forked from mbk-lab/rui_orig
348 lines
11 KiB
Go
348 lines
11 KiB
Go
package rui
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import (
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"strconv"
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"strings"
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)
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const (
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// TouchStart is the constant for "touch-start" property tag.
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// The "touch-start" event is fired when one or more touch points are placed on the touch surface.
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// The main listener format: func(View, TouchEvent).
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// The additional listener formats: func(TouchEvent), func(View), and func().
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TouchStart = "touch-start"
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// TouchEnd is the constant for "touch-end" property tag.
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// The "touch-end" event fires when one or more touch points are removed from the touch surface.
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// The main listener format: func(View, TouchEvent).
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// The additional listener formats: func(TouchEvent), func(View), and func().
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TouchEnd = "touch-end"
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// TouchMove is the constant for "touch-move" property tag.
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// The "touch-move" event is fired when one or more touch points are moved along the touch surface.
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// The main listener format: func(View, TouchEvent).
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// The additional listener formats: func(TouchEvent), func(View), and func().
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TouchMove = "touch-move"
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// TouchCancel is the constant for "touch-cancel" property tag.
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// The "touch-cancel" event is fired when one or more touch points have been disrupted
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// in an implementation-specific manner (for example, too many touch points are created).
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// The main listener format: func(View, TouchEvent).
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// The additional listener formats: func(TouchEvent), func(View), and func().
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TouchCancel = "touch-cancel"
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)
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// Touch contains parameters of a single touch of a touch event
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type Touch struct {
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// Identifier is a unique identifier for this Touch object. A given touch point (say, by a finger)
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// will have the same identifier for the duration of its movement around the surface.
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// This lets you ensure that you're tracking the same touch all the time.
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Identifier int
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// X provides the horizontal coordinate within the view's viewport.
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X float64
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// Y provides the vertical coordinate within the view's viewport.
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Y float64
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// ClientX provides the horizontal coordinate within the application's viewport at which the event occurred.
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ClientX float64
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// ClientY provides the vertical coordinate within the application's viewport at which the event occurred.
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ClientY float64
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// ScreenX provides the horizontal coordinate (offset) of the touch pointer in global (screen) coordinates.
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ScreenX float64
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// ScreenY provides the vertical coordinate (offset) of the touch pointer in global (screen) coordinates.
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ScreenY float64
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// RadiusX is the X radius of the ellipse that most closely circumscribes the area of contact with the screen.
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// The value is in pixels of the same scale as screenX.
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RadiusX float64
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// RadiusY is the Y radius of the ellipse that most closely circumscribes the area of contact with the screen.
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// The value is in pixels of the same scale as screenX.
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RadiusY float64
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// RotationAngle is the angle (in degrees) that the ellipse described by radiusX and radiusY must be rotated,
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// clockwise, to most accurately cover the area of contact between the user and the surface.
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RotationAngle float64
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// Force is the amount of pressure being applied to the surface by the user, as a float
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// between 0.0 (no pressure) and 1.0 (maximum pressure).
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Force float64
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}
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// TouchEvent contains parameters of a touch event
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type TouchEvent struct {
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// TimeStamp is the time at which the event was created (in milliseconds).
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// This value is time since epoch—but in reality, browsers' definitions vary.
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TimeStamp uint64
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// Touches is the array of all the Touch objects representing all current points
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// of contact with the surface, regardless of target or changed status.
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Touches []Touch
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// CtrlKey == true if the control key was down when the event was fired. false otherwise.
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CtrlKey bool
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// ShiftKey == true if the shift key was down when the event was fired. false otherwise.
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ShiftKey bool
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// AltKey == true if the alt key was down when the event was fired. false otherwise.
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AltKey bool
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// MetaKey == true if the meta key was down when the event was fired. false otherwise.
