forked from mbk-lab/rui_orig
717 lines
20 KiB
Go
717 lines
20 KiB
Go
package rui
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import "strings"
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const (
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// NoRepeat is value of the Repeat property of an background image:
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// The image is not repeated (and hence the background image painting area
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// will not necessarily be entirely covered). The position of the non-repeated
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// background image is defined by the background-position CSS property.
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NoRepeat = 0
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// RepeatXY is value of the Repeat property of an background image:
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// The image is repeated as much as needed to cover the whole background
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// image painting area. The last image will be clipped if it doesn't fit.
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RepeatXY = 1
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// RepeatX is value of the Repeat property of an background image:
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// The image is repeated horizontally as much as needed to cover
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// the whole width background image painting area. The image is not repeated vertically.
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// The last image will be clipped if it doesn't fit.
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RepeatX = 2
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// RepeatY is value of the Repeat property of an background image:
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// The image is repeated vertically as much as needed to cover
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// the whole height background image painting area. The image is not repeated horizontally.
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// The last image will be clipped if it doesn't fit.
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RepeatY = 3
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// RepeatRound is value of the Repeat property of an background image:
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// As the allowed space increases in size, the repeated images will stretch (leaving no gaps)
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// until there is room (space left >= half of the image width) for another one to be added.
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// When the next image is added, all of the current ones compress to allow room.
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RepeatRound = 4
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// RepeatSpace is value of the Repeat property of an background image:
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// The image is repeated as much as possible without clipping. The first and last images
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// are pinned to either side of the element, and whitespace is distributed evenly between the images.
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RepeatSpace = 5
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// ScrollAttachment is value of the Attachment property of an background image:
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// The background is fixed relative to the element itself and does not scroll with its contents.
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// (It is effectively attached to the element's border.)
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ScrollAttachment = 0
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// FixedAttachment is value of the Attachment property of an background image:
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// The background is fixed relative to the viewport. Even if an element has
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// a scrolling mechanism, the background doesn't move with the element.
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FixedAttachment = 1
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// LocalAttachment is value of the Attachment property of an background image:
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// The background is fixed relative to the element's contents. If the element has a scrolling mechanism,
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// the background scrolls with the element's contents, and the background painting area
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// and background positioning area are relative to the scrollable area of the element
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// rather than to the border framing them.
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LocalAttachment = 2
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// BorderBoxClip is value of the BackgroundClip property:
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// The background extends to the outside edge of the border (but underneath the border in z-ordering).
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BorderBoxClip = 0
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// PaddingBoxClip is value of the BackgroundClip property:
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// The background extends to the outside edge of the padding. No background is drawn beneath the border.
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PaddingBoxClip = 1
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// ContentBoxClip is value of the BackgroundClip property:
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// The background is painted within (clipped to) the content box.
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ContentBoxClip = 2
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// ToTopGradient is value of the Direction property of a linear gradient. The value is equivalent to the 0deg angle
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ToTopGradient = 0
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// ToRightTopGradient is value of the Direction property of a linear gradient.
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ToRightTopGradient = 1
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// ToRightGradient is value of the Direction property of a linear gradient. The value is equivalent to the 90deg angle
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ToRightGradient = 2
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// ToRightBottomGradient is value of the Direction property of a linear gradient.
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ToRightBottomGradient = 3
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// ToBottomGradient is value of the Direction property of a linear gradient. The value is equivalent to the 180deg angle
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ToBottomGradient = 4
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// ToLeftBottomGradient is value of the Direction property of a linear gradient.
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ToLeftBottomGradient = 5
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// ToLeftGradient is value of the Direction property of a linear gradient. The value is equivalent to the 270deg angle
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ToLeftGradient = 6
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// ToLeftTopGradient is value of the Direction property of a linear gradient.
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ToLeftTopGradient = 7
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// EllipseGradient is value of the Shape property of a radial gradient background:
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// the shape is an axis-aligned ellipse
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EllipseGradient = 0
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// CircleGradient is value of the Shape property of a radial gradient background:
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// the gradient's shape is a circle with constant radius
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CircleGradient = 1
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// ClosestSideGradient is value of the Radius property of a radial gradient background:
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// The gradient's ending shape meets the side of the box closest to its center (for circles)
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// or meets both the vertical and horizontal sides closest to the center (for ellipses).
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ClosestSideGradient = 0
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// ClosestCornerGradient is value of the Radius property of a radial gradient background:
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// The gradient's ending shape is sized so that it exactly meets the closest corner
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// of the box from its center.
