mirror of https://github.com/anoshenko/rui.git
795 lines
23 KiB
Go
795 lines
23 KiB
Go
package rui
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import (
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"fmt"
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"strings"
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)
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const (
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// Radius is the SizeUnit view property that determines the corners rounding radius
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// of an element's outer border edge.
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Radius = "radius"
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// RadiusX is the SizeUnit view property that determines the x-axis corners elliptic rounding
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// radius of an element's outer border edge.
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RadiusX = "radius-x"
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// RadiusY is the SizeUnit view property that determines the y-axis corners elliptic rounding
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// radius of an element's outer border edge.
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RadiusY = "radius-y"
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// RadiusTopLeft is the SizeUnit view property that determines the top-left corner rounding radius
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// of an element's outer border edge.
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RadiusTopLeft = "radius-top-left"
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// RadiusTopLeftX is the SizeUnit view property that determines the x-axis top-left corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusTopLeftX = "radius-top-left-x"
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// RadiusTopLeftY is the SizeUnit view property that determines the y-axis top-left corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusTopLeftY = "radius-top-left-y"
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// RadiusTopRight is the SizeUnit view property that determines the top-right corner rounding radius
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// of an element's outer border edge.
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RadiusTopRight = "radius-top-right"
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// RadiusTopRightX is the SizeUnit view property that determines the x-axis top-right corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusTopRightX = "radius-top-right-x"
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// RadiusTopRightY is the SizeUnit view property that determines the y-axis top-right corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusTopRightY = "radius-top-right-y"
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// RadiusBottomLeft is the SizeUnit view property that determines the bottom-left corner rounding radius
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// of an element's outer border edge.
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RadiusBottomLeft = "radius-bottom-left"
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// RadiusBottomLeftX is the SizeUnit view property that determines the x-axis bottom-left corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusBottomLeftX = "radius-bottom-left-x"
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// RadiusBottomLeftY is the SizeUnit view property that determines the y-axis bottom-left corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusBottomLeftY = "radius-bottom-left-y"
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// RadiusBottomRight is the SizeUnit view property that determines the bottom-right corner rounding radius
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// of an element's outer border edge.
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RadiusBottomRight = "radius-bottom-right"
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// RadiusBottomRightX is the SizeUnit view property that determines the x-axis bottom-right corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusBottomRightX = "radius-bottom-right-x"
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// RadiusBottomRightY is the SizeUnit view property that determines the y-axis bottom-right corner elliptic
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// rounding radius of an element's outer border edge.
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RadiusBottomRightY = "radius-bottom-right-y"
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// X is the SizeUnit property of the ShadowProperty that determines the x-axis corners elliptic rounding
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// radius of an element's outer border edge.
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X = "x"
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// Y is the SizeUnit property of the ShadowProperty that determines the y-axis corners elliptic rounding
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// radius of an element's outer border edge.
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Y = "y"
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// TopLeft is the SizeUnit property of the ShadowProperty that determines the top-left corner rounding radius
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// of an element's outer border edge.
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TopLeft = "top-left"
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// TopLeftX is the SizeUnit property of the ShadowProperty that determines the x-axis top-left corner elliptic
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// rounding radius of an element's outer border edge.
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TopLeftX = "top-left-x"
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// TopLeftY is the SizeUnit property of the ShadowProperty that determines the y-axis top-left corner elliptic
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// rounding radius of an element's outer border edge.
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TopLeftY = "top-left-y"
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// TopRight is the SizeUnit property of the ShadowProperty that determines the top-right corner rounding radius
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// of an element's outer border edge.
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TopRight = "top-right"
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// TopRightX is the SizeUnit property of the ShadowProperty that determines the x-axis top-right corner elliptic
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// rounding radius of an element's outer border edge.
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TopRightX = "top-right-x"
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// TopRightY is the SizeUnit property of the ShadowProperty that determines the y-axis top-right corner elliptic
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// rounding radius of an element's outer border edge.
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TopRightY = "top-right-y"
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// BottomLeft is the SizeUnit property of the ShadowProperty that determines the bottom-left corner rounding radius
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// of an element's outer border edge.
