package rui import ( "fmt" "math" "strconv" "strings" ) const ( // Controls is the constant for the "autoplay" controls tag. // If the "controls" bool property is "true", the browser will offer controls to allow the user // to control audio/video playback, including volume, seeking, and pause/resume playback. // Its default value is false. Controls = "controls" // Loop is the constant for the "loop" property tag. // If the "loop" bool property is "true", the audio/video player will automatically seek back // to the start upon reaching the end of the audio/video. // Its default value is false. Loop = "loop" // Muted is the constant for the "muted" property tag. // The "muted" bool property indicates whether the audio/video will be initially silenced. // Its default value is false. Muted = "muted" // Preload is the constant for the "preload" property tag. // The "preload" int property is intended to provide a hint to the browser about what // the author thinks will lead to the best user experience. It may have one of the following values: // PreloadNone (0), PreloadMetadata (1), and PreloadAuto (2) // The default value is different for each browser. Preload = "preload" // AbortEvent is the constant for the "abort-event" property tag. // The "abort-event" event fired when the resource was not fully loaded, but not as the result of an error. AbortEvent = "abort-event" // CanPlayEvent is the constant for the "can-play-event" property tag. // The "can-play-event" event occurs when the browser can play the media, but estimates that not enough data has been // loaded to play the media up to its end without having to stop for further buffering of content. CanPlayEvent = "can-play-event" // CanPlayThroughEvent is the constant for the "can-play-through-event" property tag. // The "can-play-through-event" event occurs when the browser estimates it can play the media up // to its end without stopping for content buffering. CanPlayThroughEvent = "can-play-through-event" // CompleteEvent is the constant for the "complete-event" property tag. // The "complete-event" event occurs when the rendering of an OfflineAudioContext is terminated. CompleteEvent = "complete-event" // DurationChangedEvent is the constant for the "duration-changed-event" property tag. // The "duration-changed-event" event occurs when the duration attribute has been updated. DurationChangedEvent = "duration-changed-event" // EmptiedEvent is the constant for the "emptied-event" property tag. // The "emptied-event" event occurs when the media has become empty; for example, this event is sent if the media has already been loaded // (or partially loaded), and the HTMLMediaElement.load method is called to reload it. EmptiedEvent = "emptied-event" // EndedEvent is the constant for the "ended-event" property tag. // The "ended-event" event occurs when the playback has stopped because the end of the media was reached. EndedEvent = "ended-event" // LoadedDataEvent is the constant for the "loaded-data-event" property tag. // The "loaded-data-event" event occurs when the first frame of the media has finished loading. LoadedDataEvent = "loaded-data-event" // LoadedMetadataEvent is the constant for the "loaded-metadata-event" property tag. // The "loaded-metadata-event" event occurs when the metadata has been loaded. LoadedMetadataEvent = "loaded-metadata-event" // LoadStartEvent is the constant for the "load-start-event" property tag. // The "load-start-event" event is fired when the browser has started to load a resource. LoadStartEvent = "load-start-event" // PauseEvent is the constant for the "pause-event" property tag. // The "pause-event" event occurs when the playback has been paused. PauseEvent = "pause-event" // PlayEvent is the constant for the "play-event" property tag. // The "play-event" event occurs when the playback has begun. PlayEvent = "play-event" // PlayingEvent is the constant for the "playing-event" property tag. // The "playing-event" event occurs when the playback is ready to start after having been paused or delayed due to lack of data. PlayingEvent = "playing-event" // ProgressEvent is the constant for the "progress-event" property tag. // The "progress-event" event is fired periodically as the browser loads a resource. ProgressEvent = "progress-event" // RateChangeEvent is the constant for the "rate-change-event" property