mirror of https://github.com/anoshenko/rui.git
399 lines
19 KiB
Go
399 lines
19 KiB
Go
package rui
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const (
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// Visible - default value of the view Visibility property: View is visible
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Visible = 0
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// Invisible - value of the view Visibility property: View is invisible but takes place
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Invisible = 1
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// Gone - value of the view Visibility property: View is invisible and does not take place
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Gone = 2
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// OverflowHidden - value of the view "overflow" property:
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// Content is clipped if necessary to fit the padding box. No scrollbars are provided,
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// and no support for allowing the user to scroll (such as by dragging or using a scroll wheel) is allowed.
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// The content can be scrolled programmatically, so the element is still a scroll container.
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OverflowHidden = 0
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// OverflowVisible - value of the view "overflow" property:
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// Content is not clipped and may be rendered outside the padding box.
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OverflowVisible = 1
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// OverflowScroll - value of the view "overflow" property:
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// Content is clipped if necessary to fit the padding box. Browsers always display scrollbars whether or
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// not any content is actually clipped, preventing scrollbars from appearing or disappearing as content changes.
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OverflowScroll = 2
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// OverflowAuto - value of the view "overflow" property:
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// Depends on the browser user agent. If content fits inside the padding box, it looks the same as OverflowVisible,
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// but still establishes a new block formatting context. Desktop browsers provide scrollbars if content overflows.
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OverflowAuto = 3
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// NoneTextTransform - not transform text
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NoneTextTransform = 0
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// CapitalizeTextTransform - capitalize text
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CapitalizeTextTransform = 1
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// LowerCaseTextTransform - transform text to lower case
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LowerCaseTextTransform = 2
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// UpperCaseTextTransform - transform text to upper case
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UpperCaseTextTransform = 3
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// HorizontalTopToBottom - content flows horizontally from left to right, vertically from top to bottom.
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// The next horizontal line is positioned below the previous line.
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HorizontalTopToBottom = 0
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// HorizontalBottomToTop - content flows horizontally from left to right, vertically from bottom to top.
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// The next horizontal line is positioned above the previous line.
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HorizontalBottomToTop = 1
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// VerticalRightToLeft - content flows vertically from top to bottom, horizontally from right to left.
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// The next vertical line is positioned to the left of the previous line.
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VerticalRightToLeft = 2
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// VerticalLeftToRight - content flows vertically from top to bottom, horizontally from left to right.
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// The next vertical line is positioned to the right of the previous line.
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VerticalLeftToRight = 3
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// MixedTextOrientation - rotates the characters of horizontal scripts 90° clockwise.
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// Lays out the characters of vertical scripts naturally. Default value.
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MixedTextOrientation = 0
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// UprightTextOrientation - lays out the characters of horizontal scripts naturally (upright),
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// as well as the glyphs for vertical scripts. Note that this keyword causes all characters
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// to be considered as left-to-right: the used value of "text-direction" is forced to be "left-to-right".
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UprightTextOrientation = 1
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// SystemTextDirection - direction of a text and other elements defined by system. This is the default value.
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SystemTextDirection = 0
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// LeftToRightDirection - text and other elements go from left to right.
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LeftToRightDirection = 1
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//RightToLeftDirection - text and other elements go from right to left.
