# Wide [![Build Status](https://drone.io/github.com/b3log/wide/status.png)](https://drone.io/github.com/b3log/wide/latest) ## Intro A Web IDE IDE for Teams using Golang. ## Motivation * **Team** IDE: * Safe and reliable: the project source code stored on the server in real time, the developer's machine crashes without losing any source code * Unified environment: server unified development environment configuration, the developer machine without any additional configuration * Out of the box: 5 minutes to setup a server then open browser to develop, debug * Version Control: each developer has its own source code repository, easy sync with the trunk * **Web based** IDE: * Developer needs a browser only * Cross-platform, even on mobile devices * Easy for extensions * Easy integration with other systems * For the geeks * A try for commercial-open source: versions customized for enterprises, close to their development work flows respectively * Currently more popular Go IDE has some defects or regrets: * Text editor (vim/emacs/sublime/Atom, etc.): For the Go newbie is too complex * Plug-in (goclipse, etc.): the need for the original IDE support, not professional * LiteIDE: no modern user interface :p * No team development experience * There are a few of GO IDEs, and no one developed by Go itself, this is a nice try ## Features * Code Highlight, Folding: Go/HTML/JavaScript/Markdown etc. * Autocomplete: Go/HTML etc. * Format: Go/HTML/JSON etc. * Run & Debug: run/debug multiple processes at the same time * Multiplayer: a real team development experience * Navigation, Jump to declaration, Find usages, File search etc. * Shell: run command on the server * Git integration: git command on the web * Web development: Frontend devlopment (HTML/JS/CSS) all in one * Go tool: go get/install/fmt etc. ## Architecture ### Build & Run ![Build & Run](https://cloud.githubusercontent.com/assets/873584/4389219/3642bc62-43f3-11e4-8d1f-06d7aaf22784.png) * A browser tab corresponds to a Wide session * Execution output push via WebSocket Flow: 1. Browser sends ````Build```` request 2. Server executes ````go build```` command via ````os/exec````
2.1. Generates a executable file 3. Browser sends ````Run```` request 4. Server executes the file via ````os/exec````
4.1. A running process
4.2. Execution output push via WebSocket channel 5. Browser renders with callback function ````ws.onmessage```` ### Code Assist ![Code Assist](https://cloud.githubusercontent.com/assets/873584/4399135/3b80c21c-4463-11e4-8e94-7f7e8d12a4df.png) * Autocompletion * Find Usages Flow: 1. Browser sends code assist request 2. Handler gets user workspace of the request with HTTP session 3. Server executes ````gocode````/````ide_stub````
3.1 Sets environment variables (e.g. ${GOPATH})
3.2 ````gocode```` with ````lib-path```` parameter ## Documents * [用户指南](http://88250.gitbooks.io/wide-user-guide/zh-cn/index.html) * [开发指南](http://88250.gitbooks.io/wide-dev-guide/zh-cn/index.html) ## Demos * 20140913, png ![](http://b3log.org/wide/demo/20140913.png) ### Olds * [20140910, png](http://b3log.org/wide/demo/20140910.png) * [20140823, swf](http://b3log.org/wide/demo/20140823.html) ## Setup from sources 1. Downloads source 2. Gets dependencies with * `go get -u` * `go get -u github.com/88250/ide_stub` * `go get -u github.com/nsf/gocode` 3. Compiles wide with `go build` 4. Configures `conf/wide.json` 5. Runs the executable `wide` or `wide.exe` ## Known Issues * [Shell is not available on Windows](https://github.com/b3log/wide/issues/32) ## License Copyright (c) 2014, B3log Team (http://b3log.org) Licensed under the [Apache License 2.0](https://github.com/b3log/wide/blob/master/LICENSE). ## Credits * [golang](http://golang.org) * [CodeMirror](https://github.com/marijnh/CodeMirror) * [zTree](https://github.com/zTree/zTree_v3) * [LiteIDE](https://github.com/visualfc/liteide) * [gocode](https://github.com/nsf/gocode) * [Gorilla](https://github.com/gorilla)