refactor
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parent
dfde3ef339
commit
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25
conf/wide.go
25
conf/wide.go
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@ -12,7 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Configurations manipulations, all configurations (including user configurations) are stored in wide.json.
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// Package conf includes configurations related manipulations, all configurations (including user configurations) are
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// stored in wide.json.
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package conf
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import (
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@ -32,16 +33,20 @@ import (
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)
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const (
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PathSeparator = string(os.PathSeparator) // OS-specific path separator
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PathListSeparator = string(os.PathListSeparator) // OS-specific path list separator
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// PathSeparator holds the OS-specific path separator.
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PathSeparator = string(os.PathSeparator)
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// PathListSeparator holds the OS-specific path list separator.
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PathListSeparator = string(os.PathListSeparator)
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)
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const (
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WideVersion = "1.0.1" // wide version
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CodeMirrorVer = "4.8" // editor version
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// WideVersion holds the current wide version.
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WideVersion = "1.0.1"
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// CodeMirrorVer holds the current editor version.
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CodeMirrorVer = "4.8"
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)
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// The latest session content.
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// LatestSessionContent represents the latest session content.
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type LatestSessionContent struct {
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FileTree []string // paths of expanding nodes of file tree
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Files []string // paths of files of opening editor tabs
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@ -145,13 +150,13 @@ func checkEnv() {
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glog.Warningf("Not found gocode [%s]", gocode)
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}
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ide_stub := util.Go.GetExecutableInGOBIN("ide_stub")
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cmd = exec.Command(ide_stub, "version")
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ideStub := util.Go.GetExecutableInGOBIN("ide_stub")
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cmd = exec.Command(ideStub, "version")
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_, err = cmd.Output()
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if nil != err {
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event.EventQueue <- &event.Event{Code: event.EvtCodeIDEStubNotFound}
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glog.Warningf("Not found ide_stub [%s]", ide_stub)
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glog.Warningf("Not found ide_stub [%s]", ideStub)
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}
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}
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@ -359,7 +364,7 @@ func initCustomizedConfs() {
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//
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// 1. /static/user/{username}/style.css
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func UpdateCustomizedConf(username string) {
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var u *User = nil
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var u *User
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for _, user := range Wide.Users { // maybe it is a beauty of the trade-off of the another world between design and implementation
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if user.Name == username {
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u = user
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