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MetaKey bool
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}
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func valueToTouchListeners(value interface{}) ([]func(View, TouchEvent), bool) {
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if value == nil {
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return nil, true
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}
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switch value := value.(type) {
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case func(View, TouchEvent):
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return []func(View, TouchEvent){value}, true
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case func(TouchEvent):
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fn := func(view View, event TouchEvent) {
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value(event)
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}
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return []func(View, TouchEvent){fn}, true
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case func(View):
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fn := func(view View, event TouchEvent) {
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value(view)
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}
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return []func(View, TouchEvent){fn}, true
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case func():
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fn := func(view View, event TouchEvent) {
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value()
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}
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return []func(View, TouchEvent){fn}, true
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case []func(View, TouchEvent):
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if len(value) == 0 {
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return nil, true
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}
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for _, fn := range value {
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if fn == nil {
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return nil, false
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}
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}
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return value, true
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case []func(TouchEvent):
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count := len(value)
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if count == 0 {
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return nil, true
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}
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listeners := make([]func(View, TouchEvent), count)
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for i, v := range value {
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if v == nil {
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return nil, false
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}
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listeners[i] = func(view View, event TouchEvent) {
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v(event)
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}
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}
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return listeners, true
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case []func(View):
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count := len(value)
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if count == 0 {
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return nil, true
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}
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listeners := make([]func(View, TouchEvent), count)
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for i, v := range value {
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if v == nil {
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return nil, false
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}
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listeners[i] = func(view View, event TouchEvent) {
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v(view)
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}
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}
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return listeners, true
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case []func():
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count := len(value)
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if count == 0 {
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return nil, true
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}
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listeners := make([]func(View, TouchEvent), count)
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for i, v := range value {
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if v == nil {
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return nil, false
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}
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listeners[i] = func(view View, event TouchEvent) {
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v()
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}
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}
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return listeners, true
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case []interface{}:
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count := len(value)
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if count == 0 {
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return nil, true
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}
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listeners := make([]func(View, TouchEvent), count)
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for i, v := range value {
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if v == nil {
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return nil, false
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}
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switch v := v.(type) {
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case func(View, TouchEvent):
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listeners[i] = v
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case func(TouchEvent):
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listeners[i] = func(view View, event TouchEvent) {
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v(event)
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}
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case func(View):
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listeners[i] = func(view View, event TouchEvent) {
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v(view)
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}
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case func():
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listeners[i] = func(view View, event TouchEvent) {
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v()
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}
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default:
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return nil, false
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}
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}
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return listeners, true
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}
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return nil, false
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}
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var touchEvents = map[string]struct{ jsEvent, jsFunc string }{
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TouchStart: {jsEvent: "ontouchstart", jsFunc: "touchStartEvent"},
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TouchEnd: {jsEvent: "ontouchend", jsFunc: "touchEndEvent"},
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TouchMove: {jsEvent: "ontouchmove", jsFunc: "touchMoveEvent"},
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TouchCancel: {jsEvent: "ontouchcancel", jsFunc: "touchCancelEvent"},
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}
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func (view *viewData) setTouchListener(tag string, value interface{}) bool {
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listeners, ok := valueToTouchListeners(value)
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if !ok {
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notCompatibleType(tag, value)
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return false
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}
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if listeners == nil {
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view.removeTouchListener(tag)
