' +\n 'can only contain alphanumeric characters and the hyphen, ' +\n 'and must start with a letter.'\n );\n }\n if (isBuiltInTag(name) || config.isReservedTag(name)) {\n warn(\n 'Do not use built-in or reserved HTML elements as component ' +\n 'id: ' + name\n );\n }\n}\n\n/**\n * Ensure all props option syntax are normalized into the\n * Object-based format.\n */\nfunction normalizeProps (options, vm) {\n var props = options.props;\n if (!props) { return }\n var res = {};\n var i, val, name;\n if (Array.isArray(props)) {\n i = props.length;\n while (i--) {\n val = props[i];\n if (typeof val === 'string') {\n name = camelize(val);\n res[name] = { type: null };\n } else if (process.env.NODE_ENV !== 'production') {\n warn('props must be strings when using array syntax.');\n }\n }\n } else if (isPlainObject(props)) {\n for (var key in props) {\n val = props[key];\n name = camelize(key);\n res[name] = isPlainObject(val)\n ? val\n : { type: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"props\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(props)) + \".\",\n vm\n );\n }\n options.props = res;\n}\n\n/**\n * Normalize all injections into Object-based format\n */\nfunction normalizeInject (options, vm) {\n var inject = options.inject;\n if (!inject) { return }\n var normalized = options.inject = {};\n if (Array.isArray(inject)) {\n for (var i = 0; i < inject.length; i++) {\n normalized[inject[i]] = { from: inject[i] };\n }\n } else if (isPlainObject(inject)) {\n for (var key in inject) {\n var val = inject[key];\n normalized[key] = isPlainObject(val)\n ? extend({ from: key }, val)\n : { from: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"inject\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(inject)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Normalize raw function directives into object format.\n */\nfunction normalizeDirectives (options) {\n var dirs = options.directives;\n if (dirs) {\n for (var key in dirs) {\n var def = dirs[key];\n if (typeof def === 'function') {\n dirs[key] = { bind: def, update: def };\n }\n }\n }\n}\n\nfunction assertObjectType (name, value, vm) {\n if (!isPlainObject(value)) {\n warn(\n \"Invalid value for option \\\"\" + name + \"\\\": expected an Object, \" +\n \"but got \" + (toRawType(value)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Merge two option objects into a new one.\n * Core utility used in both instantiation and inheritance.\n */\nfunction mergeOptions (\n parent,\n child,\n vm\n) {\n if (process.env.NODE_ENV !== 'production') {\n checkComponents(child);\n }\n\n if (typeof child === 'function') {\n child = child.options;\n }\n\n normalizeProps(child, vm);\n normalizeInject(child, vm);\n normalizeDirectives(child);\n var extendsFrom = child.extends;\n if (extendsFrom) {\n parent = mergeOptions(parent, extendsFrom, vm);\n }\n if (child.mixins) {\n for (var i = 0, l = child.mixins.length; i < l; i++) {\n parent = mergeOptions(parent, child.mixins[i], vm);\n }\n }\n var options = {};\n var key;\n for (key in parent) {\n mergeField(key);\n }\n for (key in child) {\n if (!hasOwn(parent, key)) {\n mergeField(key);\n }\n }\n function mergeField (key) {\n var strat = strats[key] || defaultStrat;\n options[key] = strat(parent[key], child[key], vm, key);\n }\n return options\n}\n\n/**\n * Resolve an asset.\n * This function is used because child instances need access\n * to assets defined in its ancestor chain.\n */\nfunction resolveAsset (\n options,\n type,\n id,\n warnMissing\n) {\n /* istanbul ignore if */\n if (typeof id !== 'string') {\n return\n }\n var assets = options[type];\n // check local registration variations first\n if (hasOwn(assets, id)) { return assets[id] }\n var camelizedId = camelize(id);\n if (hasOwn(assets, camelizedId)) { return assets[camelizedId] }\n var PascalCaseId = capitalize(camelizedId);\n if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] }\n // fallback to prototype chain\n var res = assets[id] || assets[camelizedId] || assets[PascalCaseId];\n if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {\n warn(\n 'Failed to resolve ' + type.slice(0, -1) + ': ' + id,\n options\n );\n }\n return res\n}\n\n/* */\n\nfunction