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BottomLeft = "bottom-left"
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// BottomLeftX is the SizeUnit property of the ShadowProperty that determines the x-axis bottom-left corner elliptic
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// rounding radius of an element's outer border edge.
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BottomLeftX = "bottom-left-x"
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// BottomLeftY is the SizeUnit property of the ShadowProperty that determines the y-axis bottom-left corner elliptic
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// rounding radius of an element's outer border edge.
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BottomLeftY = "bottom-left-y"
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// BottomRight is the SizeUnit property of the ShadowProperty that determines the bottom-right corner rounding radius
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// of an element's outer border edge.
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BottomRight = "bottom-right"
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// BottomRightX is the SizeUnit property of the ShadowProperty that determines the x-axis bottom-right corner elliptic
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// rounding radius of an element's outer border edge.
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BottomRightX = "bottom-right-x"
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// BottomRightY is the SizeUnit property of the ShadowProperty that determines the y-axis bottom-right corner elliptic
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// rounding radius of an element's outer border edge.
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BottomRightY = "bottom-right-y"
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)
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type RadiusProperty interface {
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Properties
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stringWriter
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fmt.Stringer
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BoxRadius(session Session) BoxRadius
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}
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type radiusPropertyData struct {
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propertyList
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}
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// NewRadiusProperty creates the new RadiusProperty
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func NewRadiusProperty(params Params) RadiusProperty {
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result := new(radiusPropertyData)
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result.properties = map[string]any{}
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if params != nil {
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for _, tag := range []string{X, Y, TopLeft, TopRight, BottomLeft, BottomRight, TopLeftX, TopLeftY,
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TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY} {
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if value, ok := params[tag]; ok {
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result.Set(tag, value)
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}
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}
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}
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return result
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}
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func (radius *radiusPropertyData) normalizeTag(tag string) string {
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return strings.TrimPrefix(strings.ToLower(tag), "radius-")
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}
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func (radius *radiusPropertyData) writeString(buffer *strings.Builder, indent string) {
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buffer.WriteString("_{ ")
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comma := false
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for _, tag := range []string{X, Y, TopLeft, TopLeftX, TopLeftY, TopRight, TopRightX, TopRightY,
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BottomLeft, BottomLeftX, BottomLeftY, BottomRight, BottomRightX, BottomRightY} {
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if value, ok := radius.properties[tag]; ok {
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if comma {
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buffer.WriteString(", ")
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}
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buffer.WriteString(tag)
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buffer.WriteString(" = ")
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writePropertyValue(buffer, tag, value, indent)
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comma = true
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}
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}
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buffer.WriteString(" }")
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}
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func (radius *radiusPropertyData) String() string {
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return runStringWriter(radius)
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}
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func (radius *radiusPropertyData) delete(tags []string) {
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for _, tag := range tags {
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delete(radius.properties, tag)
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}
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}
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func (radius *radiusPropertyData) deleteUnusedTags() {
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for _, tag := range []string{X, Y} {
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if _, ok := radius.properties[tag]; ok {
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unused := true