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RightToLeftDirection = 2
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// ThinFont - the value of "text-weight" property: the thin (hairline) text weight
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ThinFont = 1
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// ExtraLightFont - the value of "text-weight" property: the extra light (ultra light) text weight
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ExtraLightFont = 2
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// LightFont - the value of "text-weight" property: the light text weight
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LightFont = 3
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// NormalFont - the value of "text-weight" property (default value): the normal text weight
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NormalFont = 4
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// MediumFont - the value of "text-weight" property: the medium text weight
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MediumFont = 5
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// SemiBoldFont - the value of "text-weight" property: the semi bold (demi bold) text weight
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SemiBoldFont = 6
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// BoldFont - the value of "text-weight" property: the bold text weight
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BoldFont = 7
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// ExtraBoldFont - the value of "text-weight" property: the extra bold (ultra bold) text weight
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ExtraBoldFont = 8
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// BlackFont - the value of "text-weight" property: the black (heavy) text weight
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BlackFont = 9
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// TopAlign - top vertical-align for the "vertical-align" property
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TopAlign = 0
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// BottomAlign - bottom vertical-align for the "vertical-align" property
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BottomAlign = 1
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// LeftAlign - the left horizontal-align for the "horizontal-align" property
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LeftAlign = 0
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// RightAlign - the right horizontal-align for the "horizontal-align" property
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RightAlign = 1
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// CenterAlign - the center horizontal/vertical-align for the "horizontal-align"/"vertical-align" property
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CenterAlign = 2
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// StretchAlign - the stretch horizontal/vertical-align for the "horizontal-align"/"vertical-align" property
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StretchAlign = 3
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// JustifyAlign - the justify text align for "text-align" property
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JustifyAlign = 3
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// BaselineAlign - the baseline cell-vertical-align for the "cell-vertical-align" property
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BaselineAlign = 4
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// WhiteSpaceNormal - sequences of white space are collapsed. Newline characters in the source
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// are handled the same as other white space. Lines are broken as necessary to fill line boxes.
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WhiteSpaceNormal = 0
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// WhiteSpaceNowrap - collapses white space as for normal, but suppresses line breaks (text wrapping)
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// within the source.
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WhiteSpaceNowrap = 1
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// WhiteSpacePre - sequences of white space are preserved. Lines are only broken at newline
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// characters in the source and at <br> elements.
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WhiteSpacePre = 2
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// WhiteSpacePreWrap - Sequences of white space are preserved. Lines are broken at newline
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// characters, at <br>, and as necessary to fill line boxes.
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WhiteSpacePreWrap = 3
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// WhiteSpacePreLine - sequences of white space are collapsed. Lines are broken at newline characters,
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// at <br>, and as necessary to fill line boxes.
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WhiteSpacePreLine = 4
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// WhiteSpaceBreakSpaces - the behavior is identical to that of WhiteSpacePreWrap, except that:
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// * Any sequence of preserved white space always takes up space, including at the end of the line.
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// * A line breaking opportunity exists after every preserved white space character, including between white space characters.
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// * Such preserved spaces take up space and do not hang, and thus affect the box’s intrinsic sizes (min-content size and max-content size).
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WhiteSpaceBreakSpaces = 5
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// WordBreakNormal - use the default line break rule.
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WordBreakNormal = 0
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// WordBreakAll - to prevent overflow, word breaks should be inserted between any two characters
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// (excluding Chinese/Japanese/Korean text).
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WordBreakAll = 1
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// WordBreakKeepAll - word breaks should not be used for Chinese/Japanese/Korean (CJK) text.
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// Non-CJK text behavior is the same as for normal.
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WordBreakKeepAll = 2
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// WordBreakWord - when the block boundaries are exceeded, the remaining whole words can be split
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// in an arbitrary place, unless a more suitable place for the line break is found.
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WordBreakWord = 3
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// TextOverflowClip - truncate the text at the limit of the content area, therefore the truncation
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// can happen in the middle of a character.
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TextOverflowClip = 0
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// TextOverflowEllipsis - display an ellipsis ('…', U+2026 HORIZONTAL ELLIPSIS) to represent clipped text.
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// The ellipsis is displayed inside the content area, decreasing the amount of text displayed.
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// If there is not enough space to display the ellipsis, it is clipped.
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TextOverflowEllipsis = 1
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// DefaultSemantics - default value of the view Semantic property
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DefaultSemantics = 0
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// ArticleSemantics - value of the view Semantic property: view represents a self-contained
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// composition in a document, page, application, or site, which is intended to be
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// independently distributable or reusable (e.g., in syndication)
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ArticleSemantics = 1
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// SectionSemantics - value of the view Semantic property: view represents
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// a generic standalone section of a document, which doesn't have a more specific
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// semantic element to represent it.
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SectionSemantics = 2
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// AsideSemantics - value of the view Semantic property: view represents a portion
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// of a document whose content is only indirectly related to the document's main content.
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// Asides are frequently presented as sidebars or call-out boxes.