validateProp (\n key,\n propOptions,\n propsData,\n vm\n) {\n var prop = propOptions[key];\n var absent = !hasOwn(propsData, key);\n var value = propsData[key];\n // boolean casting\n var booleanIndex = getTypeIndex(Boolean, prop.type);\n if (booleanIndex > -1) {\n if (absent && !hasOwn(prop, 'default')) {\n value = false;\n } else if (value === '' || value === hyphenate(key)) {\n // only cast empty string / same name to boolean if\n // boolean has higher priority\n var stringIndex = getTypeIndex(String, prop.type);\n if (stringIndex < 0 || booleanIndex < stringIndex) {\n value = true;\n }\n }\n }\n // check default value\n if (value === undefined) {\n value = getPropDefaultValue(vm, prop, key);\n // since the default value is a fresh copy,\n // make sure to observe it.\n var prevShouldObserve = shouldObserve;\n toggleObserving(true);\n observe(value);\n toggleObserving(prevShouldObserve);\n }\n if (\n process.env.NODE_ENV !== 'production' &&\n // skip validation for weex recycle-list child component props\n !(false && isObject(value) && ('@binding' in value))\n ) {\n assertProp(prop, key, value, vm, absent);\n }\n return value\n}\n\n/**\n * Get the default value of a prop.\n */\nfunction getPropDefaultValue (vm, prop, key) {\n // no default, return undefined\n if (!hasOwn(prop, 'default')) {\n return undefined\n }\n var def = prop.default;\n // warn against non-factory defaults for Object & Array\n if (process.env.NODE_ENV !== 'production' && isObject(def)) {\n warn(\n 'Invalid default value for prop \"' + key + '\": ' +\n 'Props with type Object/Array must use a factory function ' +\n 'to return the default value.',\n vm\n );\n }\n // the raw prop value was also undefined from previous render,\n // return previous default value to avoid unnecessary watcher trigger\n if (vm && vm.$options.propsData &&\n vm.$options.propsData[key] === undefined &&\n vm._props[key] !== undefined\n ) {\n return vm._props[key]\n }\n // call factory function for non-Function types\n // a value is Function if its prototype is function even across different execution context\n return typeof def === 'function' && getType(prop.type) !== 'Function'\n ? def.call(vm)\n : def\n}\n\n/**\n * Assert whether a prop is valid.\n */\nfunction assertProp (\n prop,\n name,\n value,\n vm,\n absent\n) {\n if (prop.required && absent) {\n warn(\n 'Missing required prop: \"' + name + '\"',\n vm\n );\n return\n }\n if (value == null && !prop.required) {\n return\n }\n var type = prop.type;\n var valid = !type || type === true;\n var expectedTypes = [];\n if (type) {\n if (!Array.isArray(type)) {\n type = [type];\n }\n for (var i = 0; i < type.length && !valid; i++) {\n var assertedType = assertType(value, type[i]);\n expectedTypes.push(assertedType.expectedType || '');\n valid = assertedType.valid;\n }\n }\n if (!valid) {\n warn(\n \"Invalid prop: type check failed for prop \\\"\" + name + \"\\\".\" +\n \" Expected \" + (expectedTypes.map(capitalize).join(', ')) +\n \", got \" + (toRawType(value)) + \".\",\n vm\n );\n return\n }\n var validator = prop.validator;\n if (validator) {\n if (!validator(value)) {\n warn(\n 'Invalid prop: custom validator check failed for prop \"' + name + '\".',\n vm\n );\n }\n }\n}\n\nvar simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/;\n\nfunction assertType (value, type) {\n var valid;\n var expectedType = getType(type);\n if (simpleCheckRE.test(expectedType)) {\n var t = typeof value;\n valid = t === expectedType.toLowerCase();\n // for primitive wrapper objects\n if (!valid && t === 'object') {\n valid = value instanceof type;\n }\n } else if (expectedType === 'Object') {\n valid = isPlainObject(value);\n } else if (expectedType === 'Array') {\n valid = Array.isArray(value);\n } else {\n valid = value instanceof type;\n }\n return {\n valid: valid,\n expectedType: expectedType\n }\n}\n\n/**\n * Use function string name to check built-in types,\n * because a simple equality check will fail when running\n * across different vms / iframes.