forked from mbk-lab/rui_orig
Added OpenURL function, optimisation
This commit is contained in:
parent
705a9c0e37
commit
7c860c54b9
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@ -1,12 +1,13 @@
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# v0.9.0
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* Requared go 1.18
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* Requires go 1.18 or higher
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* The "interface{}" type replaced by "any"
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* Added "overflow", "arrow", "arrow-align", "arrow-size", "arrow-width", and "arrow-offset" properties
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* Added "@ruiArrowSize" and "@ruiArrowWidth" constants to the default theme
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* Added Transition, Transitions, and SetTransition functions to the ViewStyle interface
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* Added GetOverflow, IsTimingFunctionValid, and GetTransitions functions
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* Changed GetTransition functions
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* Added the OpenURL function to the Session interface
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# v0.8.0
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@ -400,7 +400,7 @@ func (animation *animationData) animationCSS(session Session) string {
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buffer.WriteString(animation.keyFramesName)
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if duration, _ := floatProperty(animation, Duration, session, 1); duration > 0 {
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if duration, ok := floatProperty(animation, Duration, session, 1); ok && duration > 0 {
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buffer.WriteString(fmt.Sprintf(" %gs ", duration))
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} else {
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buffer.WriteString(" 1s ")
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@ -408,7 +408,7 @@ func (animation *animationData) animationCSS(session Session) string {
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buffer.WriteString(animation.timingFunctionCSS(session))
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if delay, _ := floatProperty(animation, Delay, session, 0); delay > 0 {
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if delay, ok := floatProperty(animation, Delay, session, 0); ok && delay > 0 {
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buffer.WriteString(fmt.Sprintf(" %gs", delay))
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} else {
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buffer.WriteString(" 0s")
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@ -438,7 +438,7 @@ func (animation *animationData) animationCSS(session Session) string {
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func (animation *animationData) transitionCSS(buffer *strings.Builder, session Session) {
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if duration, _ := floatProperty(animation, Duration, session, 1); duration > 0 {
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if duration, ok := floatProperty(animation, Duration, session, 1); ok && duration > 0 {
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buffer.WriteString(fmt.Sprintf(" %gs ", duration))
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} else {
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buffer.WriteString(" 1s ")
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@ -446,7 +446,7 @@ func (animation *animationData) transitionCSS(buffer *strings.Builder, session S
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buffer.WriteString(animation.timingFunctionCSS(session))
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if delay, _ := floatProperty(animation, Delay, session, 0); delay > 0 {
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if delay, ok := floatProperty(animation, Delay, session, 0); ok && delay > 0 {
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buffer.WriteString(fmt.Sprintf(" %gs", delay))
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}
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}
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@ -114,12 +114,13 @@ func (picker *numberPickerData) set(tag string, value any) bool {
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oldValue := GetNumberPickerValue(picker, "")
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min, max := GetNumberPickerMinMax(picker, "")
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if picker.setFloatProperty(NumberPickerValue, value, min, max) {
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if newValue := GetNumberPickerValue(picker, ""); oldValue != newValue {
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if f, ok := floatProperty(picker, NumberPickerValue, picker.Session(), min); ok && f != oldValue {
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newValue, _ := floatTextProperty(picker, NumberPickerValue, picker.Session(), min)
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if picker.created {
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picker.session.runScript(fmt.Sprintf(`setInputValue('%s', '%f')`, picker.htmlID(), newValue))
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picker.session.runScript(fmt.Sprintf(`setInputValue('%s', '%s')`, picker.htmlID(), newValue))
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}
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for _, listener := range picker.numberChangedListeners {
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listener(picker, newValue)
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listener(picker, f)
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}
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picker.propertyChangedEvent(tag)
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}
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@ -239,7 +240,7 @@ func (picker *numberPickerData) handleCommand(self View, command string, data Da
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if text, ok := data.PropertyValue("text"); ok {
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if value, err := strconv.ParseFloat(text, 32); err == nil {
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oldValue := GetNumberPickerValue(picker, "")
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picker.properties[NumberPickerValue] = value
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picker.properties[NumberPickerValue] = text
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if value != oldValue {
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for _, listener := range picker.numberChangedListeners {
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listener(picker, value)
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@ -1,6 +1,7 @@
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package rui
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import (
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"fmt"
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"strconv"
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"strings"
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)
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@ -238,6 +239,30 @@ func floatProperty(properties Properties, tag string, session Session, defaultVa
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return valueToFloat(properties.getRaw(tag), session, defaultValue)
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}
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func valueToFloatText(value any, session Session, defaultValue float64) (string, bool) {