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for _, t := range []string{TopLeft, TopRight, BottomLeft, BottomRight} {
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if _, ok := radius.properties[t+"-"+tag]; !ok {
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if _, ok := radius.properties[t]; !ok {
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unused = false
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break
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}
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}
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}
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if unused {
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delete(radius.properties, tag)
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}
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}
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}
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equalValue := func(value1, value2 any) bool {
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switch value1 := value1.(type) {
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case string:
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switch value2 := value2.(type) {
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case string:
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return value1 == value2
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}
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case SizeUnit:
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switch value2 := value2.(type) {
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case SizeUnit:
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return value1.Equal(value2)
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}
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}
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return false
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}
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for _, tag := range []string{TopLeft, TopRight, BottomLeft, BottomRight} {
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tagX := tag + "-x"
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tagY := tag + "-y"
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valueX, okX := radius.properties[tagX]
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valueY, okY := radius.properties[tagY]
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if value, ok := radius.properties[tag]; ok {
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if okX && okY {
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delete(radius.properties, tag)
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} else if okX && !okY {
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if equalValue(value, valueX) {
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delete(radius.properties, tagX)
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} else {
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radius.properties[tagY] = value
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delete(radius.properties, tag)
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}
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} else if !okX && okY {
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if equalValue(value, valueY) {
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delete(radius.properties, tagY)
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} else {
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radius.properties[tagX] = value
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delete(radius.properties, tag)
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}
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}
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} else if okX && okY && equalValue(valueX, valueY) {
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radius.properties[tag] = valueX
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delete(radius.properties, tagX)
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delete(radius.properties, tagY)
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}
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}
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}
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func (radius *radiusPropertyData) Remove(tag string) {
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tag = radius.normalizeTag(tag)
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switch tag {
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case X, Y:
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if _, ok := radius.properties[tag]; ok {
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radius.Set(tag, AutoSize())
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delete(radius.properties, tag)
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}
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case TopLeftX, TopLeftY, TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY:
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delete(radius.properties, tag)
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case TopLeft, TopRight, BottomLeft, BottomRight:
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radius.delete([]string{tag, tag + "-x", tag + "-y"})
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default:
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ErrorLogF(`"%s" property is not compatible with the RadiusProperty`, tag)
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}
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}
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func (radius *radiusPropertyData) Set(tag string, value any) bool {
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if value == nil {
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radius.Remove(tag)
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return true
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}
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tag = radius.normalizeTag(tag)
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switch tag {
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case X:
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if radius.setSizeProperty(tag, value) {
