// Wide 配置相关,所有配置(包括用户配置)都是保存在 wide.json 中. package conf import ( "encoding/json" "io/ioutil" "os" "os/exec" "path/filepath" "strings" _ "github.com/b3log/wide/i18n" "github.com/b3log/wide/util" "github.com/golang/glog" ) type User struct { Name string Password string Workspace string // 指定了该用户的 GOPATH 路径 } type conf struct { Server string StaticServer string EditorChannel string OutputChannel string ShellChannel string StaticResourceVersion string ContextPath string StaticPath string MaxProcs int RuntimeMode string Pwd string Users []User } var Wide conf var rawWide conf // 获取 username 指定的用户的工作空间路径. func (this *conf) GetUserWorkspace(username string) string { for _, user := range Wide.Users { if user.Name == username { ret := strings.Replace(user.Workspace, "{Pwd}", Wide.Pwd, 1) return filepath.FromSlash(ret) } } return "" } func Save() bool { // 只有 Users 是可以通过界面修改的,其他属性只能手工维护 wide.json 配置文件 rawWide.Users = Wide.Users // 原始配置文件内容 bytes, err := json.MarshalIndent(rawWide, "", " ") if nil != err { glog.Error(err) return false } if err = ioutil.WriteFile("conf/wide.json", bytes, 0644); nil != err { glog.Error(err) return false } return true } func Load() { bytes, _ := ioutil.ReadFile("conf/wide.json") err := json.Unmarshal(bytes, &Wide) if err != nil { glog.Error(err) os.Exit(-1) } // 保存未经变量替换处理的原始配置文件,用于写回时 json.Unmarshal(bytes, &rawWide) ip, err := util.Net.LocalIP() if err != nil { glog.Error(err) os.Exit(-1) } glog.V(3).Infof("IP [%s]", ip) Wide.Server = strings.Replace(Wide.Server, "{IP}", ip, 1) Wide.StaticServer = strings.Replace(Wide.StaticServer, "{IP}", ip, 1) Wide.EditorChannel = strings.Replace(Wide.EditorChannel, "{IP}", ip, 1) Wide.OutputChannel = strings.Replace(Wide.OutputChannel, "{IP}", ip, 1) Wide.ShellChannel = strings.Replace(Wide.ShellChannel, "{IP}", ip, 1) // 获取当前执行路径 file, _ := exec.LookPath(os.Args[0]) pwd, _ := filepath.Abs(file) pwd = pwd[:strings.LastIndex(pwd, string(os.PathSeparator))] Wide.Pwd = pwd glog.V(3).Infof("pwd [%s]", pwd) glog.V(3).Info("Conf: \n" + string(bytes)) }