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package rui
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import (
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"sort"
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"strings"
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)
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// Properties interface of properties map
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type Properties interface {
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// Get returns a value of the property with name defined by the argument.
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// The type of return value depends on the property. If the property is not set then nil is returned.
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Get(tag string) any
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getRaw(tag string) any
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// Set sets the value (second argument) of the property with name defined by the first argument.
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// Return "true" if the value has been set, in the opposite case "false" are returned and
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// a description of the error is written to the log
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Set(tag string, value any) bool
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setRaw(tag string, value any)
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// Remove removes the property with name defined by the argument
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Remove(tag string)
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// Clear removes all properties
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Clear()
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// AllTags returns an array of the set properties
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AllTags() []string
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}
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type propertyList struct {
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properties map[string]any
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}
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func (properties *propertyList) init() {
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properties.properties = map[string]any{}
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}
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func (properties *propertyList) Get(tag string) any {
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return properties.getRaw(strings.ToLower(tag))
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}
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func (properties *propertyList) getRaw(tag string) any {
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if value, ok := properties.properties[tag]; ok {
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return value
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}
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return nil
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}
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func (properties *propertyList) setRaw(tag string, value any) {
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properties.properties[tag] = value
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}
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func (properties *propertyList) Remove(tag string) {
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delete(properties.properties, strings.ToLower(tag))
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}
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func (properties *propertyList) remove(tag string) {
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delete(properties.properties, tag)
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}
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func (properties *propertyList) Clear() {
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properties.properties = map[string]any{}
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}
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func (properties *propertyList) AllTags() []string {
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tags := make([]string, 0, len(properties.properties))
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for t := range properties.properties {
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tags = append(tags, t)
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}
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sort.Strings(tags)
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return tags
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}
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2024-04-22 19:14:58 +03:00
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func (properties *propertyList) writeToBuffer(buffer *strings.Builder,
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indent string, objectTag string, tags []string) {
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buffer.WriteString(objectTag)
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buffer.WriteString(" {\n")
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indent2 := indent + "\t"
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for _, tag := range tags {
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if value, ok := properties.properties[tag]; ok {
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buffer.WriteString(indent2)
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buffer.WriteString(tag)
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buffer.WriteString(" = ")
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writePropertyValue(buffer, tag, value, indent2)
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buffer.WriteString(",\n")
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}
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}
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buffer.WriteString(indent)
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buffer.WriteString("}")
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}
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func parseProperties(properties Properties, object DataObject) {
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count := object.PropertyCount()
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for i := 0; i < count; i++ {
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if node := object.Property(i); node != nil {
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switch node.Type() {
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case TextNode:
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properties.Set(node.Tag(), node.Text())
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case ObjectNode:
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properties.Set(node.Tag(), node.Object())
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case ArrayNode:
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properties.Set(node.Tag(), node.ArrayElements())
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}
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}
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}
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}
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