fix map usage in events.go
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bb12838d1c
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@ -92,14 +92,14 @@ func (uq *UserEventQueue) AddHandler(handlers ...Handler) {
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// New initializes a user event queue with the specified wide session id.
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func (ueqs queues) New(sid string) *UserEventQueue {
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q := ueqs[sid]
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if nil != q {
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if q, ok := ueqs[sid]; ok {
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logger.Warnf("Already exist a user queue in session [%s]", sid)
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return q
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}
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q = &UserEventQueue{
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q := &UserEventQueue{
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Sid: sid,
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Queue: make(chan *Event, maxQueueLength),
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}
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@ -124,14 +124,11 @@ func (ueqs queues) New(sid string) *UserEventQueue {
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// Close closes a user event queue with the specified wide session id.
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func (ueqs queues) Close(sid string) {
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q := ueqs[sid]
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if nil == q {
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return
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if q, ok := ueqs[sid]; ok {
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close(q.Queue)
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delete(ueqs, sid)
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}
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close(q.Queue)
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delete(ueqs, sid)
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}
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// Handler represents an event handler.
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