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radius.delete([]string{TopLeftX, TopRightX, BottomLeftX, BottomRightX})
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for _, t := range []string{TopLeft, TopRight, BottomLeft, BottomRight} {
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if val, ok := radius.properties[t]; ok {
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if _, ok := radius.properties[t+"-y"]; !ok {
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radius.properties[t+"-y"] = val
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}
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delete(radius.properties, t)
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}
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}
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return true
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}
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case Y:
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if radius.setSizeProperty(tag, value) {
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radius.delete([]string{TopLeftY, TopRightY, BottomLeftY, BottomRightY})
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for _, t := range []string{TopLeft, TopRight, BottomLeft, BottomRight} {
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if val, ok := radius.properties[t]; ok {
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if _, ok := radius.properties[t+"-x"]; !ok {
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radius.properties[t+"-x"] = val
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}
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delete(radius.properties, t)
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}
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}
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return true
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}
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case TopLeftX, TopLeftY, TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY:
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if radius.setSizeProperty(tag, value) {
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radius.deleteUnusedTags()
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return true
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}
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case TopLeft, TopRight, BottomLeft, BottomRight:
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switch value := value.(type) {
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case SizeUnit:
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radius.properties[tag] = value
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radius.delete([]string{tag + "-x", tag + "-y"})
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radius.deleteUnusedTags()
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return true
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case string:
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if strings.Contains(value, "/") {
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if values := strings.Split(value, "/"); len(values) == 2 {
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xOK := radius.Set(tag+"-x", value[0])
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yOK := radius.Set(tag+"-y", value[1])
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return xOK && yOK
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} else {
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notCompatibleType(tag, value)
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}
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} else {
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if radius.setSizeProperty(tag, value) {
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radius.delete([]string{tag + "-x", tag + "-y"})
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radius.deleteUnusedTags()
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return true
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}
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}
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}
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default:
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ErrorLogF(`"%s" property is not compatible with the RadiusProperty`, tag)
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}
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return false
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}
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func (radius *radiusPropertyData) Get(tag string) any {
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tag = radius.normalizeTag(tag)
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if value, ok := radius.properties[tag]; ok {
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return value
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}
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switch tag {
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case TopLeftX, TopLeftY, TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY:
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tagLen := len(tag)
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if value, ok := radius.properties[tag[:tagLen-2]]; ok {
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return value
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}
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if value, ok := radius.properties[tag[tagLen-1:]]; ok {
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return value
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}
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}
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switch tag {
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case TopLeftX, TopRightX, BottomLeftX, BottomRightX:
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if value, ok := radius.properties[X]; ok {
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return value
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}
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case TopLeftY, TopRightY, BottomLeftY, BottomRightY:
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if value, ok := radius.properties[Y]; ok {
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return value