tag. // The "rate-change-event" event occurs when the playback rate has changed. RateChangedEvent = "rate-changed-event" // SeekedEvent is the constant for the "seeked-event" property tag. // The "seeked-event" event occurs when a seek operation completed. SeekedEvent = "seeked-event" // SeekingEvent is the constant for the "seeking-event" property tag. // The "seeking-event" event occurs when a seek operation began. SeekingEvent = "seeking-event" // StalledEvent is the constant for the "stalled-event" property tag. // The "stalled-event" event occurs when the user agent is trying to fetch media data, but data is unexpectedly not forthcoming. StalledEvent = "stalled-event" // SuspendEvent is the constant for the "suspend-event" property tag. // The "suspend-event" event occurs when the media data loading has been suspended. SuspendEvent = "suspend-event" // TimeUpdateEvent is the constant for the "time-update-event" property tag. // The "time-update-event" event occurs when the time indicated by the currentTime attribute has been updated. TimeUpdateEvent = "time-update-event" // VolumeChangedEvent is the constant for the "volume-change-event" property tag. // The "volume-change-event" event occurs when the volume has changed. VolumeChangedEvent = "volume-changed-event" // WaitingEvent is the constant for the "waiting-event" property tag. // The "waiting-event" event occurs when the playback has stopped because of a temporary lack of data WaitingEvent = "waiting-event" // PlayerErrorEvent is the constant for the "player-error-event" property tag. // The "player-error-event" event is fired when the resource could not be loaded due to an error // (for example, a network connectivity problem). PlayerErrorEvent = "player-error-event" // PreloadNone - value of the view "preload" property: indicates that the audio/video should not be preloaded. PreloadNone = 0 // PreloadMetadata - value of the view "preload" property: indicates that only audio/video metadata (e.g. length) is fetched. PreloadMetadata = 1 // PreloadAuto - value of the view "preload" property: indicates that the whole audio file can be downloaded, // even if the user is not expected to use it. PreloadAuto = 2 // PlayerErrorUnknown - MediaPlayer error code: An unknown error. PlayerErrorUnknown = 0 // PlayerErrorAborted - MediaPlayer error code: The fetching of the associated resource was aborted by the user's request. PlayerErrorAborted = 1 // PlayerErrorNetwork - MediaPlayer error code: Some kind of network error occurred which prevented the media // from being successfully fetched, despite having previously been available. PlayerErrorNetwork = 2 // PlayerErrorDecode - MediaPlayer error code: Despite having previously been determined to be usable, // an error occurred while trying to decode the media resource, resulting in an error. PlayerErrorDecode = 3 // PlayerErrorSourceNotSupported - MediaPlayer error code: The associated resource or media provider object has been found to be unsuitable. PlayerErrorSourceNotSupported = 4 ) type MediaPlayer interface { View // Play attempts to begin playback of the media. Play() // Pause will pause playback of the media, if the media is already in a paused state this method will have no effect. Pause() // SetCurrentTime sets the current playback time in seconds. SetCurrentTime(seconds float64) // CurrentTime returns the current playback time in seconds. CurrentTime() float64 // Duration returns the value indicating the total duration of the media in seconds. // If no media data is available, the returned value is NaN. Duration() float64 // SetPlaybackRate sets the rate at which the media is being played back. This is used to implement user controls // for fast forward, slow motion, and so forth. The normal playback rate is multiplied by this value to obtain // the current rate, so a value of 1.0 indicates normal speed. SetPlaybackRate(rate float64) // PlaybackRate returns the rate at which the media is being played back. PlaybackRate() float64 // SetVolume sets the audio volume, from 0.0 (silent) to 1.0 (loudest). SetVolume(volume float64) // Volume returns the audio volume, from 0.0 (silent) to 1.0 (loudest). Volume() float64 // IsEnded function tells whether the media element is ended. IsEnded() bool // IsPaused function tells whether the media element is paused. IsPaused() bool } type mediaPlayerData struct { viewData } type MediaSource struct { Url string MimeType string } func (player *mediaPlayerData) Init(session Session) { player.viewData.Init(session) player.tag = "MediaPlayer" } func (player *mediaPlayerData) Focusable() bool { return true } func (player *mediaPlayerData) Remove(tag string) { player.remove(strings.ToLower(tag)) } func (player *mediaPlayerData) remove(tag string) { player.viewData.remove(tag) player.propertyChanged(tag) } func (player *mediaPlayerData) Set(tag string, value interface{}) bool { return player.set(strings.ToLower(tag), value) } func (player *mediaPlayerData) set(tag string, value interface{}) bool { if value == nil { player.remove(tag) return true } switch tag { case Controls, Loop, Muted, Preload: if player.viewData.set(tag, value) { player.propertyChanged(tag) return true } case AbortEvent, CanPlayEvent, CanPlayThroughEvent, CompleteEvent, EmptiedEvent, LoadStartEvent, EndedEvent, LoadedDataEvent, LoadedMetadataEvent, PauseEvent, PlayEvent, PlayingEvent, ProgressEvent, SeekedEvent, SeekingEvent, StalledEvent, SuspendEvent, WaitingEvent: if listeners, ok := valueToPlayerListeners(value); ok { if listeners == nil { delete(player.properties, tag) } else { player.properties[tag] = listeners } player.propertyChanged(tag) player.propertyChangedEvent(tag) return true } notCompatibleType(tag, value) case DurationChangedEvent, RateChangedEvent, TimeUpdateEvent, VolumeChangedEvent: if listeners, ok := valueToPlayerTimeListeners(value); ok { if listeners == nil { delete(player.properties, tag) } else { player.properties[tag] = listeners } player.propertyChanged(tag) player.propertyChangedEvent(tag) return true } notCompatibleType(tag, value) case PlayerErrorEvent: if listeners, ok := valueToPlayerErrorListeners(value); ok { if listeners == nil { delete(player.properties, tag) } else { player.properties[tag] = listeners } player.propertyChanged(tag) player.propertyChangedEvent(tag) return true } notCompatibleType(tag, value) case Source: if player.setSource(value) { player.propertyChanged(tag) player.propertyChangedEvent(tag) return true } default: return player.viewData.set(tag, value) } return false } func (player *mediaPlayerData) setSource(value interface{}) bool { switch value := value.(type) { case string: src := MediaSource{Url: value, MimeType: ""} player.properties[Source] = []MediaSource{src} case MediaSource: player.properties[Source] = []MediaSource{value} case []MediaSource: player.properties[Source] = value case DataObject: url, ok := value.PropertyValue("src") if !ok || url == "" { invalidPropertyValue(Source, value) return false } mimeType, _ := value.PropertyValue("mime-type") src := MediaSource{Url: url, MimeType: mimeType} player.properties[Source] = []MediaSource{src} case []DataValue: src := []MediaSource{} for _, val := range value { if val.IsObject() { obj := val.Object() if url, ok := obj.PropertyValue("src"); ok && url != "" { mimeType, _ := obj.PropertyValue("mime-type") src = append(src, MediaSource{Url: url, MimeType: mimeType}) } else { invalidPropertyValue(Source, value) return false } } else { src = append(src, MediaSource{Url: val.Value(), MimeType: ""}) } } if len(src) == 0 { invalidPropertyValue(Source, value) return false } player.properties[Source] = src default: notCompatibleType(Source, value) return false } return true } func valueToPlayerListeners(value interface{}) ([]func(MediaPlayer), bool) { if value == nil { return nil, true } switch value := value.(type) { case func(MediaPlayer): return []func(MediaPlayer){value}, true case func(): fn := func(MediaPlayer) { value() } return []func(MediaPlayer){fn}, true case []func(MediaPlayer): if len(value) == 0 { return nil, true } for _, fn := range value { if fn == nil { return nil, false } } return value, true case []func(): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(MediaPlayer) { v() } } return listeners, true case []interface{}: count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer), count) for i, v := range value { if v == nil { return nil, false } switch v := v.(type) { case func(MediaPlayer): listeners[i] = v case func(): listeners[i] = func(MediaPlayer) { v() } default: return nil, false } } return listeners, true } return nil, false } func valueToPlayerTimeListeners(value interface{}) ([]func(MediaPlayer, float64), bool) { if value == nil { return nil, true } switch value := value.