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if value != nil {
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switch value := value.(type) {
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case float64:
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return fmt.Sprintf("%g", value), true
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case string:
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if text, ok := session.resolveConstants(value); ok {
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if _, err := strconv.ParseFloat(text, 64); err != nil {
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ErrorLog(err.Error())
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return fmt.Sprintf("%g", defaultValue), false
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}
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return text, true
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}
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}
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}
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return fmt.Sprintf("%g", defaultValue), false
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}
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func floatTextProperty(properties Properties, tag string, session Session, defaultValue float64) (string, bool) {
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return valueToFloatText(properties.getRaw(tag), session, defaultValue)
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}
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func valueToRange(value any, session Session) (Range, bool) {
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if value != nil {
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switch value := value.(type) {
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@ -730,6 +730,12 @@ func (properties *propertyList) setFloatProperty(tag string, value any, min, max
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ErrorLog(err.Error())
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return false
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}
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if f < min || f > max {
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ErrorLogF(`"%T" out of range of "%s" property`, value, tag)
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return false
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}
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properties.properties[tag] = value
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return true
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case float32:
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f = float64(value)
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11
session.go
11
session.go
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@ -2,6 +2,7 @@ package rui
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import (
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"fmt"
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"net/url"
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"strconv"
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"strings"
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)
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@ -69,6 +70,8 @@ type Session interface {
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DownloadFile(path string)
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//DownloadFileData downloads (saves) on the client side a file with a specified name and specified content.
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DownloadFileData(filename string, data []byte)
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// OpenURL opens the url in the new browser tab
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OpenURL(url string)
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registerAnimation(props []AnimatedProperty) string
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@ -448,3 +451,11 @@ func (session *sessionData) SetTitleColor(color Color) {
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func (session *sessionData) RemoteAddr() string {
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return session.brige.remoteAddr()
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}
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func (session *sessionData) OpenURL(urlStr string) {
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if _, err := url.ParseRequestURI(urlStr); err != nil {
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ErrorLog(err.Error())
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return
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}
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session.runScript(`window.open("` + urlStr + `", "_blank");`)
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}
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@ -622,7 +622,7 @@ func (table *tableViewData) propertyChanged(tag string) {
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updateProperty(htmlID, "tabindex", "0", session)
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updateProperty(htmlID, "onfocus", "tableViewFocusEvent(this, event)", session)
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updateProperty(htmlID, "onblur", "tableViewBlurEvent(this, event)", session)
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updateProperty(htmlID, "data-selection", "cell", session)
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updateProperty(htmlID, "data-selection", "row", session)
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updateProperty(htmlID, "data-focusitemstyle", table.currentStyle(), session)
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updateProperty(htmlID, "data-bluritemstyle", table.currentInactiveStyle(), session)
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@ -1,7 +1,6 @@
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package rui
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import (
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"fmt"
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"strings"
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)
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@ -90,9 +89,9 @@ func (player *videoPlayerData) set(tag string, value any) bool {
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if player.mediaPlayerData.set(tag, value) {
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session := player.Session()
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updateSize := func(cssTag string) {
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if size, ok := floatProperty(player, tag, session, 0); ok {
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if size > 0 {
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updateProperty(player.htmlID(), cssTag, fmt.Sprintf("%g", size), session)
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if size, ok := floatTextProperty(player, tag, session, 0); ok {
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if size != "0" {
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updateProperty(player.htmlID(), cssTag, size, session)
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} else {
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removeProperty(player.htmlID(), cssTag, session)
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}
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@ -122,12 +121,16 @@ func (player *videoPlayerData) htmlProperties(self View, buffer *strings.Builder
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session := player.Session()
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if size, ok := floatProperty(player, VideoWidth, session, 0); ok && size > 0 {
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buffer.WriteString(fmt.Sprintf(` width="%g"`, size))