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}
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}
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return nil
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}
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func (radius *radiusPropertyData) BoxRadius(session Session) BoxRadius {
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x, _ := sizeProperty(radius, X, session)
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y, _ := sizeProperty(radius, Y, session)
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getRadius := func(tag string) (SizeUnit, SizeUnit) {
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rx := x
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ry := y
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if r, ok := sizeProperty(radius, tag, session); ok {
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rx = r
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ry = r
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}
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if r, ok := sizeProperty(radius, tag+"-x", session); ok {
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rx = r
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}
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if r, ok := sizeProperty(radius, tag+"-y", session); ok {
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ry = r
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}
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return rx, ry
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}
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var result BoxRadius
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result.TopLeftX, result.TopLeftY = getRadius(TopLeft)
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result.TopRightX, result.TopRightY = getRadius(TopRight)
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result.BottomLeftX, result.BottomLeftY = getRadius(BottomLeft)
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result.BottomRightX, result.BottomRightY = getRadius(BottomRight)
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return result
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}
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// BoxRadius defines radii of rounds the corners of an element's outer border edge
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type BoxRadius struct {
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TopLeftX, TopLeftY, TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY SizeUnit
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}
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// AllAnglesIsEqual returns 'true' if all angles is equal, 'false' otherwise
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func (radius BoxRadius) AllAnglesIsEqual() bool {
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return radius.TopLeftX.Equal(radius.TopRightX) &&
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radius.TopLeftY.Equal(radius.TopRightY) &&
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radius.TopLeftX.Equal(radius.BottomLeftX) &&
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radius.TopLeftY.Equal(radius.BottomLeftY) &&
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radius.TopLeftX.Equal(radius.BottomRightX) &&
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radius.TopLeftY.Equal(radius.BottomRightY)
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}
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// String returns a string representation of a BoxRadius struct
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func (radius BoxRadius) String() string {
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if radius.AllAnglesIsEqual() {
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if radius.TopLeftX.Equal(radius.TopLeftY) {
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return radius.TopLeftX.String()
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} else {
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return fmt.Sprintf("_{ x = %s, y = %s }", radius.TopLeftX.String(), radius.TopLeftY.String())
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}
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}
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buffer := allocStringBuilder()
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defer freeStringBuilder(buffer)
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buffer.WriteString("_{ ")
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if radius.TopLeftX.Equal(radius.TopLeftY) {
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buffer.WriteString("top-left = ")
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buffer.WriteString(radius.TopLeftX.String())
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} else {
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buffer.WriteString("top-left-x = ")
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buffer.WriteString(radius.TopLeftX.String())
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buffer.WriteString("top-left-y = ")
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buffer.WriteString(radius.TopLeftY.String())
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}
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if radius.TopRightX.Equal(radius.TopRightY) {
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buffer.WriteString(", top-right = ")
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buffer.WriteString(radius.TopRightX.String())
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} else {
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buffer.WriteString(", top-right-x = ")
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buffer.WriteString(radius.TopRightX.String())
|
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buffer.WriteString(", top-right-y = ")
|
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buffer.WriteString(radius.TopRightY.String())
|
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}
|
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|
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if radius.BottomLeftX.Equal(radius.BottomLeftY) {
|
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buffer.WriteString(", bottom-left = ")
|
