mirror of https://github.com/anoshenko/rui.git
313 lines
9.0 KiB
Go
313 lines
9.0 KiB
Go
package rui
|
|
|
|
import (
|
|
"fmt"
|
|
"strings"
|
|
)
|
|
|
|
const (
|
|
// ColorProperty is the name of the color property of the shadow.
|
|
ColorProperty = "color"
|
|
// Inset is the name of bool property of the shadow. If it is set to "false" (default) then the shadow
|
|
// is assumed to be a drop shadow (as if the box were raised above the content).
|
|
// If it is set to "true" then the shadow to one inside the frame (as if the content was depressed inside the box).
|
|
// Inset shadows are drawn inside the border (even transparent ones), above the background, but below content.
|
|
Inset = "inset"
|
|
// XOffset is the name of the SizeUnit property of the shadow that determines the shadow horizontal offset.
|
|
// Negative values place the shadow to the left of the element.
|
|
XOffset = "x-offset"
|
|
// YOffset is the name of the SizeUnit property of the shadow that determines the shadow vertical offset.
|
|
// Negative values place the shadow above the element.
|
|
YOffset = "y-offset"
|
|
// BlurRadius is the name of the SizeUnit property of the shadow that determines the radius of the blur effect.
|
|
// The larger this value, the bigger the blur, so the shadow becomes bigger and lighter. Negative values are not allowed.
|
|
BlurRadius = "blur"
|
|
// SpreadRadius is the name of the SizeUnit property of the shadow. Positive values will cause the shadow to expand
|
|
// and grow bigger, negative values will cause the shadow to shrink.
|
|
SpreadRadius = "spread-radius"
|
|
)
|
|
|
|
// ViewShadow contains attributes of the view shadow
|
|
type ViewShadow interface {
|
|
Properties
|
|
fmt.Stringer
|
|
ruiStringer
|
|
cssStyle(buffer *strings.Builder, session Session, lead string) bool
|
|
cssTextStyle(buffer *strings.Builder, session Session, lead string) bool
|
|
visible(session Session) bool
|
|
}
|
|
|
|
type viewShadowData struct {
|
|
propertyList
|
|
}
|
|
|
|
// NewViewShadow create the new shadow for a view. Arguments:
|
|
// offsetX, offsetY - x and y offset of the shadow
|
|
// blurRadius - the blur radius of the shadow
|
|
// spreadRadius - the spread radius of the shadow
|
|
// color - the color of the shadow
|
|
func NewViewShadow(offsetX, offsetY, blurRadius, spreadRadius SizeUnit, color Color) ViewShadow {
|
|
return NewShadowWithParams(Params{
|
|
XOffset: offsetX,
|
|
YOffset: offsetY,
|
|
BlurRadius: blurRadius,
|
|
SpreadRadius: spreadRadius,
|
|
ColorProperty: color,
|
|
})
|
|
}
|
|
|
|
// NewInsetViewShadow create the new inset shadow for a view. Arguments:
|
|
// offsetX, offsetY - x and y offset of the shadow
|
|
// blurRadius - the blur radius of the shadow
|
|
// spreadRadius - the spread radius of the shadow
|
|
// color - the color of the shadow
|
|
func NewInsetViewShadow(offsetX, offsetY, blurRadius, spreadRadius SizeUnit, color Color) ViewShadow {
|
|
return NewShadowWithParams(Params{
|
|
XOffset: offsetX,
|
|
YOffset: offsetY,
|
|
BlurRadius: blurRadius,
|
|
SpreadRadius: spreadRadius,
|
|
ColorProperty: color,
|
|
Inset: true,
|
|
})
|
|
}
|
|
|
|
// NewTextShadow create the new text shadow. Arguments:
|
|
// offsetX, offsetY - x and y offset of the shadow
|
|
// blurRadius - the blur radius of the shadow
|
|
// color - the color of the shadow
|
|
func NewTextShadow(offsetX, offsetY, blurRadius SizeUnit, color Color) ViewShadow {
|
|
return NewShadowWithParams(Params{
|
|
XOffset: offsetX,
|
|
YOffset: offsetY,
|
|
BlurRadius: blurRadius,
|
|
ColorProperty: color,
|
|
})
|
|
}
|
|
|
|
// NewShadowWithParams create the new shadow for a view.