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if size, ok := floatTextProperty(player, VideoWidth, session, 0); ok && size != "0" {
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buffer.WriteString(` width="`)
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buffer.WriteString(size)
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buffer.WriteString(`"`)
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}
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if size, ok := floatProperty(player, VideoHeight, session, 0); ok && size > 0 {
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buffer.WriteString(fmt.Sprintf(` height="%g"`, size))
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if size, ok := floatTextProperty(player, VideoHeight, session, 0); ok && size != "0" {
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buffer.WriteString(` height="`)
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buffer.WriteString(size)
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buffer.WriteString(`"`)
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}
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if url, ok := stringProperty(player, Poster, session); ok && url != "" {
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4
view.go
4
view.go
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@ -655,8 +655,8 @@ func viewPropertyChanged(view *viewData, tag string) {
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for _, floatTag := range []string{Opacity, ScaleX, ScaleY, ScaleZ, RotateX, RotateY, RotateZ} {
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if tag == floatTag {
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if f, ok := floatProperty(view, floatTag, session, 0); ok {
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updateCSSProperty(htmlID, floatTag, strconv.FormatFloat(f, 'g', -1, 64), session)
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if f, ok := floatTextProperty(view, floatTag, session, 0); ok {
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updateCSSProperty(htmlID, floatTag, f, session)
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}
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return
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}
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@ -180,20 +180,22 @@ func (filter *viewFilter) cssStyle(session Session) string {
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buffer := allocStringBuilder()
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defer freeStringBuilder(buffer)
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if value, ok := floatProperty(filter, Blur, session, 0); ok {
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size := SizeUnit{Type: SizeInPixel, Value: value}
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if value, ok := floatTextProperty(filter, Blur, session, 0); ok {
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buffer.WriteString(Blur)
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buffer.WriteRune('(')
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buffer.WriteString(size.cssString("0px"))
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buffer.WriteRune(')')
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buffer.WriteString(value)
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buffer.WriteString("px)")
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}
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for _, tag := range []string{Brightness, Contrast, Saturate, Grayscale, Invert, Opacity, Sepia} {
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if value, ok := floatProperty(filter, tag, session, 0); ok {
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if value, ok := floatTextProperty(filter, tag, session, 0); ok {
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if buffer.Len() > 0 {
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buffer.WriteRune(' ')
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}
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buffer.WriteString(fmt.Sprintf("%s(%g%%)", tag, value))
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buffer.WriteString(tag)
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buffer.WriteRune('(')
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buffer.WriteString(value)
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buffer.WriteString("%)")
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}
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}
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@ -1,9 +1,5 @@
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package rui
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import (
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"strconv"
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)
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const (
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// Perspective is the name of the SizeUnit property that determines the distance between the z = 0 plane
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// and the user in order to give a 3D-positioned element some perspective. Each 3D element
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@ -104,20 +100,6 @@ func getTranslate(style Properties, session Session) (SizeUnit, SizeUnit, SizeUn
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return x, y, z
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}
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func getScale(style Properties, session Session) (float64, float64, float64, bool) {
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scaleX, okX := floatProperty(style, ScaleX, session, 1)
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scaleY, okY := floatProperty(style, ScaleY, session, 1)
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scaleZ, okZ := floatProperty(style, ScaleZ, session, 1)
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return scaleX, scaleY, scaleZ, okX || okY || okZ
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}
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func getRotateVector(style Properties, session Session) (float64, float64, float64) {
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rotateX, _ := floatProperty(style, RotateX, session, 1)
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rotateY, _ := floatProperty(style, RotateY, session, 1)
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rotateZ, _ := floatProperty(style, RotateZ, session, 1)
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return rotateX, rotateY, rotateZ
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}
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func (style *viewStyle) transform(session Session) string {
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buffer := allocStringBuilder()
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@ -133,7 +115,10 @@ func (style *viewStyle) transform(session Session) string {
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}
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x, y, z := getTranslate(style, session)
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scaleX, scaleY, scaleZ, scaleOK := getScale(style, session)
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scaleX, okScaleX := floatTextProperty(style, ScaleX, session, 1)
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scaleY, okScaleY := floatTextProperty(style, ScaleY, session, 1)
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if getTransform3D(style, session) {
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if x.Type != Auto || y.Type != Auto || z.Type != Auto {
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if buffer.Len() > 0 {
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@ -148,30 +133,34 @@ func (style *viewStyle) transform(session Session) string {