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buffer.WriteString(radius.BottomLeftX.String())
|
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} else {
|
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buffer.WriteString(", bottom-left-x = ")
|
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buffer.WriteString(radius.BottomLeftX.String())
|
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buffer.WriteString(", bottom-left-y = ")
|
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buffer.WriteString(radius.BottomLeftY.String())
|
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}
|
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|
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if radius.BottomRightX.Equal(radius.BottomRightY) {
|
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buffer.WriteString(", bottom-right = ")
|
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buffer.WriteString(radius.BottomRightX.String())
|
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} else {
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buffer.WriteString(", bottom-right-x = ")
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buffer.WriteString(radius.BottomRightX.String())
|
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buffer.WriteString(", bottom-right-y = ")
|
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buffer.WriteString(radius.BottomRightY.String())
|
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}
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buffer.WriteString(" }")
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return buffer.String()
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}
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func (radius BoxRadius) cssValue(builder cssBuilder) {
|
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|
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if (radius.TopLeftX.Type == Auto || radius.TopLeftX.Value == 0) &&
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(radius.TopLeftY.Type == Auto || radius.TopLeftY.Value == 0) &&
|
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(radius.TopRightX.Type == Auto || radius.TopRightX.Value == 0) &&
|
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(radius.TopRightY.Type == Auto || radius.TopRightY.Value == 0) &&
|
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(radius.BottomRightX.Type == Auto || radius.BottomRightX.Value == 0) &&
|
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(radius.BottomRightY.Type == Auto || radius.BottomRightY.Value == 0) &&
|
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(radius.BottomLeftX.Type == Auto || radius.BottomLeftX.Value == 0) &&
|
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(radius.BottomLeftY.Type == Auto || radius.BottomLeftY.Value == 0) {
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return
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}
|
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|
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buffer := allocStringBuilder()
|
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defer freeStringBuilder(buffer)
|
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|
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buffer.WriteString(radius.TopLeftX.cssString("0"))
|
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|
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if radius.AllAnglesIsEqual() {
|
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|
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if !radius.TopLeftX.Equal(radius.TopLeftY) {
|
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buffer.WriteString(" / ")
|
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buffer.WriteString(radius.TopLeftY.cssString("0"))
|
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}
|
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|
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} else {
|
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|
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buffer.WriteRune(' ')
|
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buffer.WriteString(radius.TopRightX.cssString("0"))
|
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buffer.WriteRune(' ')
|
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buffer.WriteString(radius.BottomRightX.cssString("0"))
|
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buffer.WriteRune(' ')
|
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buffer.WriteString(radius.BottomLeftX.cssString("0"))
|
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|
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if !radius.TopLeftX.Equal(radius.TopLeftY) ||
|
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!radius.TopRightX.Equal(radius.TopRightY) ||
|
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!radius.BottomLeftX.Equal(radius.BottomLeftY) ||
|
|
!radius.BottomRightX.Equal(radius.BottomRightY) {
|
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|
|
buffer.WriteString(" / ")
|
|
buffer.WriteString(radius.TopLeftY.cssString("0"))
|
|
buffer.WriteRune(' ')
|
|
buffer.WriteString(radius.TopRightY.cssString("0"))
|
|
buffer.WriteRune(' ')
|
|
buffer.WriteString(radius.BottomRightY.cssString("0"))
|
|
buffer.WriteRune(' ')
|
|
buffer.WriteString(radius.BottomLeftY.cssString("0"))
|
|
}
|
|
}
|
|
|
|
builder.add("border-radius", buffer.String())
|
|
}
|
|
|
|
func (radius BoxRadius) cssString() string {
|
|
var builder cssValueBuilder
|
|
radius.cssValue(&builder)
|
|
return builder.finish()
|
|
}
|
|
|
|
func getRadiusProperty(style Properties) RadiusProperty {
|
|
if value := style.Get(Radius); value != nil {
|
|
switch value := value.(type) {
|
|
case RadiusProperty:
|
|
return value
|
|
|
|
case BoxRadius:
|
|
result := NewRadiusProperty(nil)
|
|
if value.AllAnglesIsEqual() {
|
|
result.Set(X, value.TopLeftX)
|
|
result.Set(Y, value.TopLeftY)
|
|
} else {
|
|
if value.TopLeftX.Equal(value.TopLeftY) {
|
|
result.Set(TopLeft, value.TopLeftX)
|
|
} else {
|
|
result.Set(TopLeftX, value.TopLeftX)
|
|
result.Set(TopLeftY, value.TopLeftY)
|
|
}
|
|
if value.TopRightX.Equal(value.TopRightY) {
|
|
result.Set(TopRight, value.TopRightX)
|
|
} else {
|
|
result.Set(TopRightX, value.TopRightX)
|
|
result.Set(TopRightY, value.TopRightY)
|
|
}
|
|