|
|
func NewShadowWithParams(params Params) ViewShadow {
|
|
shadow := new(viewShadowData)
|
|
shadow.propertyList.init()
|
|
if params != nil {
|
|
for _, tag := range []string{ColorProperty, Inset, XOffset, YOffset, BlurRadius, SpreadRadius} {
|
|
if value, ok := params[tag]; ok && value != nil {
|
|
shadow.Set(tag, value)
|
|
}
|
|
}
|
|
}
|
|
return shadow
|
|
}
|
|
|
|
// parseViewShadow parse DataObject and create ViewShadow object
|
|
func parseViewShadow(object DataObject) ViewShadow {
|
|
shadow := new(viewShadowData)
|
|
shadow.propertyList.init()
|
|
parseProperties(shadow, object)
|
|
return shadow
|
|
}
|
|
|
|
func (shadow *viewShadowData) Remove(tag string) {
|
|
delete(shadow.properties, strings.ToLower(tag))
|
|
}
|
|
|
|
func (shadow *viewShadowData) Set(tag string, value interface{}) bool {
|
|
if value == nil {
|
|
shadow.Remove(tag)
|
|
return true
|
|
}
|
|
|
|
tag = strings.ToLower(tag)
|
|
switch tag {
|
|
case ColorProperty, Inset, XOffset, YOffset, BlurRadius, SpreadRadius:
|
|
return shadow.propertyList.Set(tag, value)
|
|
}
|
|
|
|
ErrorLogF(`"%s" property is not supported by Shadow`, tag)
|
|
return false
|
|
}
|
|
|
|
func (shadow *viewShadowData) Get(tag string) interface{} {
|
|
return shadow.propertyList.Get(strings.ToLower(tag))
|
|
}
|
|
|
|
func (shadow *viewShadowData) cssStyle(buffer *strings.Builder, session Session, lead string) bool {
|
|
color, _ := colorProperty(shadow, ColorProperty, session)
|
|
offsetX, _ := sizeProperty(shadow, XOffset, session)
|
|
offsetY, _ := sizeProperty(shadow, YOffset, session)
|
|
blurRadius, _ := sizeProperty(shadow, BlurRadius, session)
|
|
spreadRadius, _ := sizeProperty(shadow, SpreadRadius, session)
|
|
|
|
if color.Alpha() == 0 ||
|
|
((offsetX.Type == Auto || offsetX.Value == 0) &&
|
|
(offsetY.Type == Auto || offsetY.Value == 0) &&
|
|
(blurRadius.Type == Auto || blurRadius.Value == 0) &&
|
|
(spreadRadius.Type == Auto || spreadRadius.Value == 0)) {
|
|
return false
|
|
}
|
|
|
|
buffer.WriteString(lead)
|
|
if inset, _ := boolProperty(shadow, Inset, session); inset {
|
|
buffer.WriteString("inset ")
|
|
}
|
|
|
|
buffer.WriteString(offsetX.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(offsetY.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(blurRadius.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(spreadRadius.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(color.cssString())
|
|
return true
|
|
}
|
|
|
|
func (shadow *viewShadowData) cssTextStyle(buffer *strings.Builder, session Session, lead string) bool {
|
|
color, _ := colorProperty(shadow, ColorProperty, session)
|
|
offsetX, _ := sizeProperty(shadow, XOffset, session)
|
|
offsetY, _ := sizeProperty(shadow, YOffset, session)
|
|
blurRadius, _ := sizeProperty(shadow, BlurRadius, session)
|
|
|
|
if color.Alpha() == 0 ||
|
|
((offsetX.Type == Auto || offsetX.Value == 0) &&
|
|
(offsetY.Type == Auto || offsetY.Value == 0) &&
|
|
(blurRadius.Type == Auto || blurRadius.Value == 0)) {
|
|
return false
|
|
}
|
|
|
|
buffer.WriteString(lead)
|
|
buffer.WriteString(offsetX.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(offsetY.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(blurRadius.cssString("0"))