\n */\nfunction getType (fn) {\n var match = fn && fn.toString().match(/^\\s*function (\\w+)/);\n return match ? match[1] : ''\n}\n\nfunction isSameType (a, b) {\n return getType(a) === getType(b)\n}\n\nfunction getTypeIndex (type, expectedTypes) {\n if (!Array.isArray(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1\n }\n for (var i = 0, len = expectedTypes.length; i < len; i++) {\n if (isSameType(expectedTypes[i], type)) {\n return i\n }\n }\n return -1\n}\n\n/* */\n\nfunction handleError (err, vm, info) {\n if (vm) {\n var cur = vm;\n while ((cur = cur.$parent)) {\n var hooks = cur.$options.errorCaptured;\n if (hooks) {\n for (var i = 0; i < hooks.length; i++) {\n try {\n var capture = hooks[i].call(cur, err, vm, info) === false;\n if (capture) { return }\n } catch (e) {\n globalHandleError(e, cur, 'errorCaptured hook');\n }\n }\n }\n }\n }\n globalHandleError(err, vm, info);\n}\n\nfunction globalHandleError (err, vm, info) {\n if (config.errorHandler) {\n try {\n return config.errorHandler.call(null, err, vm, info)\n } catch (e) {\n logError(e, null, 'config.errorHandler');\n }\n }\n logError(err, vm, info);\n}\n\nfunction logError (err, vm, info) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Error in \" + info + \": \\\"\" + (err.toString()) + \"\\\"\"), vm);\n }\n /* istanbul ignore else */\n if ((inBrowser || inWeex) && typeof console !== 'undefined') {\n console.error(err);\n } else {\n throw err\n }\n}\n\n/* */\n/* globals MessageChannel */\n\nvar callbacks = [];\nvar pending = false;\n\nfunction flushCallbacks () {\n pending = false;\n var copies = callbacks.slice(0);\n callbacks.length = 0;\n for (var i = 0; i < copies.length; i++) {\n copies[i]();\n }\n}\n\n// Here we have async deferring wrappers using both microtasks and (macro) tasks.\n// In < 2.4 we used microtasks everywhere, but there are some scenarios where\n// microtasks have too high a priority and fire in between supposedly\n// sequential events (e.g. #4521, #6690) or even between bubbling of the same\n// event (#6566). However, using (macro) tasks everywhere also has subtle problems\n// when state is changed right before repaint (e.g. #6813, out-in transitions).\n// Here we use microtask by default, but expose a way to force (macro) task when\n// needed (e.g. in event handlers attached by v-on).\nvar microTimerFunc;\nvar macroTimerFunc;\nvar useMacroTask = false;\n\n// Determine (macro) task defer implementation.\n// Technically setImmediate should be the ideal choice, but it's only available\n// in IE. The only polyfill that consistently queues the callback after all DOM\n// events triggered in the same loop is by using MessageChannel.\n/* istanbul ignore if */\nif (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {\n macroTimerFunc = function () {\n setImmediate(flushCallbacks);\n };\n} else if (typeof MessageChannel !== 'undefined' && (\n isNative(MessageChannel) ||\n // PhantomJS\n MessageChannel.toString() === '[object MessageChannelConstructor]'\n)) {\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = flushCallbacks;\n macroTimerFunc = function () {\n port.postMessage(1);\n };\n} else {\n /* istanbul ignore next */\n macroTimerFunc = function () {\n setTimeout(flushCallbacks, 0);\n };\n}\n\n// Determine microtask defer implementation.\n/* istanbul ignore next, $flow-disable-line */\nif (typeof Promise !== 'undefined' && isNative(Promise)) {\n var p = Promise.resolve();\n microTimerFunc = function () {\n p.then(flushCallbacks);\n // in problematic UIWebViews, Promise.then doesn't completely break, but\n // it can get stuck in a weird state where callbacks are pushed into the\n // microtask queue but the queue isn't being flushed, until the browser\n // needs to do some other work, e.g. handle a timer. Therefore we can\n // \"force\" the microtask queue to be flushed by adding an empty timer.\n if (isIOS) { setTimeout(noop); }\n };\n} else {\n // fallback to macro\n microTimerFunc = macroTimerFunc;\n}\n\n/**\n * Wrap a function so that if any code inside triggers state change,\n * the changes are queued using a (macro) task instead of a microtask.