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ClosestCornerGradient = 1
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// FarthestSideGradient is value of the Radius property of a radial gradient background:
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// Similar to closest-side, except the ending shape is sized to meet the side of the box
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// farthest from its center (or vertical and horizontal sides).
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FarthestSideGradient = 2
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// FarthestCornerGradient is value of the Radius property of a radial gradient background:
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// The default value, the gradient's ending shape is sized so that it exactly meets
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// the farthest corner of the box from its center.
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FarthestCornerGradient = 3
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)
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// BackgroundElement describes the background element.
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type BackgroundElement interface {
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Properties
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cssStyle(view View) string
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Tag() string
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}
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type backgroundElement struct {
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propertyList
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}
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type backgroundImage struct {
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backgroundElement
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}
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// BackgroundGradientPoint define point on gradient straight line
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type BackgroundGradientPoint struct {
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// Pos - the distance from the start of the gradient straight line
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Pos SizeUnit
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// Color - the color of the point
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Color Color
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}
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type backgroundGradient struct {
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backgroundElement
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}
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type backgroundLinearGradient struct {
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backgroundGradient
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}
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type backgroundRadialGradient struct {
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backgroundGradient
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}
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// NewBackgroundImage creates the new background image
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func createBackground(obj DataObject) BackgroundElement {
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var result BackgroundElement = nil
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switch obj.Tag() {
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case "image":
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image := new(backgroundImage)
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image.properties = map[string]interface{}{}
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result = image
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case "linear-gradient":
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gradient := new(backgroundLinearGradient)
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gradient.properties = map[string]interface{}{}
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result = gradient
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case "radial-gradient":
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gradient := new(backgroundRadialGradient)
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gradient.properties = map[string]interface{}{}
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result = gradient
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default:
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return nil
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}
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count := obj.PropertyCount()
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for i := 0; i < count; i++ {
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if node := obj.Property(i); node.Type() == TextNode {
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if value := node.Text(); value != "" {
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result.Set(node.Tag(), value)
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}
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}
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}
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return result
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}
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// NewBackgroundImage creates the new background image
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func NewBackgroundImage(params Params) BackgroundElement {
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result := new(backgroundImage)
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result.properties = map[string]interface{}{}
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for tag, value := range params {
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result.Set(tag, value)
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}
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return result
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}
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// NewBackgroundLinearGradient creates the new background linear gradient
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func NewBackgroundLinearGradient(params Params) BackgroundElement {
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result := new(backgroundLinearGradient)
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result.properties = map[string]interface{}{}
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for tag, value := range params {
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result.Set(tag, value)
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}
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return result
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}
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// NewBackgroundRadialGradient creates the new background radial gradient
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func NewBackgroundRadialGradient(params Params) BackgroundElement {
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result := new(backgroundRadialGradient)
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result.properties = map[string]interface{}{}
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for tag, value := range params {
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result.Set(tag, value)
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}
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return result
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}
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func (image *backgroundImage) Tag() string {
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return "image"
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}
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func (image *backgroundImage) normalizeTag(tag string) string {
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tag = strings.ToLower(tag)
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switch tag {
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case "source":
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tag = Source
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case Fit:
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tag = backgroundFit
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case HorizontalAlign:
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tag = ImageHorizontalAlign
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case VerticalAlign:
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tag = ImageVerticalAlign
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}
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return tag
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}