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AsideSemantics = 3
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// HeaderSemantics - value of the view Semantic property: view represents introductory
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// content, typically a group of introductory or navigational aids. It may contain
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// some heading elements but also a logo, a search form, an author name, and other elements.
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HeaderSemantics = 4
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// MainSemantics - value of the view Semantic property: view represents the dominant content
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// of the application. The main content area consists of content that is directly related
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// to or expands upon the central topic of a document, or the central functionality of an application.
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MainSemantics = 5
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// FooterSemantics - value of the view Semantic property: view represents a footer for its
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// nearest sectioning content or sectioning root element. A footer view typically contains
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// information about the author of the section, copyright data or links to related documents.
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FooterSemantics = 6
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// NavigationSemantics - value of the view Semantic property: view represents a section of
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// a page whose purpose is to provide navigation links, either within the current document
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// or to other documents. Common examples of navigation sections are menus, tables of contents,
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// and indexes.
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NavigationSemantics = 7
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// FigureSemantics - value of the view Semantic property: view represents self-contained content,
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// potentially with an optional caption, which is specified using the FigureCaptionSemantics view.
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FigureSemantics = 8
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// FigureCaptionSemantics - value of the view Semantic property: view represents a caption or
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// legend describing the rest of the contents of its parent FigureSemantics view.
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FigureCaptionSemantics = 9
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// ButtonSemantics - value of the view Semantic property: view a clickable button
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ButtonSemantics = 10
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// ParagraphSemantics - value of the view Semantic property: view represents a paragraph.
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// Paragraphs are usually represented in visual media as blocks of text separated
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// from adjacent blocks by blank lines and/or first-line indentation
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ParagraphSemantics = 11
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// H1Semantics - value of the view Semantic property: view represent of first level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H1Semantics = 12
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// H2Semantics - value of the view Semantic property: view represent of second level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H2Semantics = 13
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// H3Semantics - value of the view Semantic property: view represent of third level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H3Semantics = 14
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// H4Semantics - value of the view Semantic property: view represent of fourth level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H4Semantics = 15
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// H5Semantics - value of the view Semantic property: view represent of fifth level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H5Semantics = 16
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// H6Semantics - value of the view Semantic property: view represent of sixth level section headings.
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// H1Semantics is the highest section level and H6Semantics is the lowest.
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H6Semantics = 17
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// BlockquoteSemantics - value of the view Semantic property: view indicates that
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// the enclosed text is an extended quotation.
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BlockquoteSemantics = 18
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// CodeSemantics - value of the view Semantic property: view displays its contents styled
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// in a fashion intended to indicate that the text is a short fragment of computer code
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CodeSemantics = 19
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// NoneFloat - value of the view "float" property: the View must not float.
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NoneFloat = 0
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// LeftFloat - value of the view "float" property: the View must float on the left side of its containing block.
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LeftFloat = 1
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// RightFloat - value of the view "float" property: the View must float on the right side of its containing block.
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RightFloat = 2
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// NoneResize - value of the view "resize" property: the View The offers no user-controllable method for resizing it.
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NoneResize = 0
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// BothResize - value of the view "resize" property: the View displays a mechanism for allowing
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// the user to resize it, which may be resized both horizontally and vertically.
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BothResize = 1
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// HorizontalResize - value of the view "resize" property: the View displays a mechanism for allowing
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// the user to resize it in the horizontal direction.
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HorizontalResize = 2
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// VerticalResize - value of the view "resize" property: the View displays a mechanism for allowing
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// the user to resize it in the vertical direction.
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VerticalResize = 3
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// RowAutoFlow - value of the "grid-auto-flow" property of the GridLayout:
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// Views are placed by filling each row in turn, adding new rows as necessary.
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RowAutoFlow = 0
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// ColumnAutoFlow - value of the "grid-auto-flow" property of the GridLayout:
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// Views are placed by filling each column in turn, adding new columns as necessary.
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ColumnAutoFlow = 1
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// RowDenseAutoFlow - value of the "grid-auto-flow" property of the GridLayout:
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// Views are placed by filling each row, adding new rows as necessary.
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// "dense" packing algorithm attempts to fill in holes earlier in the grid, if smaller items come up later.