\n */\nfunction withMacroTask (fn) {\n return fn._withTask || (fn._withTask = function () {\n useMacroTask = true;\n var res = fn.apply(null, arguments);\n useMacroTask = false;\n return res\n })\n}\n\nfunction nextTick (cb, ctx) {\n var _resolve;\n callbacks.push(function () {\n if (cb) {\n try {\n cb.call(ctx);\n } catch (e) {\n handleError(e, ctx, 'nextTick');\n }\n } else if (_resolve) {\n _resolve(ctx);\n }\n });\n if (!pending) {\n pending = true;\n if (useMacroTask) {\n macroTimerFunc();\n } else {\n microTimerFunc();\n }\n }\n // $flow-disable-line\n if (!cb && typeof Promise !== 'undefined') {\n return new Promise(function (resolve) {\n _resolve = resolve;\n })\n }\n}\n\n/* */\n\nvar mark;\nvar measure;\n\nif (process.env.NODE_ENV !== 'production') {\n var perf = inBrowser && window.performance;\n /* istanbul ignore if */\n if (\n perf &&\n perf.mark &&\n perf.measure &&\n perf.clearMarks &&\n perf.clearMeasures\n ) {\n mark = function (tag) { return perf.mark(tag); };\n measure = function (name, startTag, endTag) {\n perf.measure(name, startTag, endTag);\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n perf.clearMeasures(name);\n };\n }\n}\n\n/* not type checking this file because flow doesn't play well with Proxy */\n\nvar initProxy;\n\nif (process.env.NODE_ENV !== 'production') {\n var allowedGlobals = makeMap(\n 'Infinity,undefined,NaN,isFinite,isNaN,' +\n 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' +\n 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' +\n 'require' // for Webpack/Browserify\n );\n\n var warnNonPresent = function (target, key) {\n warn(\n \"Property or method \\\"\" + key + \"\\\" is not defined on the instance but \" +\n 'referenced during render. Make sure that this property is reactive, ' +\n 'either in the data option, or for class-based components, by ' +\n 'initializing the property. ' +\n 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.',\n target\n );\n };\n\n var hasProxy =\n typeof Proxy !== 'undefined' && isNative(Proxy);\n\n if (hasProxy) {\n var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact');\n config.keyCodes = new Proxy(config.keyCodes, {\n set: function set (target, key, value) {\n if (isBuiltInModifier(key)) {\n warn((\"Avoid overwriting built-in modifier in config.keyCodes: .\" + key));\n return false\n } else {\n target[key] = value;\n return true\n }\n }\n });\n }\n\n var hasHandler = {\n has: function has (target, key) {\n var has = key in target;\n var isAllowed = allowedGlobals(key) || key.charAt(0) === '_';\n if (!has && !isAllowed) {\n warnNonPresent(target, key);\n }\n return has || !isAllowed\n }\n };\n\n var getHandler = {\n get: function get (target, key) {\n if (typeof key === 'string' && !(key in target)) {\n warnNonPresent(target, key);\n }\n return target[key]\n }\n };\n\n initProxy = function initProxy (vm) {\n if (hasProxy) {\n // determine which proxy handler to use\n var options = vm.$options;\n var handlers = options.render && options.render._withStripped\n ? getHandler\n : hasHandler;\n vm._renderProxy = new Proxy(vm, handlers);\n } else {\n vm._renderProxy = vm;\n }\n };\n}\n\n/* */\n\nvar seenObjects = new _Set();\n\n/**\n * Recursively traverse an object to evoke all converted\n * getters, so that every nested property inside the object\n * is collected as a \"deep\" dependency.\n */\nfunction traverse (val) {\n _traverse(val, seenObjects);\n seenObjects.clear();\n}\n\nfunction _traverse (val, seen) {\n var i, keys;\n var isA = Array.isArray(val);\n if ((!isA && !isObject(val)) || Object.isFrozen(val) || val instanceof VNode) {\n return\n }\n if (val.__ob__) {\n var depId = val.__ob__.dep.id;\n if (seen.has(depId)) {\n return\n }\n seen.add(depId);\n }\n if (isA) {\n i = val.length;\n while (i--) { _traverse(val[i], seen); }\n } else {\n keys = Object.keys(val);\n i = keys.length;\n while (i--) { _traverse(val[keys[i]], seen); }\n }\n}\n\n/* */\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first\n name = once$$1 ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once$$1,\n capture: capture,\n passive: passive\n }\n});\n\nfunction createFnInvoker (fns) {\n function invoker () {\n var arguments$1 = arguments;\n\n var fns = invoker.fns;\n if (Array.isArray(fns)) {\n var cloned = fns.slice();\n for (var i = 0; i < cloned.length; i++) {\n cloned[i].apply(null, arguments$1);\n }\n } else {\n // return handler return value for single handlers\n return fns.apply(null, arguments)\n }\n }\n invoker.fns = fns;\n return invoker\n}\n\nfunction updateListeners (\n on,\n oldOn,\n add,\n remove$$1,\n vm\n) {\n var name, def, cur, old, event;\n for (name in on) {\n def = cur = on[name];\n old = oldOn[name];\n event = normalizeEvent(name);\n /* istanbul ignore if */\n if (isUndef(cur)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Invalid handler for event \\\"\" + (event.name) + \"\\\": got \" + String(cur),\n vm\n );\n } else if (isUndef(old)) {\n if (isUndef(cur.fns)) {\n cur = on[name] = createFnInvoker(cur);\n }\n add(event.name, cur, event.once, event.capture, event.passive, event.params);\n } else if (cur !== old) {\n old.fns = cur;\n on[name] = old;\n }\n }\n for (name in oldOn) {\n if (isUndef(on[name])) {\n event = normalizeEvent(name);\n remove$$1(event.name, oldOn[name], event.capture);\n }\n }\n}\n\n/* */\n\nfunction mergeVNodeHook (def, hookKey, hook) {\n if (def instanceof VNode) {\n def = def.data.hook || (def.data.hook = {});\n }\n var invoker;\n var oldHook = def[hookKey];\n\n function wrappedHook () {\n hook.apply(this, arguments);\n // important: remove merged hook to ensure it's called only once\n // and prevent memory leak\n remove(invoker.fns, wrappedHook);\n }\n\n if (isUndef(oldHook)) {\n // no existing hook\n invoker = createFnInvoker([wrappedHook]);\n } else {\n /* istanbul ignore if */\n if (isDef(oldHook.fns) && isTrue(oldHook.merged)) {\n // already a merged invoker\n invoker = oldHook;\n invoker.fns.push(wrappedHook);\n } else {\n // existing plain hook\n invoker = createFnInvoker([oldHook, wrappedHook]);\n }\n }\n\n invoker.merged = true;\n def[hookKey] = invoker;\n}\n\n/* */\n\nfunction extractPropsFromVNodeData (\n data,\n Ctor,\n tag\n) {\n // we are only extracting raw values here.\n // validation and default values are handled in the child\n // component itself.\n var propOptions = Ctor.options.props;\n if (isUndef(propOptions)) {\n return\n }\n var res = {};\n var attrs = data.attrs;\n var props = data.props;\n if (isDef(attrs) || isDef(props)) {\n for (var key in propOptions) {\n var altKey = hyphenate(key);\n if (process.env.NODE_ENV !== 'production') {\n var keyInLowerCase = key.toLowerCase();\n if (\n key !== keyInLowerCase &&\n attrs && hasOwn(attrs, keyInLowerCase)\n ) {\n tip(\n \"Prop \\\"\" + keyInLowerCase + \"\\\" is passed to component \" +\n (formatComponentName(tag || Ctor)) + \", but the declared prop name is\" +\n \" \\\"\" + key + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and camelCased \" +\n \"props need to use their kebab-case equivalents when using in-DOM \" +\n \"templates. You should probably use \\\"\" + altKey + \"\\\" instead of \\\"\" + key + \"\\\".\"\n );\n }\n }\n checkProp(res, props, key, altKey, true) ||\n checkProp(res, attrs, key, altKey, false);\n }\n }\n return res\n}\n\nfunction checkProp (\n res,\n hash,\n key,\n altKey,\n preserve\n) {\n if (isDef(hash)) {\n if (hasOwn(hash, key)) {\n res[key] = hash[key];\n if (!preserve) {\n delete hash[key];\n }\n return true\n } else if (hasOwn(hash, altKey)) {\n res[key] = hash[altKey];\n if (!preserve) {\n delete hash[altKey];\n }\n return true\n }\n }\n return false\n}\n\n/* */\n\n// The template compiler attempts to minimize the need for normalization by\n// statically analyzing the template at compile time.\n//\n// For plain HTML markup, normalization can be completely skipped because the\n// generated render function is guaranteed to return Array. There are\n// two cases where extra normalization is needed:\n\n// 1. When the children contains components - because a functional component\n// may return an Array instead of a single root. In this case, just a simple\n// normalization is needed - if any child is an Array, we flatten the whole\n// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep\n// because functional components already normalize their own children.\nfunction simpleNormalizeChildren (children) {\n for (var i = 0; i < children.length; i++) {\n if (Array.isArray(children[i])) {\n return Array.prototype.concat.apply([], children)\n }\n }\n return children\n}\n\n// 2. When the children contains constructs that always generated nested Arrays,\n// e.g.