(type) { case func(MediaPlayer, float64): return []func(MediaPlayer, float64){value}, true case func(float64): fn := func(player MediaPlayer, time float64) { value(time) } return []func(MediaPlayer, float64){fn}, true case func(MediaPlayer): fn := func(player MediaPlayer, time float64) { value(player) } return []func(MediaPlayer, float64){fn}, true case func(): fn := func(player MediaPlayer, time float64) { value() } return []func(MediaPlayer, float64){fn}, true case []func(MediaPlayer, float64): if len(value) == 0 { return nil, true } for _, fn := range value { if fn == nil { return nil, false } } return value, true case []func(float64): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, float64), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, time float64) { v(time) } } return listeners, true case []func(MediaPlayer): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, float64), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, time float64) { v(player) } } return listeners, true case []func(): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, float64), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, time float64) { v() } } return listeners, true case []interface{}: count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, float64), count) for i, v := range value { if v == nil { return nil, false } switch v := v.(type) { case func(MediaPlayer, float64): listeners[i] = v case func(float64): listeners[i] = func(player MediaPlayer, time float64) { v(time) } case func(MediaPlayer): listeners[i] = func(player MediaPlayer, time float64) { v(player) } case func(): listeners[i] = func(player MediaPlayer, time float64) { v() } default: return nil, false } } return listeners, true } return nil, false } func valueToPlayerErrorListeners(value interface{}) ([]func(MediaPlayer, int, string), bool) { if value == nil { return nil, true } switch value := value.(type) { case func(MediaPlayer, int, string): return []func(MediaPlayer, int, string){value}, true case func(int, string): fn := func(player MediaPlayer, code int, message string) { value(code, message) } return []func(MediaPlayer, int, string){fn}, true case func(MediaPlayer): fn := func(player MediaPlayer, code int, message string) { value(player) } return []func(MediaPlayer, int, string){fn}, true case func(): fn := func(player MediaPlayer, code int, message string) { value() } return []func(MediaPlayer, int, string){fn}, true case []func(MediaPlayer, int, string): if len(value) == 0 { return nil, true } for _, fn := range value { if fn == nil { return nil, false } } return value, true case []func(int, string): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, int, string), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, code int, message string) { v(code, message) } } return listeners, true case []func(MediaPlayer): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, int, string), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, code int, message string) { v(player) } } return listeners, true case []func(): count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, int, string), count) for i, v := range value { if v == nil { return nil, false } listeners[i] = func(player MediaPlayer, code int, message string) { v() } } return listeners, true case []interface{}: count := len(value) if count == 0 { return nil, true } listeners := make([]func(MediaPlayer, int, string), count) for i, v := range value { if v == nil { return nil, false } switch v := v.(type) { case func(MediaPlayer, int, string): listeners[i] = v case func(int, string): listeners[i] = func(player MediaPlayer, code int, message string) { v(code, message) } case func(MediaPlayer): listeners[i] = func(player MediaPlayer, code int, message string) { v(player) } case func(): listeners[i] = func(player MediaPlayer, code int, message string) { v() } default: return nil, false } } return listeners, true } return nil, false } func playerEvents() []struct{ tag, cssTag string } { return []struct{ tag, cssTag string }{ {AbortEvent, "onabort"}, {CanPlayEvent, "oncanplay"}, {CanPlayThroughEvent, "oncanplaythrough"}, {CompleteEvent, "oncomplete"}, {EmptiedEvent, "onemptied"}, {EndedEvent, "ended"}, {LoadedDataEvent, "onloadeddata"}, {LoadedMetadataEvent, "onloadedmetadata"}, {LoadStartEvent, "onloadstart"}, {PauseEvent, "onpause"}, {PlayEvent, "onplay"}, {PlayingEvent, "onplaying"}, {ProgressEvent, "onprogress"}, {SeekedEvent, "onseeked"}, {SeekingEvent, "onseeking"}, {StalledEvent, "onstalled"}, {SuspendEvent, "onsuspend"}, {WaitingEvent, "onwaiting"}, } } func (player *mediaPlayerData) propertyChanged(tag string) { if player.created { switch tag { case Controls, Loop: value, _ := boolProperty(player, tag, player.Session()) if value { updateBoolProperty(player.htmlID(), tag, value, player.Session()) } else { removeProperty(player.htmlID(), tag, player.Session()) } case Muted: value, _ := boolProperty(player, tag, player.Session()) if value { player.Session().runScript("setMediaMuted('" + player.htmlID() + "', true)") } else { player.Session().runScript("setMediaMuted('" + player.htmlID() + "', false)") } case Preload: value, _ := enumProperty(player, tag, player.Session(), 0) values := enumProperties[Preload].values updateProperty(player.htmlID(), tag, values[value], player.Session()) case AbortEvent, CanPlayEvent, CanPlayThroughEvent, CompleteEvent, EmptiedEvent, EndedEvent, LoadedDataEvent, LoadedMetadataEvent, PauseEvent, PlayEvent, PlayingEvent, ProgressEvent, LoadStartEvent, SeekedEvent, SeekingEvent, StalledEvent, SuspendEvent, WaitingEvent: for _, event := range playerEvents() { if event.tag == tag { if value := player.getRaw(event.tag); value != nil { switch value := value.(type) { case []func(MediaPlayer): if len(value) > 0 { fn := fmt.Sprintf(`playerEvent(this, "%s")`, event.tag) updateProperty(player.htmlID(), event.cssTag, fn, player.Session()) return } } } updateProperty(player.htmlID(), tag, "", player.Session()) break } } case TimeUpdateEvent: if value := player.getRaw(tag); value != nil { updateProperty(player.htmlID(), "ontimeupdate", "playerTimeUpdatedEvent(this)", player.Session()) } else { updateProperty(player.htmlID(), "ontimeupdate", "", player.Session()) } case VolumeChangedEvent: if value := player.getRaw(tag); value != nil { updateProperty(player.htmlID(), "onvolumechange", "playerVolumeChangedEvent(this)", player.Session()) } else { updateProperty(player.htmlID(), "onvolumechange", "", player.Session()) } case DurationChangedEvent: if value := player.getRaw(tag); value != nil { updateProperty(player.htmlID(), "ondurationchange", "playerDurationChangedEvent(this)", player.Session()) } else { updateProperty(player.htmlID(), "ondurationchange", "", player.Session()) } case RateChangedEvent: if value := player.getRaw(tag); value != nil { updateProperty(player.htmlID(), "onratechange", "playerRateChangedEvent(this)", player.Session()) } else { updateProperty(player.htmlID(), "onratechange", "", player.Session()) } case PlayerErrorEvent: if value := player.getRaw(tag); value != nil { updateProperty(player.htmlID(), "onerror", "playerErrorEvent(this)", player.Session()) } else { updateProperty(player.htmlID(), "onerror", "", player.Session()) } case Source: updateInnerHTML(player.htmlID(), player.Session()) } } } func (player *mediaPlayerData) htmlSubviews(self View, buffer *strings.Builder) { if value := player.getRaw(Source); value != nil { if sources, ok := value.([]MediaSource); ok && len(sources) > 0 { session := player.Session() for _, src := range sources { if url, ok := session.resolveConstants(src.Url); ok && url != "" { buffer.WriteString(`') } } } } } func (player *mediaPlayerData) htmlProperties(self View, buffer *strings.Builder) { player.viewData.htmlProperties(self, buffer) for _, tag := range []string{Controls, Loop, Muted, Preload} { if value, _ := boolProperty(player, tag, player.Session()); value { buffer.WriteRune(' ') buffer.WriteString(tag) } } if value, ok := enumProperty(player, Preload, player.Session(), 0); ok { values := enumProperties[Preload].values buffer.WriteString(` preload="`) buffer.WriteString(values[value]) buffer.WriteRune('"') } for _, event := range playerEvents() { if value := player.getRaw(event.tag); value != nil { switch value := value.