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// This may cause views to appear out-of-order, when doing so would fill in holes left by larger views.
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RowDenseAutoFlow = 2
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// ColumnDenseAutoFlow - value of the "grid-auto-flow" property of the GridLayout:
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// Views are placed by filling each column, adding new columns as necessary.
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// "dense" packing algorithm attempts to fill in holes earlier in the grid, if smaller items come up later.
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// This may cause views to appear out-of-order, when doing so would fill in holes left by larger views.
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ColumnDenseAutoFlow = 3
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// BlendNormal - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the top color, regardless of what the bottom color is.
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// The effect is like two opaque pieces of paper overlapping.
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BlendNormal = 0
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// BlendMultiply - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of multiplying the top and bottom colors.
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// A black layer leads to a black final layer, and a white layer leads to no change.
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// The effect is like two images printed on transparent film overlapping.
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BlendMultiply = 1
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// BlendScreen - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of inverting the colors, multiplying them, and inverting that value.
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// A black layer leads to no change, and a white layer leads to a white final layer.
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// The effect is like two images shone onto a projection screen.
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BlendScreen = 2
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// BlendOverlay - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of multiply if the bottom color is darker, or screen if the bottom color is lighter.
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// This blend mode is equivalent to hard-light but with the layers swapped.
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BlendOverlay = 3
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// BlendDarken - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is composed of the darkest values of each color channel.
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BlendDarken = 4
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// BlendLighten - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is composed of the lightest values of each color channel.
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BlendLighten = 5
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// BlendColorDodge - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of dividing the bottom color by the inverse of the top color.
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// A black foreground leads to no change. A foreground with the inverse color of the backdrop leads to a fully lit color.
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// This blend mode is similar to screen, but the foreground need only be as light as the inverse of the backdrop to create a fully lit color.
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BlendColorDodge = 6
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// BlendColorBurn - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of inverting the bottom color, dividing the value by the top color, and inverting that value.
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// A white foreground leads to no change. A foreground with the inverse color of the backdrop leads to a black final image.
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// This blend mode is similar to multiply, but the foreground need only be as dark as the inverse of the backdrop to make the final image black.
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BlendColorBurn = 7
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// BlendHardLight - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of multiply if the top color is darker, or screen if the top color is lighter.
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// This blend mode is equivalent to overlay but with the layers swapped. The effect is similar to shining a harsh spotlight on the backdrop.
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BlendHardLight = 8
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// BlendSoftLight - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is similar to hard-light, but softer. This blend mode behaves similar to hard-light.
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// The effect is similar to shining a diffused spotlight on the backdrop*.*
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BlendSoftLight = 9
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// BlendDifference - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is the result of subtracting the darker of the two colors from the lighter one.
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// A black layer has no effect, while a white layer inverts the other layer's color.
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BlendDifference = 10
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// BlendExclusion - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color is similar to difference, but with less contrast.
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// As with difference, a black layer has no effect, while a white layer inverts the other layer's color.
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BlendExclusion = 11
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// BlendHue - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color has the hue of the top color, while using the saturation and luminosity of the bottom color.
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BlendHue = 12
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// BlendSaturation - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color has the saturation of the top color, while using the hue and luminosity of the bottom color.
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// A pure gray backdrop, having no saturation, will have no effect.
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BlendSaturation = 13
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// BlendColor - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color has the hue and saturation of the top color, while using the luminosity of the bottom color.
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// The effect preserves gray levels and can be used to colorize the foreground.
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BlendColor = 14
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// BlendLuminosity - value of the "mix-blend-mode" and "background-blend-mode" property:
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// The final color has the luminosity of the top color, while using the hue and saturation of the bottom color.
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// This blend mode is equivalent to BlendColor, but with the layers swapped.
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BlendLuminosity = 15
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// ColumnFillBalance - value of the "column-fill" property: content is equally divided between columns.
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ColumnFillBalance = 0
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// ColumnFillAuto - value of the "column-fill" property:
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// Columns are filled sequentially. Content takes up only the room it needs, possibly resulting in some columns remaining empty.
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ColumnFillAuto = 1
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)
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