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buffer.WriteRune(')')
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}
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if scaleOK {
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scaleZ, okScaleZ := floatTextProperty(style, ScaleZ, session, 1)
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if okScaleX || okScaleY || okScaleZ {
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if buffer.Len() > 0 {
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buffer.WriteRune(' ')
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}
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buffer.WriteString(`scale3d(`)
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buffer.WriteString(strconv.FormatFloat(scaleX, 'g', -1, 64))
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buffer.WriteString(scaleX)
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buffer.WriteRune(',')
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buffer.WriteString(strconv.FormatFloat(scaleY, 'g', -1, 64))
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buffer.WriteString(scaleY)
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buffer.WriteRune(',')
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buffer.WriteString(strconv.FormatFloat(scaleZ, 'g', -1, 64))
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buffer.WriteString(scaleZ)
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buffer.WriteRune(')')
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}
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if angle, ok := angleProperty(style, Rotate, session); ok {
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rotateX, rotateY, rotateZ := getRotateVector(style, session)
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rotateX, _ := floatTextProperty(style, RotateX, session, 1)
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rotateY, _ := floatTextProperty(style, RotateY, session, 1)
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rotateZ, _ := floatTextProperty(style, RotateZ, session, 1)
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if buffer.Len() > 0 {
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buffer.WriteRune(' ')
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}
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buffer.WriteString(`rotate3d(`)
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buffer.WriteString(strconv.FormatFloat(rotateX, 'g', -1, 64))
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buffer.WriteString(rotateX)
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buffer.WriteRune(',')
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buffer.WriteString(strconv.FormatFloat(rotateY, 'g', -1, 64))
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buffer.WriteString(rotateY)
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buffer.WriteRune(',')
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buffer.WriteString(strconv.FormatFloat(rotateZ, 'g', -1, 64))
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buffer.WriteString(rotateZ)
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buffer.WriteRune(',')
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buffer.WriteString(angle.cssString())
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buffer.WriteRune(')')
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@ -189,14 +178,14 @@ func (style *viewStyle) transform(session Session) string {
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buffer.WriteRune(')')
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}
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if scaleOK {
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if okScaleX || okScaleY {
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if buffer.Len() > 0 {
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buffer.WriteRune(' ')
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}
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buffer.WriteString(`scale(`)
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buffer.WriteString(strconv.FormatFloat(scaleX, 'g', -1, 64))
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buffer.WriteString(scaleX)
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buffer.WriteRune(',')
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buffer.WriteString(strconv.FormatFloat(scaleY, 'g', -1, 64))
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buffer.WriteString(scaleY)
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buffer.WriteRune(')')
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}
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15
viewUtils.go
15
viewUtils.go
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@ -368,7 +368,9 @@ func GetTextWeight(view View, subviewID string) int {
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}
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// GetTextAlign returns a text align of the subview. Returns one of next values:
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// LeftAlign = 0, RightAlign = 1, CenterAlign = 2, JustifyAlign = 3
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//
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// LeftAlign = 0, RightAlign = 1, CenterAlign = 2, JustifyAlign = 3
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//
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// If the second argument (subviewID) is "" then a value from the first argument (view) is returned.
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func GetTextAlign(view View, subviewID string) int {
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return enumStyledProperty(view, subviewID, TextAlign, LeftAlign, true)
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@ -601,7 +603,11 @@ func GetScale(view View, subviewID string) (float64, float64, float64) {
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if view == nil {
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return 1, 1, 1
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}
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x, y, z, _ := getScale(view, view.Session())
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session := view.Session()
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x, _ := floatProperty(view, ScaleX, session, 1)
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y, _ := floatProperty(view, ScaleY, session, 1)
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z, _ := floatProperty(view, ScaleZ, session, 1)
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return x, y, z
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}
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@ -615,8 +621,11 @@ func GetRotate(view View, subviewID string) (float64, float64, float64, AngleUni
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return 0, 0, 0, AngleUnit{Value: 0, Type: Radian}
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}
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session := view.Session()
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angle, _ := angleProperty(view, Rotate, view.Session())
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rotateX, rotateY, rotateZ := getRotateVector(view, view.Session())
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rotateX, _ := floatProperty(view, RotateX, session, 1)
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rotateY, _ := floatProperty(view, RotateY, session, 1)
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rotateZ, _ := floatProperty(view, RotateZ, session, 1)
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return rotateX, rotateY, rotateZ, angle
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}
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