(type) { case []func(MediaPlayer): if len(value) > 0 { buffer.WriteString(` `) buffer.WriteString(event.cssTag) buffer.WriteString(`="playerEvent(this, \'`) buffer.WriteString(event.tag) buffer.WriteString(`\')"`) } } } } if value := player.getRaw(TimeUpdateEvent); value != nil { buffer.WriteString(` ontimeupdate="playerTimeUpdatedEvent(this)"`) } if value := player.getRaw(VolumeChangedEvent); value != nil { buffer.WriteString(` onvolumechange="playerVolumeChangedEvent(this)"`) } if value := player.getRaw(DurationChangedEvent); value != nil { buffer.WriteString(` ondurationchange="playerDurationChangedEvent(this)"`) } if value := player.getRaw(RateChangedEvent); value != nil { buffer.WriteString(` onratechange="playerRateChangedEvent(this)"`) } if value := player.getRaw(PlayerErrorEvent); value != nil { buffer.WriteString(` onerror="playerErrorEvent(this)"`) } } func (player *mediaPlayerData) handleCommand(self View, command string, data DataObject) bool { switch command { case AbortEvent, CanPlayEvent, CanPlayThroughEvent, CompleteEvent, LoadStartEvent, EmptiedEvent, EndedEvent, LoadedDataEvent, LoadedMetadataEvent, PauseEvent, PlayEvent, PlayingEvent, ProgressEvent, SeekedEvent, SeekingEvent, StalledEvent, SuspendEvent, WaitingEvent: if value := player.getRaw(command); value != nil { if listeners, ok := value.([]func(MediaPlayer)); ok { for _, listener := range listeners { listener(player) } } } case TimeUpdateEvent, DurationChangedEvent, RateChangedEvent, VolumeChangedEvent: if value := player.getRaw(command); value != nil { if listeners, ok := value.([]func(MediaPlayer, float64)); ok { time := dataFloatProperty(data, "value") for _, listener := range listeners { listener(player, time) } } } case PlayerErrorEvent: if value := player.getRaw(command); value != nil { if listeners, ok := value.([]func(MediaPlayer, int, string)); ok { code, _ := dataIntProperty(data, "code") message, _ := data.PropertyValue("message") for _, listener := range listeners { listener(player, code, message) } } } } return player.viewData.handleCommand(self, command, data) } func (player *mediaPlayerData) Play() { player.session.runScript(fmt.Sprintf(`mediaPlay('%v');`, player.htmlID())) } func (player *mediaPlayerData) Pause() { player.session.runScript(fmt.Sprintf(`mediaPause('%v');`, player.htmlID())) } func (player *mediaPlayerData) SetCurrentTime(seconds float64) { player.session.runScript(fmt.Sprintf(`mediaSetSetCurrentTime('%v', %v);`, player.htmlID(), seconds)) } func (player *mediaPlayerData) getFloatPlayerProperty(tag string) (float64, bool) { script := allocStringBuilder() defer freeStringBuilder(script) script.WriteString(`const element = document.getElementById('`) script.WriteString(player.htmlID()) script.WriteString(`'); if (element && element.`) script.WriteString(tag) script.WriteString(`) { sendMessage('answer{answerID=' + answerID + ',`) script.WriteString(tag) script.WriteString(`=' + element.`) script.WriteString(tag) script.WriteString(` + '}'); } else { sendMessage('answer{answerID=' + answerID + ',`) script.WriteString(tag) script.WriteString(`=0}'); }`) result := player.Session().runGetterScript(script.String()) switch result.Tag() { case "answer": if value, ok := result.PropertyValue(tag); ok { w, err := strconv.ParseFloat(value, 32) if err == nil { return w, true } ErrorLog(err.Error()) } case "error": if text, ok := result.PropertyValue("errorText"); ok { ErrorLog(text) } else { ErrorLog("error") } default: ErrorLog("Unknown answer: " + result.Tag()) } return 0, false } func (player *mediaPlayerData) CurrentTime() float64 { if result, ok := player.getFloatPlayerProperty("currentTime"); ok { return result } return 0 } func (player *mediaPlayerData) Duration() float64 { if result, ok := player.getFloatPlayerProperty("duration"); ok { return result } return 0 } func (player *mediaPlayerData) SetPlaybackRate(rate float64) { player.session.runScript(fmt.Sprintf(`mediaSetPlaybackRate('%v', %v);`, player.htmlID(), rate)) } func (player *mediaPlayerData) PlaybackRate() float64 { if result, ok := player.getFloatPlayerProperty("playbackRate"); ok { return result } return 1 } func (player *mediaPlayerData) SetVolume(volume float64) { if volume >= 0 && volume <= 1 { player.session.runScript(fmt.Sprintf(`mediaSetVolume('%v', %v);`, player.htmlID(), volume)) } } func (player *mediaPlayerData) Volume() float64 { if result, ok := player.getFloatPlayerProperty("volume"); ok { return result } return 1 } func (player *mediaPlayerData) getBoolPlayerProperty(tag string) (bool, bool) { script := allocStringBuilder() defer freeStringBuilder(script) script.WriteString(`const element = document.getElementById('`) script.WriteString(player.htmlID()) script.WriteString(`'); if (element && element.