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} else if js, ok := touchEvents[tag]; ok {
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view.properties[tag] = listeners
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if view.created {
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updateProperty(view.htmlID(), js.jsEvent, js.jsFunc+"(this, event)", view.Session())
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}
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} else {
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return false
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}
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return true
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}
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func (view *viewData) removeTouchListener(tag string) {
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delete(view.properties, tag)
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if view.created {
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if js, ok := touchEvents[tag]; ok {
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removeProperty(view.htmlID(), js.jsEvent, view.Session())
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}
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}
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}
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func getTouchListeners(view View, subviewID string, tag string) []func(View, TouchEvent) {
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if subviewID != "" {
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view = ViewByID(view, subviewID)
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}
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if view != nil {
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if value := view.Get(tag); value != nil {
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if result, ok := value.([]func(View, TouchEvent)); ok {
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return result
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}
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}
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}
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return []func(View, TouchEvent){}
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}
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func touchEventsHtml(view View, buffer *strings.Builder) {
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for tag, js := range touchEvents {
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if value := view.getRaw(tag); value != nil {
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if listeners, ok := value.([]func(View, TouchEvent)); ok && len(listeners) > 0 {
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buffer.WriteString(js.jsEvent + `="` + js.jsFunc + `(this, event)" `)
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}
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}
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}
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}
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func (event *TouchEvent) init(data DataObject) {
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event.Touches = []Touch{}
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event.TimeStamp = getTimeStamp(data)
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if node := data.PropertyWithTag("touches"); node != nil && node.Type() == ArrayNode {
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for i := 0; i < node.ArraySize(); i++ {
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if element := node.ArrayElement(i); element != nil && element.IsObject() {
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if obj := element.Object(); obj != nil {
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var touch Touch
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if value, ok := obj.PropertyValue("identifier"); ok {
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touch.Identifier, _ = strconv.Atoi(value)
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}
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touch.X = dataFloatProperty(obj, "x")
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touch.Y = dataFloatProperty(obj, "y")
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touch.ClientX = dataFloatProperty(obj, "clientX")
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touch.ClientY = dataFloatProperty(obj, "clientY")
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touch.ScreenX = dataFloatProperty(obj, "screenX")
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touch.ScreenY = dataFloatProperty(obj, "screenY")
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touch.RadiusX = dataFloatProperty(obj, "radiusX")
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touch.RadiusY = dataFloatProperty(obj, "radiusY")
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touch.RotationAngle = dataFloatProperty(obj, "rotationAngle")
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touch.Force = dataFloatProperty(obj, "force")
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event.Touches = append(event.Touches, touch)
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}
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}
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}
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}
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event.CtrlKey = dataBoolProperty(data, "ctrlKey")
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event.ShiftKey = dataBoolProperty(data, "shiftKey")
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event.AltKey = dataBoolProperty(data, "altKey")
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event.MetaKey = dataBoolProperty(data, "metaKey")
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}
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func handleTouchEvents(view View, tag string, data DataObject) {
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listeners := getTouchListeners(view, "", tag)
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if len(listeners) == 0 {
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return
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}
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var event TouchEvent
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event.init(data)
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for _, listener := range listeners {
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listener(view, event)
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}
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}
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// GetTouchStartListeners returns the "touch-start" listener list. If there are no listeners then the empty list is returned.
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// If the second argument (subviewID) is "" then a value from the first argument (view) is returned.
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func GetTouchStartListeners(view View, subviewID string) []func(View, TouchEvent) {
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return getTouchListeners(view, subviewID, TouchStart)
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}
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// GetTouchEndListeners returns the "touch-end" listener list. If there are no listeners then the empty list is returned.
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// If the second argument (subviewID) is "" then a value from the first argument (view) is returned.
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func GetTouchEndListeners(view View, subviewID string) []func(View, TouchEvent) {
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return getTouchListeners(view, subviewID, TouchEnd)
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}
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// GetTouchMoveListeners returns the "touch-move" listener list. If there are no listeners then the empty list is returned.
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// If the second argument (subviewID) is "" then a value from the first argument (view) is returned.
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func GetTouchMoveListeners(view View, subviewID string) []func(View, TouchEvent) {
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return getTouchListeners(view, subviewID, TouchMove)
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}
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// GetTouchCancelListeners returns the "touch-cancel" listener list. If there are no listeners then the empty list is returned.
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// If the second argument (subviewID) is "" then a value from the first argument (view) is returned.
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func GetTouchCancelListeners(view View, subviewID string) []func(View, TouchEvent) {
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return getTouchListeners(view, subviewID, TouchCancel)
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}
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