refactor
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@ -12,23 +12,28 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Event manipulations.
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// Package event includes event related manipulations.
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package event
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import "github.com/golang/glog"
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const (
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EvtCodeGOPATHNotFound = iota // event code: not found $GOPATH env variable
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EvtCodeGOROOTNotFound // event code: not found $GOROOT env variable
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EvtCodeGocodeNotFound // event code: not found gocode
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EvtCodeIDEStubNotFound // event code: not found ide_stub
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EvtCodeServerInternalError // event code: server internal error
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// EvtCodeGOPATHNotFound indicates an event: not found $GOPATH env variable
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EvtCodeGOPATHNotFound = iota
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// EvtCodeGOROOTNotFound indicates an event: not found $GOROOT env variable
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EvtCodeGOROOTNotFound
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// EvtCodeGocodeNotFound indicates an event: not found gocode
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EvtCodeGocodeNotFound
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// EvtCodeIDEStubNotFound indicates an event: not found ide_stub
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EvtCodeIDEStubNotFound
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// EvtCodeServerInternalError indicates an event: server internal error
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EvtCodeServerInternalError
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)
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// Max length of queue.
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const MaxQueueLength = 10
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const maxQueueLength = 10
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// Event.
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// Event represents an event.
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type Event struct {
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Code int `json:"code"` // event code
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Sid string `json:"sid"` // wide session id related
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@ -38,21 +43,21 @@ type Event struct {
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// Global event queue.
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//
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// Every event in this queue will be dispatched to each user event queue.
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var EventQueue = make(chan *Event, MaxQueueLength)
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var EventQueue = make(chan *Event, maxQueueLength)
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// User event queue.
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// UserEventQueue represents a user event queue.
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type UserEventQueue struct {
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Sid string // wide session id related
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Queue chan *Event // queue
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Handlers []Handler // event handlers
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}
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type Queues map[string]*UserEventQueue
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type queues map[string]*UserEventQueue
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// User event queues.
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//
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// <sid, *UserEventQueue>
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var UserEventQueues = Queues{}
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var UserEventQueues = queues{}
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// Load initializes the event handling.
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func Load() {
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@ -78,7 +83,7 @@ func (uq *UserEventQueue) AddHandler(handlers ...Handler) {
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}
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// New initializes a user event queue with the specified wide session id.
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func (ueqs Queues) New(sid string) *UserEventQueue {
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func (ueqs queues) New(sid string) *UserEventQueue {
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q := ueqs[sid]
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if nil != q {
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glog.Warningf("Already exist a user queue in session [%s]", sid)
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@ -88,14 +93,14 @@ func (ueqs Queues) New(sid string) *UserEventQueue {
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q = &UserEventQueue{
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Sid: sid,
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Queue: make(chan *Event, MaxQueueLength),
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Queue: make(chan *Event, maxQueueLength),
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}
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ueqs[sid] = q
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go func() { // start listening
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for evt := range q.Queue {
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glog.V(5).Infof("Session [%s] received a event [%d]", sid, evt.Code)
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glog.V(5).Infof("Session [%s] received an event [%d]", sid, evt.Code)
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// process event by each handlers
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for _, handler := range q.Handlers {
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@ -108,7 +113,7 @@ func (ueqs Queues) New(sid string) *UserEventQueue {
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}
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// Close closes a user event queue with the specified wide session id.
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func (ueqs Queues) Close(sid string) {
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func (ueqs queues) Close(sid string) {
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q := ueqs[sid]
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if nil == q {
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return
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@ -117,15 +122,15 @@ func (ueqs Queues) Close(sid string) {
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delete(ueqs, sid)
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}
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// Type of event handler.
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// Handler represents an event handler.
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type Handler interface {
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Handle(event *Event)
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}
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// Type of handler function.
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type HandleFunc func(event *Event)
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type handleFunc func(event *Event)
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// Default implementation of event handling.
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func (fn HandleFunc) Handle(event *Event) {
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func (fn handleFunc) Handle(event *Event) {
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fn(event)
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}
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