`) script.WriteString(tag) script.WriteString(`) { sendMessage('answer{answerID=' + answerID + ',`) script.WriteString(tag) script.WriteString(`=1}') } else { sendMessage('answer{answerID=' + answerID + ',`) script.WriteString(tag) script.WriteString(`=0}') }`) result := player.Session().runGetterScript(script.String()) switch result.Tag() { case "answer": if value, ok := result.PropertyValue(tag); ok { if value == "1" { return true, true } return false, true } case "error": if text, ok := result.PropertyValue("errorText"); ok { ErrorLog(text) } else { ErrorLog("error") } default: ErrorLog("Unknown answer: " + result.Tag()) } return false, false } func (player *mediaPlayerData) IsEnded() bool { if result, ok := player.getBoolPlayerProperty("ended"); ok { return result } return false } func (player *mediaPlayerData) IsPaused() bool { if result, ok := player.getBoolPlayerProperty("paused"); ok { return result } return false } // MediaPlayerPlay attempts to begin playback of the media. func MediaPlayerPlay(view View, playerID string) { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { player.Play() } else { ErrorLog(`The found View is not MediaPlayer`) } } // MediaPlayerPause will pause playback of the media, if the media is already in a paused state this method will have no effect. func MediaPlayerPause(view View, playerID string) { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { player.Pause() } else { ErrorLog(`The found View is not MediaPlayer`) } } // SetMediaPlayerCurrentTime sets the current playback time in seconds. func SetMediaPlayerCurrentTime(view View, playerID string, seconds float64) { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { player.SetCurrentTime(seconds) } else { ErrorLog(`The found View is not MediaPlayer`) } } // MediaPlayerCurrentTime returns the current playback time in seconds. func MediaPlayerCurrentTime(view View, playerID string) float64 { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.CurrentTime() } ErrorLog(`The found View is not MediaPlayer`) return 0 } // MediaPlayerDuration returns the value indicating the total duration of the media in seconds. // If no media data is available, the returned value is NaN. func MediaPlayerDuration(view View, playerID string) float64 { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.Duration() } ErrorLog(`The found View is not MediaPlayer`) return math.NaN() } // SetVolume sets the audio volume, from 0.0 (silent) to 1.0 (loudest). func SetMediaPlayerVolume(view View, playerID string, volume float64) { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { player.SetVolume(volume) } else { ErrorLog(`The found View is not MediaPlayer`) } } // Volume returns the audio volume, from 0.0 (silent) to 1.0 (loudest). func MediaPlayerVolume(view View, playerID string) float64 { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.Volume() } ErrorLog(`The found View is not MediaPlayer`) return 1 } // SetMediaPlayerPlaybackRate sets the rate at which the media is being played back. This is used to implement user controls // for fast forward, slow motion, and so forth. The normal playback rate is multiplied by this value to obtain // the current rate, so a value of 1.0 indicates normal speed. func SetMediaPlayerPlaybackRate(view View, playerID string, rate float64) { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { player.SetPlaybackRate(rate) } else { ErrorLog(`The found View is not MediaPlayer`) } } // MediaPlayerPlaybackRate returns the rate at which the media is being played back. func MediaPlayerPlaybackRate(view View, playerID string) float64 { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.PlaybackRate() } ErrorLog(`The found View is not MediaPlayer`) return 1 } // IsMediaPlayerEnded function tells whether the media element is ended. func IsMediaPlayerEnded(view View, playerID string) bool { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.IsEnded() } ErrorLog(`The found View is not MediaPlayer`) return false } // IsMediaPlayerPaused function tells whether the media element is paused. func IsMediaPlayerPaused(view View, playerID string) bool { if playerID != "" { view = ViewByID(view, playerID) } if player, ok := view.(MediaPlayer); ok { return player.IsPaused() } ErrorLog(`The found View is not MediaPlayer`) return false }