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func (image *backgroundImage) Set(tag string, value interface{}) bool {
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tag = image.normalizeTag(tag)
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switch tag {
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case Attachment, Width, Height, Repeat, ImageHorizontalAlign, ImageVerticalAlign,
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backgroundFit, Source:
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return image.backgroundElement.Set(tag, value)
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}
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return false
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}
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func (image *backgroundImage) Get(tag string) interface{} {
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return image.backgroundElement.Get(image.normalizeTag(tag))
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}
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func (image *backgroundImage) cssStyle(view View) string {
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session := view.Session()
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if src, ok := stringProperty(image, Source, session); ok && src != "" {
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buffer := allocStringBuilder()
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defer freeStringBuilder(buffer)
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buffer.WriteString(`url(`)
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buffer.WriteString(src)
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buffer.WriteRune(')')
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attachment, _ := enumProperty(image, Attachment, session, NoRepeat)
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values := enumProperties[Attachment].values
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if attachment > 0 && attachment < len(values) {
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buffer.WriteRune(' ')
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buffer.WriteString(values[attachment])
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}
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align, _ := enumProperty(image, ImageHorizontalAlign, session, LeftAlign)
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values = enumProperties[ImageHorizontalAlign].values
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if align >= 0 && align < len(values) {
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buffer.WriteRune(' ')
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buffer.WriteString(values[align])
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} else {
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buffer.WriteString(` left`)
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}
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align, _ = enumProperty(image, ImageVerticalAlign, session, TopAlign)
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values = enumProperties[ImageVerticalAlign].values
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if align >= 0 && align < len(values) {
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buffer.WriteRune(' ')
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buffer.WriteString(values[align])
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} else {
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buffer.WriteString(` top`)
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}
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fit, _ := enumProperty(image, backgroundFit, session, NoneFit)
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values = enumProperties[backgroundFit].values
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if fit > 0 && fit < len(values) {
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buffer.WriteString(` / `)
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buffer.WriteString(values[fit])
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} else {
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width, _ := sizeProperty(image, Width, session)
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height, _ := sizeProperty(image, Height, session)
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if width.Type != Auto || height.Type != Auto {
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buffer.WriteString(` / `)
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buffer.WriteString(width.cssString("auto"))
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buffer.WriteRune(' ')
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buffer.WriteString(height.cssString("auto"))
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}
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}
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repeat, _ := enumProperty(image, Repeat, session, NoRepeat)
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values = enumProperties[Repeat].values
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if repeat >= 0 && repeat < len(values) {
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buffer.WriteRune(' ')
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buffer.WriteString(values[repeat])
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} else {
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buffer.WriteString(` no-repeat`)
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}
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return buffer.String()
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}
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return ""
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}
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func (gradient *backgroundGradient) Set(tag string, value interface{}) bool {
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switch tag = strings.ToLower(tag); tag {
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case Repeat:
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return gradient.setBoolProperty(tag, value)
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case Gradient:
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switch value := value.(type) {
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case string:
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if value != "" {
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elements := strings.Split(value, `,`)
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if count := len(elements); count > 1 {
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points := make([]interface{}, count)
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for i, element := range elements {
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if strings.Contains(element, "@") {
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points[i] = element
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} else {
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var point BackgroundGradientPoint
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if point.setValue(element) {
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points[i] = point
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} else {
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ErrorLogF("Invalid gradient element #%d: %s", i, element)
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return false
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}
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}
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}
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gradient.properties[Gradient] = points
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return true
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}
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text := strings.Trim(value, " \n\r\t")
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if text[0] == '@' {
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gradient.properties[Gradient] = text
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return true
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}
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}
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case []BackgroundGradientPoint:
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if len(value) >= 2 {
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gradient.properties[Gradient] = value
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return true
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}
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case []Color:
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count := len(value)
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if count >= 2 {
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points := make([]BackgroundGradientPoint, count)