if value.BottomLeftX.Equal(value.BottomLeftY) {
|
|
result.Set(BottomLeft, value.BottomLeftX)
|
|
} else {
|
|
result.Set(BottomLeftX, value.BottomLeftX)
|
|
result.Set(BottomLeftY, value.BottomLeftY)
|
|
}
|
|
if value.BottomRightX.Equal(value.BottomRightY) {
|
|
result.Set(BottomRight, value.BottomRightX)
|
|
} else {
|
|
result.Set(BottomRightX, value.BottomRightX)
|
|
result.Set(BottomRightY, value.BottomRightY)
|
|
}
|
|
}
|
|
return result
|
|
|
|
case SizeUnit:
|
|
return NewRadiusProperty(Params{
|
|
X: value,
|
|
Y: value,
|
|
})
|
|
|
|
case string:
|
|
return NewRadiusProperty(Params{
|
|
X: value,
|
|
Y: value,
|
|
})
|
|
}
|
|
}
|
|
|
|
return NewRadiusProperty(nil)
|
|
}
|
|
|
|
func (properties *propertyList) setRadius(value any) bool {
|
|
|
|
if value == nil {
|
|
delete(properties.properties, Radius)
|
|
return true
|
|
}
|
|
|
|
switch value := value.(type) {
|
|
case RadiusProperty:
|
|
properties.properties[Radius] = value
|
|
return true
|
|
|
|
case SizeUnit:
|
|
properties.properties[Radius] = value
|
|
return true
|
|
|
|
case BoxRadius:
|
|
radius := NewRadiusProperty(nil)
|
|
if value.AllAnglesIsEqual() {
|
|
radius.Set(X, value.TopLeftX)
|
|
radius.Set(Y, value.TopLeftY)
|
|
} else {
|
|
if value.TopLeftX.Equal(value.TopLeftY) {
|
|
radius.Set(TopLeft, value.TopLeftX)
|
|
} else {
|
|
radius.Set(TopLeftX, value.TopLeftX)
|
|
radius.Set(TopLeftY, value.TopLeftY)
|
|
}
|
|
if value.TopRightX.Equal(value.TopRightY) {
|
|
radius.Set(TopRight, value.TopRightX)
|
|
} else {
|
|
radius.Set(TopRightX, value.TopRightX)
|
|
radius.Set(TopRightY, value.TopRightY)
|
|
}
|
|
if value.BottomLeftX.Equal(value.BottomLeftY) {
|
|
radius.Set(BottomLeft, value.BottomLeftX)
|
|
} else {
|
|
radius.Set(BottomLeftX, value.BottomLeftX)
|
|
radius.Set(BottomLeftY, value.BottomLeftY)
|
|
}
|
|
if value.BottomRightX.Equal(value.BottomRightY) {
|
|
radius.Set(BottomRight, value.BottomRightX)
|
|
} else {
|
|
radius.Set(BottomRightX, value.BottomRightX)
|
|
radius.Set(BottomRightY, value.BottomRightY)
|
|
}
|
|
}
|
|
properties.properties[Radius] = radius
|
|
return true
|
|
|
|
case string:
|
|
if strings.Contains(value, "/") {
|
|
values := strings.Split(value, "/")
|
|
if len(values) == 2 {
|
|
okX := properties.setRadiusElement(RadiusX, values[0])
|
|
okY := properties.setRadiusElement(RadiusY, values[1])
|
|
return okX && okY
|
|
} else {
|
|
notCompatibleType(Radius, value)
|
|
}
|
|
} else {
|
|
return properties.setSizeProperty(Radius, value)
|
|
}
|
|
|
|
case DataObject:
|
|
radius := NewRadiusProperty(nil)
|
|
for _, tag := range []string{X, Y, TopLeft, TopRight, BottomLeft, BottomRight, TopLeftX, TopLeftY,
|
|
TopRightX, TopRightY, BottomLeftX, BottomLeftY, BottomRightX, BottomRightY} {
|
|
if value, ok := value.PropertyValue(tag); ok {
|
|
radius.Set(tag, value)
|
|
}
|
|
}
|
|
properties.properties[Radius] = radius
|
|
return true
|
|
|
|
case float32:
|
|
return properties.setRadius(Px(float64(value)))
|
|
|
|
case float64:
|
|
return properties.setRadius(Px(value))
|
|
|
|
default:
|
|
if n, ok := isInt(value); ok {
|
|
return properties.setRadius(Px(float64(n)))
|
|
}
|
|
notCompatibleType(Radius, value)
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func (properties *propertyList) removeRadiusElement(tag string) {
|
|
if value, ok := properties.properties[Radius]; ok && value != nil {
|
|
radius := getRadiusProperty(properties)
|
|
radius.Remove(tag)
|
|
if len(radius.AllTags()) == 0 {
|
|
delete(properties.properties, Radius)
|
|
} else {
|
|
properties.properties[Radius] = radius
|
|
}
|
|
}
|
|
}
|
|
|
|
func (properties *propertyList) setRadiusElement(tag string, value any) bool {
|
|
if value == nil {
|
|
properties.removeRadiusElement(tag)
|
|
return true
|
|
}
|
|
|
|
radius := getRadiusProperty(properties)
|
|
if radius.Set(tag, value) {
|
|
properties.properties[Radius] = radius
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func getRadiusElement(style Properties, tag string) any {
|
|
value := style.Get(Radius)
|
|
if value != nil {
|
|
switch value := value.(type) {
|
|
case string:
|
|
return value
|
|
|
|
case SizeUnit:
|
|
return value
|
|
|
|
case RadiusProperty:
|
|
return value.Get(tag)
|
|
|
|
case BoxRadius:
|
|
switch tag {
|
|
case RadiusX:
|
|
if value.TopLeftX.Equal(value.TopRightX) &&
|
|
value.TopLeftX.Equal(value.BottomLeftX) &&
|
|
value.TopLeftX.Equal(value.BottomRightX) {
|
|
return value.TopLeftX
|
|
}
|
|
|
|
case RadiusY:
|
|
if value.TopLeftY.Equal(value.TopRightY) &&
|
|
value.TopLeftY.Equal(value.BottomLeftY) &&
|
|
value.TopLeftY.Equal(value.BottomRightY) {
|
|
return value.TopLeftY
|
|
}
|
|
|
|
case RadiusTopLeft:
|
|
if value.TopLeftX.Equal(value.TopLeftY) {
|
|
return value.TopLeftY
|
|
}
|
|
|
|
case RadiusTopRight:
|
|
if value.TopRightX.Equal(value.TopRightY) {
|
|
return value.TopRightY
|
|
}
|
|
|
|
case RadiusBottomLeft:
|
|
if value.BottomLeftX.Equal(value.BottomLeftY) {
|
|
return value.BottomLeftY
|
|
}
|
|
|
|
case RadiusBottomRight:
|
|
if value.BottomRightX.Equal(value.BottomRightY) {
|
|
return value.BottomRightY
|
|
}
|
|
|
|
case RadiusTopLeftX:
|
|
return value.TopLeftX
|
|
|
|
case RadiusTopLeftY:
|
|
return value.TopLeftY
|
|
|
|
case RadiusTopRightX:
|
|
return value.TopRightX
|
|
|
|
case RadiusTopRightY:
|
|
return value.TopRightY
|
|
|
|
case RadiusBottomLeftX:
|
|
return value.BottomLeftX
|
|
|
|
case RadiusBottomLeftY:
|
|
return value.BottomLeftY
|
|
|
|
case RadiusBottomRightX:
|
|
return value.BottomRightX
|
|
|
|
case RadiusBottomRightY:
|
|
return value.BottomRightY
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func getRadius(properties Properties, session Session) BoxRadius {
|
|
if value := properties.Get(Radius); value != nil {
|
|
switch value := value.(type) {
|
|
case BoxRadius:
|
|
return value
|
|
|
|
case RadiusProperty:
|
|
return value.BoxRadius(session)
|
|
|
|
case SizeUnit:
|
|
return BoxRadius{TopLeftX: value, TopLeftY: value, TopRightX: value, TopRightY: value,
|
|
BottomLeftX: value, BottomLeftY: value, BottomRightX: value, BottomRightY: value}
|
|
|
|
case string:
|
|
if text, ok := session.resolveConstants(value); ok {
|
|
if size, ok := StringToSizeUnit(text); ok {
|
|
return BoxRadius{TopLeftX: size, TopLeftY: size, TopRightX: size, TopRightY: size,
|
|
BottomLeftX: size, BottomLeftY: size, BottomRightX: size, BottomRightY: size}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return BoxRadius{}
|
|
}
|