wide/playground/file.go

114 lines
2.5 KiB
Go

// Copyright (c) 2014-2015, b3log.org
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package playground
import (
"crypto/md5"
"encoding/hex"
"encoding/json"
"net/http"
"os"
"os/exec"
"path/filepath"
"github.com/b3log/wide/session"
"github.com/b3log/wide/util"
"github.com/b3log/wide/conf"
)
// SaveHandler handles request of Playground code save.
func SaveHandler(w http.ResponseWriter, r *http.Request) {
data := map[string]interface{}{"succ": true}
defer util.RetJSON(w, r, data)
session, _ := session.HTTPSession.Get(r, "wide-session")
if session.IsNew {
http.Error(w, "Forbidden", http.StatusForbidden)
return
}
var args map[string]interface{}
if err := json.NewDecoder(r.Body).Decode(&args); err != nil {
logger.Error(err)
data["succ"] = false
return
}
code := args["code"].(string)
// generate file name
hasher := md5.New()
hasher.Write([]byte(code))
fileName := hex.EncodeToString(hasher.Sum(nil))
fileName += ".go"
filePath := filepath.Clean(conf.Wide.Playground + "/" + fileName)
fout, err := os.Create(filePath)
if nil != err {
logger.Error(err)
data["succ"] = false
return
}
fout.WriteString(code)
if err := fout.Close(); nil != err {
logger.Error(err)
data["succ"] = false
return
}
data["filePath"] = filePath
data["url"] = filepath.ToSlash(filePath)
argv := []string{filePath}
cmd := exec.Command("gofmt", argv...)
bytes, _ := cmd.Output()
output := string(bytes)
if "" == output {
// format error, returns the original content
data["succ"] = true
data["code"] = code
return
}
code = string(output)
data["code"] = code
// generate file name
hasher = md5.New()
hasher.Write([]byte(code))
fileName = hex.EncodeToString(hasher.Sum(nil))
fileName += ".go"
filePath = filepath.Clean(conf.Wide.Playground + "/" + fileName)
data["filePath"] = filePath
data["url"] = filepath.ToSlash(filePath)
fout, err = os.Create(filePath)
fout.WriteString(code)
if err := fout.Close(); nil != err {
logger.Error(err)
data["succ"] = false
return
}
}