package main import ( "flag" "fmt" "path/filepath" "syscall" "unsafe" ) var ( shell32 = syscall.NewLazyDLL("shell32.dll") kernel32 = syscall.NewLazyDLL("kernel32.dll") ) var ( proc_sh_get_folder_path = shell32.NewProc("SHGetFolderPathW") proc_get_module_file_name = kernel32.NewProc("GetModuleFileNameW") ) func create_sock_flag(name, desc string) *string { return flag.String(name, "tcp", desc) } // Full path of the current executable func get_executable_filename() string { b := make([]uint16, syscall.MAX_PATH) ret, _, err := syscall.Syscall(proc_get_module_file_name.Addr(), 3, 0, uintptr(unsafe.Pointer(&b[0])), uintptr(len(b))) if int(ret) == 0 { panic(fmt.Sprintf("GetModuleFileNameW : err %d", int(err))) } return syscall.UTF16ToString(b) } const ( csidl_appdata = 0x1a ) func get_appdata_folder_path() string { b := make([]uint16, syscall.MAX_PATH) ret, _, err := syscall.Syscall6(proc_sh_get_folder_path.Addr(), 5, 0, csidl_appdata, 0, 0, uintptr(unsafe.Pointer(&b[0])), 0) if int(ret) != 0 { panic(fmt.Sprintf("SHGetFolderPathW : err %d", int(err))) } return syscall.UTF16ToString(b) } func config_dir() string { return filepath.Join(get_appdata_folder_path(), "gocode") } func config_file() string { return filepath.Join(get_appdata_folder_path(), "gocode", "config.json") }