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for i, color := range value {
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points[i].Color = color
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points[i].Pos = AutoSize()
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}
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gradient.properties[Gradient] = points
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return true
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}
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case []GradientPoint:
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count := len(value)
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if count >= 2 {
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points := make([]BackgroundGradientPoint, count)
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for i, point := range value {
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points[i].Color = point.Color
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points[i].Pos = Percent(point.Offset * 100)
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}
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gradient.properties[Gradient] = points
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return true
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}
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case []interface{}:
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if count := len(value); count > 1 {
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points := make([]interface{}, count)
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for i, element := range value {
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switch element := element.(type) {
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case string:
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if strings.Contains(element, "@") {
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points[i] = element
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} else {
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var point BackgroundGradientPoint
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if !point.setValue(element) {
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ErrorLogF("Invalid gradient element #%d: %s", i, element)
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return false
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}
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points[i] = point
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}
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case BackgroundGradientPoint:
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points[i] = element
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case GradientPoint:
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points[i] = BackgroundGradientPoint{Color: element.Color, Pos: Percent(element.Offset * 100)}
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case Color:
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points[i] = BackgroundGradientPoint{Color: element, Pos: AutoSize()}
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default:
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ErrorLogF("Invalid gradient element #%d: %v", i, element)
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return false
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}
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}
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gradient.properties[Gradient] = points
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return true
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}
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}
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default:
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ErrorLogF("Invalid gradient %v", value)
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return false
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}
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return gradient.backgroundElement.Set(tag, value)
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}
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func (point *BackgroundGradientPoint) setValue(value string) bool {
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var ok bool
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switch elements := strings.Split(value, `:`); len(elements) {
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case 2:
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if point.Color, ok = StringToColor(elements[0]); !ok {
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return false
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}
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if point.Pos, ok = StringToSizeUnit(elements[1]); !ok {
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return false
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}
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case 1:
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if point.Color, ok = StringToColor(elements[0]); !ok {
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return false
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}
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point.Pos = AutoSize()
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default:
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return false
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}
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return false
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}
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func (gradient *backgroundGradient) writeGradient(view View, buffer *strings.Builder) bool {
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value, ok := gradient.properties[Gradient]
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if !ok {
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return false
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}
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points := []BackgroundGradientPoint{}
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switch value := value.(type) {
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case string:
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if text, ok := view.Session().resolveConstants(value); ok && text != "" {
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elements := strings.Split(text, `,`)
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points := make([]BackgroundGradientPoint, len(elements))
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for i, element := range elements {
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if !points[i].setValue(element) {
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ErrorLogF(`Invalid gradient point #%d: "%s"`, i, element)
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return false
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}
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}
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} else {
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ErrorLog(`Invalid gradient: ` + value)
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return false
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}
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case []BackgroundGradientPoint:
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points = value
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case []interface{}:
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points = make([]BackgroundGradientPoint, len(value))
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for i, element := range value {
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switch element := element.(type) {
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case string:
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if text, ok := view.Session().resolveConstants(element); ok && text != "" {
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if !points[i].setValue(text) {
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ErrorLogF(`Invalid gradient point #%d: "%s"`, i, text)
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return false
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}
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} else {
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ErrorLogF(`Invalid gradient point #%d: "%s"`, i, text)
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return false
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}
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case BackgroundGradientPoint:
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points[i] = element
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}
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}
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}