|
|
buffer.WriteByte(' ')
|
|
buffer.WriteString(color.cssString())
|
|
return true
|
|
}
|
|
|
|
func (shadow *viewShadowData) visible(session Session) bool {
|
|
color, _ := colorProperty(shadow, ColorProperty, session)
|
|
offsetX, _ := sizeProperty(shadow, XOffset, session)
|
|
offsetY, _ := sizeProperty(shadow, YOffset, session)
|
|
blurRadius, _ := sizeProperty(shadow, BlurRadius, session)
|
|
spreadRadius, _ := sizeProperty(shadow, SpreadRadius, session)
|
|
|
|
if color.Alpha() == 0 ||
|
|
((offsetX.Type == Auto || offsetX.Value == 0) &&
|
|
(offsetY.Type == Auto || offsetY.Value == 0) &&
|
|
(blurRadius.Type == Auto || blurRadius.Value == 0) &&
|
|
(spreadRadius.Type == Auto || spreadRadius.Value == 0)) {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (shadow *viewShadowData) String() string {
|
|
writer := newRUIWriter()
|
|
shadow.ruiString(writer)
|
|
return writer.finish()
|
|
}
|
|
|
|
func (shadow *viewShadowData) ruiString(writer ruiWriter) {
|
|
writer.startObject("_")
|
|
for _, tag := range shadow.AllTags() {
|
|
if value := shadow.Get(tag); value != nil {
|
|
writer.writeProperty(tag, value)
|
|
}
|
|
}
|
|
writer.endObject()
|
|
}
|
|
|
|
func (properties *propertyList) setShadow(tag string, value interface{}) bool {
|
|
|
|
if value == nil {
|
|
delete(properties.properties, tag)
|
|
return true
|
|
}
|
|
|
|
switch value := value.(type) {
|
|
case ViewShadow:
|
|
properties.properties[tag] = []ViewShadow{value}
|
|
|
|
case []ViewShadow:
|
|
if len(value) == 0 {
|
|
delete(properties.properties, tag)
|
|
} else {
|
|
properties.properties[tag] = value
|
|
}
|
|
|
|
case DataValue:
|
|
if !value.IsObject() {
|
|
return false
|
|
}
|
|
properties.properties[tag] = []ViewShadow{parseViewShadow(value.Object())}
|
|
|
|
case []DataValue:
|
|
shadows := []ViewShadow{}
|
|
for _, data := range value {
|
|
if data.IsObject() {
|
|
shadows = append(shadows, parseViewShadow(data.Object()))
|
|
}
|
|
}
|
|
if len(shadows) == 0 {
|
|
return false
|
|
}
|
|
properties.properties[tag] = shadows
|
|
|
|
case string:
|
|
obj := NewDataObject(value)
|
|
if obj == nil {
|
|
notCompatibleType(tag, value)
|
|
return false
|
|
}
|
|
properties.properties[tag] = []ViewShadow{parseViewShadow(obj)}
|
|
|
|
default:
|
|
notCompatibleType(tag, value)
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
func getShadows(properties Properties, tag string) []ViewShadow {
|
|
if value := properties.Get(tag); value != nil {
|
|
switch value := value.(type) {
|
|
case []ViewShadow:
|
|
return value
|
|
|
|
case ViewShadow:
|
|
return []ViewShadow{value}
|
|
}
|
|
}
|
|
return []ViewShadow{}
|
|
}
|
|
|
|
func shadowCSS(properties Properties, tag string, session Session) string {
|
|
shadows := getShadows(properties, tag)
|
|
if len(shadows) == 0 {
|
|
return ""
|
|
}
|
|
|
|
buffer := allocStringBuilder()
|
|
defer freeStringBuilder(buffer)
|
|
|
|
lead := ""
|
|
if tag == Shadow {
|
|
for _, shadow := range shadows {
|
|
if shadow.cssStyle(buffer, session, lead) {
|
|
lead = ", "
|
|
}
|
|
}
|
|
} else {
|
|
for _, shadow := range shadows {
|
|
if shadow.cssTextStyle(buffer, session, lead) {
|
|
lead = ", "
|
|
}
|
|
}
|
|
}
|
|
return buffer.String()
|
|
}
|