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if len(points) > 0 {
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for i, point := range points {
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if i > 0 {
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buffer.WriteString(`, `)
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}
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buffer.WriteString(point.Color.cssString())
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if point.Pos.Type != Auto {
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buffer.WriteRune(' ')
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buffer.WriteString(point.Pos.cssString(""))
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}
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}
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return true
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}
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return false
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}
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func (gradient *backgroundLinearGradient) Tag() string {
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return "linear-gradient"
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}
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func (gradient *backgroundLinearGradient) Set(tag string, value interface{}) bool {
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if tag == Direction {
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switch value := value.(type) {
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case AngleUnit:
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gradient.properties[Direction] = value
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return true
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case string:
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var angle AngleUnit
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if ok, _ := angle.setValue(value); ok {
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gradient.properties[Direction] = angle
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return true
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}
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}
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return gradient.setEnumProperty(tag, value, enumProperties[Direction].values)
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}
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return gradient.backgroundGradient.Set(tag, value)
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}
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func (gradient *backgroundLinearGradient) cssStyle(view View) string {
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buffer := allocStringBuilder()
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defer freeStringBuilder(buffer)
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session := view.Session()
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if repeating, _ := boolProperty(gradient, Repeating, session); repeating {
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buffer.WriteString(`repeating-linear-gradient(`)
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} else {
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buffer.WriteString(`linear-gradient(`)
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}
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if value, ok := gradient.properties[Direction]; ok {
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switch value := value.(type) {
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case string:
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if text, ok := session.resolveConstants(value); ok {
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direction := enumProperties[Direction]
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if n, ok := enumStringToInt(text, direction.values, false); ok {
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buffer.WriteString(direction.cssValues[n])
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buffer.WriteString(", ")
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} else {
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if angle, ok := StringToAngleUnit(text); ok {
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buffer.WriteString(angle.cssString())
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buffer.WriteString(", ")
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} else {
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ErrorLog(`Invalid linear gradient direction: ` + text)
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}
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}
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} else {
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ErrorLog(`Invalid linear gradient direction: ` + value)
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}
|
|
|
|
case int:
|
|
values := enumProperties[Direction].cssValues
|
|
if value >= 0 && value < len(values) {
|
|
buffer.WriteString(values[value])
|
|
buffer.WriteString(", ")
|
|
} else {
|
|
ErrorLogF(`Invalid linear gradient direction: %d`, value)
|
|
}
|
|
|
|
case AngleUnit:
|
|
buffer.WriteString(value.cssString())
|
|
buffer.WriteString(", ")
|
|
}
|
|
}
|
|
|
|
if !gradient.writeGradient(view, buffer) {
|
|
return ""
|
|
}
|
|
|
|
buffer.WriteString(") ")
|
|
return buffer.String()
|
|
}
|
|
|
|
func (gradient *backgroundRadialGradient) Tag() string {
|
|
return "radial-gradient"
|
|
}
|
|
|
|
func (gradient *backgroundRadialGradient) normalizeTag(tag string) string {
|
|
tag = strings.ToLower(tag)
|
|
switch tag {
|
|
case Radius:
|
|
tag = RadialGradientRadius
|
|
|
|
case Shape:
|
|
tag = RadialGradientShape
|
|
|
|
case "x-center":
|
|
tag = CenterX
|
|
|
|
case "y-center":
|
|
tag = CenterY
|
|
}
|
|
|
|
return tag
|
|
}
|
|
|
|
func (gradient *backgroundRadialGradient) Set(tag string, value interface{}) bool {
|
|
tag = gradient.normalizeTag(tag)
|
|
switch tag {
|
|
case RadialGradientRadius:
|
|
switch value := value.(type) {
|
|
case string, SizeUnit:
|
|
return gradient.propertyList.Set(RadialGradientRadius, value)
|
|
|
|
case int:
|
|
n := value
|
|
if n >= 0 && n < len(enumProperties[RadialGradientRadius].values) {
|
|
return gradient.propertyList.Set(RadialGradientRadius, value)
|
|
}
|
|
}
|
|
ErrorLogF(`Invalid value of "%s" property: %v`, tag, value)
|
|
|
|
case RadialGradientShape:
|
|
return gradient.propertyList.Set(RadialGradientShape, value)
|
|
|
|
case CenterX, CenterY:
|
|
return gradient.propertyList.Set(tag, value)
|
|
}
|
|
|
|
return gradient.backgroundGradient.Set(tag, value)
|
|
}
|
|
|
|
func (gradient *backgroundRadialGradient) Get(tag string) interface{} {
|
|
return gradient.backgroundGradient.Get(gradient.normalizeTag(tag))
|
|
}
|
|
|
|
func (gradient *backgroundRadialGradient) cssStyle(view View) string {
|
|
buffer := allocStringBuilder()
|
|
defer freeStringBuilder(buffer)
|
|
|
|
session := view.Session()
|
|
if repeating, _ := boolProperty(gradient, Repeating, session); repeating {
|
|
buffer.WriteString(`repeating-radial-gradient(`)
|
|
} else {
|
|
buffer.WriteString(`radial-gradient(`)
|
|
}
|
|
|
|
if shape, ok := enumProperty(gradient, RadialGradientShape, session, EllipseGradient); ok && shape == CircleGradient {
|
|
buffer.WriteString(`circle `)
|
|
} else {
|
|
buffer.WriteString(`ellipse `)
|
|
}
|
|
|
|
if value, ok := gradient.properties[RadialGradientRadius]; ok {
|
|
switch value := value.(type) {
|
|
case string:
|
|
if text, ok := session.resolveConstants(value); ok {
|
|
values := enumProperties[RadialGradientRadius]
|
|
if n, ok := enumStringToInt(text, values.values, false); ok {
|
|
buffer.WriteString(values.cssValues[n])
|
|
buffer.WriteString(" ")
|
|
} else {
|
|
if r, ok := StringToSizeUnit(text); ok && r.Type != Auto {
|
|
buffer.WriteString(r.cssString(""))
|
|
buffer.WriteString(" ")
|
|
} else {
|
|
ErrorLog(`Invalid linear gradient radius: ` + text)
|
|
}
|
|
}
|
|
} else {
|
|
ErrorLog(`Invalid linear gradient radius: ` + value)
|
|
}
|
|
|
|
case int:
|
|
values := enumProperties[RadialGradientRadius].cssValues
|
|
if value >= 0 && value < len(values) {
|
|
buffer.WriteString(values[value])
|
|
buffer.WriteString(" ")
|
|
} else {
|
|
ErrorLogF(`Invalid linear gradient radius: %d`, value)
|
|
}
|
|
|
|
case SizeUnit:
|
|
if value.Type != Auto {
|
|
buffer.WriteString(value.cssString(""))
|
|
buffer.WriteString(" ")
|
|
}
|
|
}
|
|
}
|
|
|
|
x, _ := sizeProperty(gradient, CenterX, session)
|
|
y, _ := sizeProperty(gradient, CenterX, session)
|
|
if x.Type != Auto || y.Type != Auto {
|
|
buffer.WriteString("at ")
|
|
buffer.WriteString(x.cssString("50%"))
|
|
buffer.WriteString(" ")
|
|
buffer.WriteString(y.cssString("50%"))
|
|
}
|
|
|
|
buffer.WriteString(", ")
|
|
if !gradient.writeGradient(view, buffer) {
|
|
return ""
|
|
}
|
|
|
|
buffer.WriteString(") ")
|
|
|
|
return buffer.String()
|
|
}
|